Michal Rotter
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rotterik.bsky.social
Michal Rotter
@rotterik.bsky.social
Software developer by job, Czech indie game developer by heart.
Currently working on Bubblinka (solo), Klik (helping) and few other projects, mostly medieval-themed.

My tools of choice: Godot, VSCode, Blender, Affinity Designer.

Love to see your projects
Reposted by Michal Rotter
Yes, I did, a lot. Dozens of models from Printables and several custom models I made in Blender, including a small beacon lamp kit and traffic cones for wooden trains.
So far, I've used about 400 meters of filament. 😄
February 1, 2026 at 8:11 PM
Yes, I did, a lot. Dozens of models from Printables and several custom models I made in Blender, including a small beacon lamp kit and traffic cones for wooden trains.
So far, I've used about 400 meters of filament. 😄
February 1, 2026 at 8:11 PM
Same as you, but less and worse. 😄
January 12, 2026 at 4:48 PM
Thank you so much! 😊
December 14, 2025 at 11:29 AM
That's the most strategic place! 😄
November 30, 2025 at 10:56 PM
Thanks. 😅
November 30, 2025 at 10:56 PM