reimakesbigrobo.bsky.social
@reimakesbigrobo.bsky.social
I make robots and stuff, often fictional but sometimes real. Having a game dev arc rn
Despite the Holiday season being in effect, I've gotten a lot done for the VR game I've been working on.
Got some early early playtesting with two VR nerd friends, and someone who doesn't really game VR or otherwise.
Still hoping for a Steam Frame dev kit but I probably won't get one.
December 30, 2025 at 12:33 AM
Been a while since I posted anything here, just thought I'd update that the Steam Frame announcement was the push I needed to start working towards a Steam release of my best VR project.
Here's to hoping I can get a Dev kit but being a solo dev with little track record I think it is unlikely.
December 4, 2025 at 1:12 AM
Gamedev update: I woke up with several bad spider bites, my phone is making ominous cracking sounds and my entire computer died...
Good news though is that I managed to cobble together a working system out of various partially working components and didn't suffer any data loss!
September 30, 2025 at 7:41 AM
Reposted
finally, doro ❤️
September 30, 2025 at 3:06 AM
Reposted
Endless Monday: Dreams and Deadlines is on sale for Tokyo Game Show 2025! I'll be there, too! Except not as an exhibitor this time. But the game's still on sale.
store.steampowered.com/app/2262610/...
September 23, 2025 at 1:30 AM
Finally got a proper program behind the Grembots now, they can finally roam free and bonk in their goofy glory. Still a lot to do but it feels like a significant step towards something.
#godot #godotengine #gamedev #indiedev
September 20, 2025 at 2:26 AM
I changed the way looking up and down works, from a janky direct bone manipulation in script to a simple animation. Moving the entire body and neck to get a full 180 degrees of rotation without the weird stutters or the chest hiding the ground.
#godot #godotengine #indiedev #gamedev
September 14, 2025 at 12:44 AM
Did some cursed scaling to get the old 1280x720 HUD to fit into 640x480. Gonna redo some stuff with the new HUD but I think the more important thing will be actually getting NPC AIs moving. #godot #godotengine #gamedev #indiedev
September 11, 2025 at 9:28 PM
Back to whatever this is, it has been a while since I've posted an update. Forced 640X480 with integer scaling does the vibes but I need to completely remake the prerendered 3D UI now.
#godot #godotengine #gamedev #indiedev
September 11, 2025 at 6:38 PM
Reposted
August 18, 2025 at 8:50 PM
Reposted
ate four hot dogs
August 16, 2025 at 10:00 PM
Reposted
The Steam store page for Romeo Is A Dead Man is finally open!🥳🤘
Go slap the hell out of that Wishlist button!👊

store.steampowered.com/app/3050900/...

#RomeoIsADeadMan #RiaDM
August 17, 2025 at 3:31 AM
Reposted
August 18, 2025 at 5:34 AM
Reposted
Some shots of the WIP model. I want to eventually 3D print this one pretty big, posed with a stupid-long rifle
November 23, 2024 at 6:55 AM
Did up a rig for the Tennogen Excalibur model for an animation idea I wanna make.. Ended up having some fun with it..

5 likes and I will make it bigger
(yes I am doing engagement bait lol)
#warframe #tennocreate
July 9, 2025 at 10:41 PM
Reposted
July 9, 2025 at 5:36 AM
I made an infinite tile generation system for a project I've been wanting to make for years. This is it running at 1,681 tiles, just enough that there will be a row of tiles outside the render region. Eventually I'll write a devlog on this but not now..
#godot #godotengine #gamedev #indiedev
May 8, 2025 at 2:22 AM
Reposted
I released my first indie visual novel on itch.io, I hope y'all like it and enjoy it <3
nouzivr.itch.io/4004ripper
4004Ripper by nouzivr
It's weird. She used to be a normal girl—that's what I thought, but... I don't know who she is anymore.
nouzivr.itch.io
March 22, 2025 at 11:35 PM
Reposted
A ghostly gal whom wanders amongst us all💜👻

#va11halla
March 23, 2025 at 2:20 AM
Haven't done much that's worthy of being shared recently, but here's a vid of the first test of the dismembering mechanic. There has been some progress from this version but at the moment I've been working on something unrelated.
#godotengine #godot #gamedev #indiedev
March 20, 2025 at 6:55 PM
Switched things over to Godot 4.4 with Joly physics and nothing broke! I ended up making a map to stress test the way I implemented collision sounds, results were very good.
There's more to read in my devlog post: www.tumblr.com/rei-makes-bi...
#godotengine #godot #gamedev #indiedev #devlog
March 12, 2025 at 4:26 PM
I finally got around to writing a new devlog on my ongoing indie game project. Excited for Godot 4.4 but dreading the amount of rework I'm going to need to do.

www.tumblr.com/rei-makes-bi...
#godot #godotengine #gamedev #indiedev #devlog
March 2, 2025 at 5:28 PM
I've been making devlogs on Tumblr for a solo game project the past three days but I figured I'd also share them here despite the lacking character limits. www.tumblr.com/rei-makes-bi...
#godotengine #gamedev #screenshotsaturday #indiedev
January 19, 2025 at 2:03 AM
WIP on a Warframe alternate helmet for Qorvex cause I've had an idea for a radial head cooking in the back of my mind way too long. Unsure if Tennogen allows animations like this but I hope it does. #Warframe #TennoCreate
November 18, 2024 at 3:58 AM
Working on porting an older game prototype from Unity to Godot and the desire to update some of these models is strong... However the robot lad do kinda be a vibe ngl
November 9, 2024 at 8:32 PM