Josh and Luke take an initial look at how having insight into our thoughts, feelings, and behaviors can help us as players at the game table & go over some basic tools to observe ourselves. Let's take some steps towards the maxim "know thyself."
rpgpsych.buzzsprout.com/2433702/follow
Josh and Luke take an initial look at how having insight into our thoughts, feelings, and behaviors can help us as players at the game table & go over some basic tools to observe ourselves. Let's take some steps towards the maxim "know thyself."
rpgpsych.buzzsprout.com/2433702/follow
Luke and Josh take a different approach to the rules lawyer. Sit back and listen as they discuss how to utilize a strong understanding of the rules as a force for good.
rpgpsych.buzzsprout.com/2433702/follow
Luke and Josh take a different approach to the rules lawyer. Sit back and listen as they discuss how to utilize a strong understanding of the rules as a force for good.
rpgpsych.buzzsprout.com/2433702/follow
It's time to start chippin' in choombs, Josh and Luke discuss digital tools in our digital world and how they affect our games. Make sure you are all chromed up as we dive into this electrifying episode of RPG Psych.
rpgpsych.buzzsprout.com/2433702/follow
It's time to start chippin' in choombs, Josh and Luke discuss digital tools in our digital world and how they affect our games. Make sure you are all chromed up as we dive into this electrifying episode of RPG Psych.
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
Season 1 ends with a discussion on the motivations and values of the PCs! Get ready cause it's going to get clinical and anecdotal as Josh and Lucas dive in to this part one of PC Psychology.
rpgpsych.buzzsprout.com/2433702/follow
Season 1 ends with a discussion on the motivations and values of the PCs! Get ready cause it's going to get clinical and anecdotal as Josh and Lucas dive in to this part one of PC Psychology.
rpgpsych.buzzsprout.com/2433702/follow
Josh and Lucas turn on all the lights in the local pub to expose the ways you can use a cliche to benefit your players, turn it on its head or just riff on it. They also suggest ways of avoiding this well worn path.
rpgpsych.buzzsprout.com/2433702/follow
Josh and Lucas turn on all the lights in the local pub to expose the ways you can use a cliche to benefit your players, turn it on its head or just riff on it. They also suggest ways of avoiding this well worn path.
rpgpsych.buzzsprout.com/2433702/follow
Lucas and Josh set the scene with mechanics. This is how we dress the stage for our players it's also our table's social contract. How many mechanics are too many though?
rpgpsych.buzzsprout.com/2433702/follow
Lucas and Josh set the scene with mechanics. This is how we dress the stage for our players it's also our table's social contract. How many mechanics are too many though?
rpgpsych.buzzsprout.com/2433702/follow
Josh and Lucas talk about balance in encounters. What is it? Do you need it? If you do what are the best ways to balance a game? Time to think about encounters as sketches. All this and more!
rpgpsych.buzzsprout.com/2433702/follow
Josh and Lucas talk about balance in encounters. What is it? Do you need it? If you do what are the best ways to balance a game? Time to think about encounters as sketches. All this and more!
rpgpsych.buzzsprout.com/2433702/follow
Join Luke and Josh as they explore some ideas to improve player and game master engagement. Let's get to how we can use the players and their stories to create a world that they want to immerse themselves into.
rpgpsych.buzzsprout.com/2433702/follow
Join Luke and Josh as they explore some ideas to improve player and game master engagement. Let's get to how we can use the players and their stories to create a world that they want to immerse themselves into.
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
rpgpsych.buzzsprout.com/2433702/follow
Every decision you make at the game table affects every other player at the game table in some way.
Every decision you make at the game table affects every other player at the game table in some way.
- Josh Pate-Terry, LCSW
- Josh Pate-Terry, LCSW
You can find us at the following:
rpgpsych.buzzsprout.com/2433702/follow
You can find us at the following:
rpgpsych.buzzsprout.com/2433702/follow