R. Fred Williams
@rfredw.bsky.social
Terebi geemu purogurama des'
AI (proper AI, not this GenAI crap) is what makes games fun.
Plz stop confusing them.
Plz stop confusing them.
December 28, 2025 at 11:56 PM
AI (proper AI, not this GenAI crap) is what makes games fun.
Plz stop confusing them.
Plz stop confusing them.
So I taught the NPCs to cope with that combat situation.
And I also taught them that basecamp strat.
And might have made it a bit too much of a priority.
Because QA hated getting beaten all the time by the stategy they suggested.
So I toned it down a bit :)
And I also taught them that basecamp strat.
And might have made it a bit too much of a priority.
Because QA hated getting beaten all the time by the stategy they suggested.
So I toned it down a bit :)
December 28, 2025 at 11:56 PM
So I taught the NPCs to cope with that combat situation.
And I also taught them that basecamp strat.
And might have made it a bit too much of a priority.
Because QA hated getting beaten all the time by the stategy they suggested.
So I toned it down a bit :)
And I also taught them that basecamp strat.
And might have made it a bit too much of a priority.
Because QA hated getting beaten all the time by the stategy they suggested.
So I toned it down a bit :)
It's a minigame where you have to collect caniters that drop into the level, and take them to your base for points.
And Microsoft QA said "Hey, if we basecamp, beat up the AI guys, and take their stuff to our base, we win. Hah!"
And Microsoft QA said "Hey, if we basecamp, beat up the AI guys, and take their stuff to our base, we win. Hah!"
December 28, 2025 at 11:56 PM
It's a minigame where you have to collect caniters that drop into the level, and take them to your base for points.
And Microsoft QA said "Hey, if we basecamp, beat up the AI guys, and take their stuff to our base, we win. Hah!"
And Microsoft QA said "Hey, if we basecamp, beat up the AI guys, and take their stuff to our base, we win. Hah!"
(& I worked on the Typing OTD Overkill version, which came scarily close to being vapourware)
December 24, 2025 at 2:49 PM
(& I worked on the Typing OTD Overkill version, which came scarily close to being vapourware)
(In this case, in a loft conversion (rather than just a loft), but exposed to dust & the like for those that weren't boxed/cased)
December 9, 2025 at 8:37 PM
(In this case, in a loft conversion (rather than just a loft), but exposed to dust & the like for those that weren't boxed/cased)
Ah, memories :)
(Digs out old source)
(Digs out old source)