Yea it's because of audio compression to keep the file as small as possible on the Bluesky servers. Try to record with the highest audio bitrate you can. It's not 100% reliable but the best we can do.
October 6, 2025 at 3:51 PM
Yea it's because of audio compression to keep the file as small as possible on the Bluesky servers. Try to record with the highest audio bitrate you can. It's not 100% reliable but the best we can do.
I can relate to this. Gamedev sometimes has bumps in the road, but the rest of the ride is just amazing. Keep going and eventually you'll get to where you want to be. Have fun with the development and all power to you. I wish you the best as a fellow gamedev who knows exactly what you mean. 👍
October 3, 2025 at 7:05 PM
I can relate to this. Gamedev sometimes has bumps in the road, but the rest of the ride is just amazing. Keep going and eventually you'll get to where you want to be. Have fun with the development and all power to you. I wish you the best as a fellow gamedev who knows exactly what you mean. 👍