Ex Disney, Cloud Chamber, Telltale, Battlecry, Certain Affinity, Junction Point Studios, Insomniac, Novalogic, DreamWorks Interactive, Sony, Core Design https://www.artstation.com/rmohr https://www.imdb.com/name/nm1694
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives written by Kevin Smith, directed by Tim Burton and starring Nic Cage. This was a take on Brainiac as played by Gary Oldman.
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives written by Kevin Smith, directed by Tim Burton and starring Nic Cage. This was a take on Brainiac as played by Gary Oldman.
Back when I visited Bill Pearson, the model shop supervisor at Pinewood Studios and did a bit of sketching for Mutant Chronicles very early in development. A grungy young dreadlocked bloke called Steve Norrington came by who I was told was the director. #artshare
Back when I visited Bill Pearson, the model shop supervisor at Pinewood Studios and did a bit of sketching for Mutant Chronicles very early in development. A grungy young dreadlocked bloke called Steve Norrington came by who I was told was the director. #artshare
After Core Design I went to Sony Computer Entertainment in London. I was hired initially by Psygnosis for 3 months training on Softimage. I then worked on a prototype of a Descent-style game before being an environment artist on the Porsche Boxster game. #PlayStation
After Core Design I went to Sony Computer Entertainment in London. I was hired initially by Psygnosis for 3 months training on Softimage. I then worked on a prototype of a Descent-style game before being an environment artist on the Porsche Boxster game. #PlayStation
The change over to digital. Just about my first painting ever done in Photoshop, using a mouse.
The change over to digital. Just about my first painting ever done in Photoshop, using a mouse.
Acrylic / airbrush. Cover for UK Hodder & Stoughton edition, 1994
Acrylic / airbrush. Cover for UK Hodder & Stoughton edition, 1994
Acrylic/airbrush. R. Talsorian Games
Acrylic/airbrush. R. Talsorian Games
Acrylic/airbrush. While I was at Core Design I did the box art for a few games in addition to Enchantia and Universe, such as this one. #Amiga #Retrogaming #Illustration
Acrylic/airbrush. While I was at Core Design I did the box art for a few games in addition to Enchantia and Universe, such as this one. #Amiga #Retrogaming #Illustration
After working on Enchantia I pitched an idea for a follow up adventure called Universe. Adapted the story and painted all the backgrounds except a couple of 3d scenes as well as the cover art. Also rotoscoped myself for the main character. #Amiga #Retrogaming #Illustration
After working on Enchantia I pitched an idea for a follow up adventure called Universe. Adapted the story and painted all the backgrounds except a couple of 3d scenes as well as the cover art. Also rotoscoped myself for the main character. #Amiga #Retrogaming #Illustration
Acrylic / airbrush. This was the original wraparound cover art.
#Amiga #Retrogaming #Illustration
Acrylic / airbrush. This was the original wraparound cover art.
#Amiga #Retrogaming #Illustration
Acrylic / airbrush. First game industry job Core Design hired me to paint backgrounds to be digitized for their point-and-click adventure game. I ended up doing the box cover art too as well as the hand-painted title logo. #Amiga #Retrogaming #Illustration
Acrylic / airbrush. First game industry job Core Design hired me to paint backgrounds to be digitized for their point-and-click adventure game. I ended up doing the box cover art too as well as the hand-painted title logo. #Amiga #Retrogaming #Illustration
Acrylic & watercolours. When I first began freelancing I contacted companies to do box cover art. Core Design hired me to paint backgrounds to be digitized for their game. This was how I stumbled inadvertently into my long career in video games. #Amiga #Retrogaming
Acrylic & watercolours. When I first began freelancing I contacted companies to do box cover art. Core Design hired me to paint backgrounds to be digitized for their game. This was how I stumbled inadvertently into my long career in video games. #Amiga #Retrogaming
Inks. A couple of illustrations I did for Fantasy Forge, creators of the Kryomek game system and associated figures. They also produced a range of resin general purpose fantasy scenery items. Fantasy Forge later became Grendel Productions.
Inks. A couple of illustrations I did for Fantasy Forge, creators of the Kryomek game system and associated figures. They also produced a range of resin general purpose fantasy scenery items. Fantasy Forge later became Grendel Productions.
Just an alien walker mech I drew a few eons ago.
Just an alien walker mech I drew a few eons ago.
Acrylic/airbrush. Game box cover art & White Dwarf illustration for Games Workshop. Terry Oaks (Fangorn) did the main painting, I did the space battle seen through the porthole.
Acrylic/airbrush. Game box cover art & White Dwarf illustration for Games Workshop. Terry Oaks (Fangorn) did the main painting, I did the space battle seen through the porthole.
When I lived in Nottingham I did a spell of freelance work for Games Workshop's Warhammer 40k including some illustrations for White Dwarf magazine.
When I lived in Nottingham I did a spell of freelance work for Games Workshop's Warhammer 40k including some illustrations for White Dwarf magazine.
When I lived in Nottingham I did a spell of freelance work for Games Workshop's Warhammer 40k and some illustrations for their White Dwarf magazine. Here are some sketches from that period.
When I lived in Nottingham I did a spell of freelance work for Games Workshop's Warhammer 40k and some illustrations for their White Dwarf magazine. Here are some sketches from that period.
Oil painting. My first commissioned book cover. Gollancz edition of this classic alien invasion novel. My cover was then later chosen by the author William Tenn, aka Philip Klass, for the NESFA Press collection of short stories Here Comes Civilization Vol. II
Oil painting. My first commissioned book cover. Gollancz edition of this classic alien invasion novel. My cover was then later chosen by the author William Tenn, aka Philip Klass, for the NESFA Press collection of short stories Here Comes Civilization Vol. II
Alkyd synthetic oil painting. Another one of 4 early illustration sample pieces I did that found their way into the Amiga/PC adventure game UNIVERSE by Core Design, the 2nd game I worked on which I wrote and designed as well as doing all the background art.
Alkyd synthetic oil painting. Another one of 4 early illustration sample pieces I did that found their way into the Amiga/PC adventure game UNIVERSE by Core Design, the 2nd game I worked on which I wrote and designed as well as doing all the background art.
Another oldie. Quick sketch with Pantone markers.
Another oldie. Quick sketch with Pantone markers.
Acrylic. One of my early freelance jobs, my first ever video game art! (I did them a cool logo too but they chose to go with this ugly title instead). #Atari #AtariST #retrogaming
Acrylic. One of my early freelance jobs, my first ever video game art! (I did them a cool logo too but they chose to go with this ugly title instead). #Atari #AtariST #retrogaming
After uni I did my year out as a trainee draftsman at Sutherland Craig architects, Nottingham. This is one of the refurbishment projects I worked on. Added a bit of gothic touch to the elevator roof in keeping with the Victorian skyline of the city.
After uni I did my year out as a trainee draftsman at Sutherland Craig architects, Nottingham. This is one of the refurbishment projects I worked on. Added a bit of gothic touch to the elevator roof in keeping with the Victorian skyline of the city.
Oil painting illustration for a martial arts video cover, a long time ago.
Oil painting illustration for a martial arts video cover, a long time ago.