Roger
rogerchaumette.bsky.social
Roger
@rogerchaumette.bsky.social
#Gamedev - Technical Artist | Concept Artist
Hey Louis,
Thanks!

I made the ripples independent of the rain particles.
In my first approach, i made them spawn on rain collision with the surface. However, it resulted in the particle system being too heavy.
Separating them was a matter of optimization.
December 6, 2024 at 3:48 AM
Hahaha thanks!
A nice cup of tea would be a good addition to the jumper 😏
November 10, 2024 at 2:49 PM
Thanks man!
I took a couple of trials and errors to get to this result. 😊
November 4, 2024 at 11:14 AM