Robert Houghton
@robehoughton.bsky.social
1.4K followers 960 following 70 posts
Lecturer in Medieval History at the University of Winchester. Author of The Middle Ages in Computer Games. Co-organiser of the Middle Ages in Modern Games conference. Italy; Investiture Contest; Games.
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robehoughton.bsky.social
My book, The Middle Ages in Computer Games, is out on 5 November. It's almost certainly the most extensive consideration of the theme to date touching on games from Age of Conan to Zork. The digital version is £20 and you can get a 35% discount with code BB35 on boydellandbrewer.com/978184384729...
The Middle Ages in Computer Games - Boydell and Brewer
Offers the most comprehensive analysis and discussion of medievalist computer games to date.Games with a medieval setting are commercially lucrative and reac...
boydellandbrewer.com
Reposted by Robert Houghton
midagesmodgames.bsky.social
Temos o prazer de anunciar nossa sessão temática no I Congresso Brasileiro de Arqueologia Digital, organizado pelo @archarise.bsky.social

Se você trabalha com jogos medievalistas ou #archaoegaming sob qualquer ótima, esperamos sua inscrição!
#historygames #medievalsky
O Middle Ages in Modern Games, a Universidade Federal do Rio Grande (FURG) e o Laboratório de Pesquisa Arqueologia Interativa e Simulações Eletrônicas (ARISE) tem o prazer de convidar a todos para uma sessão temática no I Congresso Brasileiro de Arqueologia Digital.

O archaeogaming e o estudo de jogos medievais se beneficiaram de um crescimento expressivo na última década. De um lado, praticantes de arqueologia e história medieval têm incorporado metodologias para integrar jogos como formas de análise e divulgação de suas pesquisas. Por outro, especialistas em game studies têm reconhecido a importância da arqueologia para o estudo da dimensão material dos jogos e da vivência de pessoas em espaços virtuais.  	

Convidamos estudantes, pesquisadores e profissionais da Arqueologia medieval e afins a integrarem uma sessão temática direcionada às novas fronteiras de pesquisa nesta área. O evento ocorrerá nos dias 8 a 12 de dezembro de 2025, em formato online via YouTube, no período norturno (18h às 21h, horário de Brasília)
Tópicos incluem (mas não estão restritos a):
Archaeogaming e Idade Média
Representações de arqueólogos em jogos medievalistas
Arqueologia de espaços virtuais
Modelagem 3D e criação de assets para jogos
Cultura material da Idade Média em jogos digitais
A Idade Média em jogos analógicos
Medievalismo e roleplay
Uso de jogos para o ensino de história ou educação patrimonial
Simulações analíticas 
Realidade virtual/aumentada e o passado medieval
Materialidade de jogos medievalistas
Usos políticos e ideológicos da cultura material em jogos medievalistas
Olhares decoloniais/anti-eurocêntrico sobre a arqueologia digital e jogos medievais
Para mais informações ou eventuais dúvidas, favor escrever ao Dr. Vinicius Marino Carvalho no email midagesmodgames@gmail.com
Favor enviar título e resumo da apresentação por meio do link: https://sinsc.furg.br/fichainscricao/7823
Esperamos ansiosamente sua participação!
Reposted by Robert Houghton
midagesmodgames.bsky.social
We're pleased to announce we're putting together a thematic strand at the 1st Brazilian Conference on Digital Archaeology, organized by @archarise.bsky.social.

If you work with medievalist #historygames and/or #archaeogaming in any capacity, we'd love to hear from you!
#medievalsky
The Middle Ages in Modern Games conference, the Federal University of Rio Grande (FURG), and the research society ARISE (Interactive Archaeology and Electronic Simulations) are pleased to announce a thematic strand at the I Brazilian Conference on Digital Archaeology.

Archaeogaming and medievalist game studies have enjoyed noteworthy popularity since the past decade. On the one hand, practitioners of medieval history and archaeology have started to devise methodologies to integrate games as research outputs and vehicles for outreach. On the other hand, game studies experts have acknowledged the importance of archaeology to deal with the material dimension of games and the human experiences within virtual spaces.

