Ri* Harvey
rh272.bsky.social
Ri* Harvey
@rh272.bsky.social
Philosopher by inclination, tutor by occupation, engineer by education, and a nerd.
I want to vote for Pluto-Charon, because kiss-and-capture is astrophysical U-hauling, but all the Sapphics in my mass range live on Earth, so it gets my vote. 😞
January 18, 2026 at 3:33 PM
I'm so angry that fascists stole the valknut. It is the least of their crimes, and I'm never forgiving them for it.
January 18, 2026 at 3:20 PM
GURPS 4E has a TINY paragraph encouraging "adversaries"—assistant GMs, who can be additional NPCs. In the few games that I had one, we essentially had multiple GMs. It was great for splitting the party.
January 18, 2026 at 3:17 PM
Whaaaat? I love both those things, but didn't play them in close enough succession to notice the connection! Thanks for sayin'!
December 27, 2025 at 7:48 PM
When the public transit is publicly transing it.
December 18, 2025 at 4:25 AM
Getting trains'd by the government.
December 18, 2025 at 4:24 AM
My first "grown up" game! And also the first game I ever bought on release!
It may say poor things about my character that I may have gotten into boardgames because I thrashed everyone in zone at it. 😅
Not the "wasting time" on da mish, tbc—I do what I want. The reveling in everyone else's misery. 😆
December 16, 2025 at 7:00 PM
Perhaps "stupidity inertia"?
November 18, 2025 at 6:54 PM
Importantly—to me, a nerd—Aristotle's solution doesn't really require calculus, and other calculus-flavored solutions don't add any rigor beyond Aristotle's "proportions be proportional."
July 28, 2025 at 5:48 PM
Thank you for roasting my greatest pet peeve: people referring to things that humans are especially good at as "inhuman."
July 26, 2025 at 6:22 PM
Love the compactness!
I've been experimenting with a few math-things to make sim-systems for conflict that have a handful (3 to 5) of compact (2 to 4 states) elements with LOTS of info stored in the combinations. Contrasted with one or two elements with 30 states, like HP, etc.
June 25, 2025 at 4:14 PM
My system has two health pools:
One represents fatigue or compensatory capacity. There are no long-term consequences to losing "fatigue."
After pool one is depleted, further damage (to pool two) is going to cause probably-permanent problems.
Fights shift to negotiation when the stakes rise.
June 23, 2025 at 5:18 PM
I adore every Texan I've ever had the pleasure to spend any significant chunk of time with. This is perhaps aided by the shared trauma of being represented by a bunch of people that think they own us and treat us like dirt, here in Utah.
March 20, 2025 at 4:56 PM
Over 1 M€! ❤️
March 13, 2025 at 2:38 PM
C'mon! So close to 1 megaeuro! (M€1?) Then, on to 1 megabuck! (M$1?) And can we hope even for 1 megapound? (M£1?)
March 11, 2025 at 3:36 PM
Y'all are running a play-by-message TTRPG, and these are your skill-checks rolls.
You should probably take that active perception check again.
March 11, 2025 at 3:21 PM
Debility is devastating. 😥
I don't know anything that helps in the moment (try hugs, tho). I've found after-the-fact compassion for myself in understanding that my non-cognitive systems are scared and confused, and are begging me to JUST STOP, even though that probably won't help.
March 4, 2025 at 3:03 PM
It's so gaaaaaay! ❤️🐙🐁🎀🪀
January 9, 2025 at 11:38 PM