Rafał Schroder | Vejher Dopamine (soon)
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rschroderdev.bsky.social
Rafał Schroder | Vejher Dopamine (soon)
@rschroderdev.bsky.social
Solo indie dev (EU/CET). Building a dark adventure/horror in UE5 set in a cardboard world. Founder (soon) of Vejher Dopamine. Devlog + gifs here 2x a week.

https://www.artstation.com/rafael13
#3Dmodeling continued 😁
The platform is ready for the #PaperHistory game 👍
Mechanics and shader ready 💪

3D asset ✅
Texture ✅
Shader ✅
Game mechanics ✅

Time for a few more assets 😀

#gamedev #indiedev #indiegame #horror #UE5
November 8, 2025 at 6:22 PM
It's Halloween!
Here's a spooky look from the depths of my game #PaperHistory
🎃🎃🎃
Some decorations aren't just for show... 😉

#Halloween #gamedev #indiedev #indiegame #horror #UE5 #spooky
October 31, 2025 at 5:52 PM
Welcome to Dungeons! 💀
I present to you the almost finished Main Menu for #PaperHistory
Check out this animation - it's your first step into a world made of cardboard 👇

#screenshotsaturday #HorrorIndie #Gamedev #indiedev #UE5
October 25, 2025 at 10:42 PM
Forgotten dungeon corridors await the discovery of their dark histories...

[Work on the new area is underway. For now, it's a raw #Blockout, but the atmosphere is already building.]

#gamedev #indiedev #UE5 #screenshotsaturday
September 20, 2025 at 8:46 PM
Somewhere beneath the surface, something lurks in the dark...

[ Continuation of work on blockout ]

#gamedev #indiedev #UE5
September 17, 2025 at 7:43 PM
How do you escape a cardboard maze when your path is blocked?
Just find the right button 😁

Platforms in my cardboard world are already flying by.
One small step for a developer, one giant leap for future puzzles! 😀

#gamedev #indiedev #UE5 #screenshotsaturday
September 6, 2025 at 9:00 PM
Single-use lift prototype. Step on the pressure plate, the platform rises once and locks in place. Clean blockout test in UE5. More mechanics soon.

#gamedev #indiedev #UE5 #UnrealEngine
September 3, 2025 at 9:54 PM
After 10 years in the wrong job, I’m finally starting my first game.

Raw blockout - the seed of my debut: a moody adventure puzzle-platformer set in a handcrafted cardboard world (UE5).

(6s crane-up shot over the labyrinth.) #gamedev #indiedev #UE5
September 1, 2025 at 9:40 PM