We invite students, researchers and professionals working with medieval archaeology and related fields to submit proposals for oral communications exploring these themes. The event will be held online and broadcasted via YouTube between 8-12 December, from 6 to 9pm (UTC -3). 
Topics include (but are not restricted to)
Archaeogaming and the Middle Ages
Depictions of archaeologists in medievalist games
The archaeology of virtual environments
3D modeling and asset creation for games.
Medieval material culture in modern games
The Middle Ages in analog games
Medievalism and roleplay
Games as tools for history teaching and heritage education
Virtual/augmented reality and the medieval past
The materiality of medievalist games
Political and ideological uses of material culture in medievalist games
Decolonial/Anti-eurocentric approaches to digital archaeology and medievalist games
For more information or questions, please contact Dr. Vinicius Marino Carvalho at 
midagesmodgames@gmail.com
Submissions are open until the 5th of November via the following link: https://sinsc.furg.br/fichainscricao/7823
We hope to see you there!
Reposted by Robert Houghton
lizfischer0.bsky.social
Anyone interested in forming a virtual co-working/writing group of humanists without current institutional affiliation/independent scholars?

I can't be the only one desperately missing both community and time on my calendar for my "side projects"!

#medievalsky #dh #bookhistory #humanities
Reposted by Robert Houghton
mmapod.bsky.social
Apply to be on season 5! Details available on our website. 🩷
Reposted by Robert Houghton
midagesmodgames.bsky.social
There's still a couple of weeks left to get your abstracts in for our @imc-leeds.bsky.social strand next year! We how to see a lot of you there. Deadline 17 September.
midagesmodgames.bsky.social
The Call for Papers for our strand on the Middle Ages in Modern Games for next year's @imc-leeds.bsky.social is now open with the conference theme of 'Temporalities'. Please circulate to any interested parties. Deadline 17 September. Text here: middleagesinmoderngames.net/announcement...
Reposted by Robert Houghton
boydellandbrewer.bsky.social
"This book is a must-read for both medievalists and gamers." - @medievalists.bsky.social The Middle Ages in Computer Games by @robehoughton.bsky.social offers the most comprehensive analysis and discussion of medievalist computer games to date. Learn more 👉 buff.ly/XnzZx0z #medievalsky
robehoughton.bsky.social
There's another very kind review of The Middle Ages in Computer Games out on @gamevironments.bsky.social from @markusmindrebo.bsky.social. There's also a bunch of important articles on peripheral religions in games in this issue which are well worth a look. doi.org/10.48783/gam...
Review of Robert Houghton's The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism (2024) | gamevironments
doi.org
Reposted by Robert Houghton
midagesmodgames.bsky.social
The Call for Papers for our strand on the Middle Ages in Modern Games for next year's @imc-leeds.bsky.social is now open with the conference theme of 'Temporalities'. Please circulate to any interested parties. Deadline 17 September. Text here: middleagesinmoderngames.net/announcement...
robehoughton.bsky.social
If you're still on the fence about the book, Jacob Abell has written a good summary and very kind review of 'The Middle Ages in Computer Games' over at Acta Ludologica: actaludologica.com/wp-content/u...
actaludologica.com
robehoughton.bsky.social
Practicas da Historia has an important CfP out on the political instrumentalisation of History which has a lot of scope for work on medievalism and/or games. As always, they accept papers in Portuguese, English, Spanish, and French. Abstract deadline 17 Sep.

praticasdahistoria.pt/radical-hist...
Radical Histories, Distorted Pasts: The Far Right and the Political Instrumentalisation of History (open) | Práticas da História. Journal on Theory, Historiography and Uses of the Past
praticasdahistoria.pt
Reposted by Robert Houghton
midagesmodgames.bsky.social
We’re delighted to be returning to the International Medieval Congress at the University of Leeds next week. We’ve got 20 papers in person and online spread over two days of the event, alongside a roundtable on medievalist games outside the Anglophone world.
Reposted by Robert Houghton
boydellandbrewer.bsky.social
We're at the Middle Ages in the Modern World conference this week. Author Robert Houghton stopped by or stand to say hello! Find out more about his book "The Middle Ages in Computer Games" buff.ly/B81ugFy #Medievalism @themamoconf.bsky.social#MAMO25
Reposted by Robert Houghton
adreinhard.bsky.social
If any of you #archaeogaming folk have consulted on a video game, please give a shout/skeet to @julielebaron.bsky.social. She’s writing a cover story for Canard PC on archaeology and video games and would like to talk to archaeologists/historians who have helped gamedevs.
Reposted by Robert Houghton
themamoconf.bsky.social
We are excited to add the event 'Playtesting the Middle Ages' to our MAMO roster, showcasing a selection of board games at various stages of development created by MAMO participants - OverPower (Robin Kessler), Galar (Vinicius Marino Carvalho) and Canossa (Robert Houghton). Tuesday 24 June 3-4:30pm.
Reposted by Robert Houghton
katespowage.bsky.social
They find ways to talk about indigenous language rights and #raciolinguistic ideologies through ludic toponymy, and on balance they emerge as anti-imperialist thinkers who are savvy about the silences of Civ, and struggle against them.

