r1l37
r1l37
@rileyhawk14.bsky.social
Congratulations!
February 10, 2026 at 6:32 AM
You could then maybe expand on it if you like. By using godot line the same logic for the visualizer. To draw something on the screen when the values are correct. Though thats just a suggestion.
February 8, 2026 at 7:22 PM
Random thought though someone else might have said it. What if the sliders had a range of 0-1 or 0-100. Then you have simple logic for the game to generate random values for each slider and the user has to match the sliders/signals per slider. Meaning no puzzle is the same.
February 8, 2026 at 7:19 PM
Take all the time you need to get back on your feet. People who stick with you will wait till you get back and are okay.
May 6, 2025 at 10:43 AM