You'll have to read (OA) for more...!
buff.ly/PiQVW50
Against the game: Sid Meier’s Civilization and vernacular theories of language | Language in Society | Cambridge Core
Language in Society - First View Open Access
buff.ly
Reposted by Robert Houghton
bahatan.bsky.social
Excited to announce that I’ll be speaking at MAMO Conference 2025 next Tuesday, 24 June! Our paper “Elastic Histories: Time and Player Interaction in Medieval-Themed Games” dives into how games bend historical timelines to shape player experience. See you there! ⚔️🎮 #MAMOmonth #GameStudies
themamoconf.bsky.social
Tuesday 24th at MAMO features the first of our Middle Ages in Modern Games (MAMG) thread: 'Chronological Flexibility' (hybrid).
With Kate Cook (@katexe.bsky.social, KCL), Baha Tan Oral @bahatan.bsky.social), Deniz Özyurda-Ergen, Marcus Jensen, and Robin Kessler (East Stroudsburg). 👇 #MAMOmonth
Session 1B: The Middle Ages in Modern Games (I): Chronological Flexibility [Room K018 – hybrid session]
Kate Cook (King’s College London): Collecting or understanding the past? Attitudes to the Roman period and interactions with past time in medievalist games
Baha Tan Oral and Deniz Özyurda-Ergen: Elastic Histories: Time and Player Interaction in Medieval-Themed Games
Marcus Jensen: Audio amalgamation: Collapsing temporalities in Medieval fantasy game soundtracks
Robin Kessler (East Stroudsburg University): Balancing the overpowered in OverPower
Reposted by Robert Houghton
midagesmodgames.bsky.social
That’s really all for this year! Thank you for joining #MAMG25, whether as speakers, participants, or both! The conference may be over, but that doesn’t mean you cannot go forward with reading all the awesome papers that have been delivered this year, and with asking more questions to their authors!
robehoughton.bsky.social
If you've not been reading/watching the Middle Ages in Modern Games conference this week then:
1) Where have you been?
2) An awesome second keynote is about to start
3) You can catch up with all the papers here: middleagesinmoderngames.net
Reposted by Robert Houghton
midagesmodgames.bsky.social
Time for #MAMG25 last Keynote Lecture: William Chen will talk to us about the power of modding and the possibilities it offers with his paper ‘Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game’. Join us in 10 minutes!
robehoughton.bsky.social
The final day of the Middle Ages in Modern Games conference has just begun - you can catch up with any papers you've missed from the last two days over on the conference site:
midagesmodgames.bsky.social
The third and final day of #MAMG25 is about to begin! Head over to our website to check out the programme, and read two days of great papers, and our first panel for today, Fantasy Medievalism in The Witcher, will start in just 10 minutes at 10am (UTC+1)! middleagesinmoderngames.net/announcement...
Reposted by Robert Houghton
midagesmodgames.bsky.social
The third and final day of #MAMG25 is about to begin! Head over to our website to check out the programme, and read two days of great papers, and our first panel for today, Fantasy Medievalism in The Witcher, will start in just 10 minutes at 10am (UTC+1)! middleagesinmoderngames.net/announcement...
Reposted by Robert Houghton
midagesmodgames.bsky.social
That’s it for our Game Design session and the first day of the Middle Ages in Modern Games Asynchronous Conference! Thanks very much to @booksoflaw, Baykar Demir, Jessie Contour and Kelcey Gray. Join us tomorrow from 1000 (UTC+1) for a full day of papers.