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russmatney.bsky.social
russ
@russmatney.bsky.social
Making games in Godot! Dot Hop (simple grid puzzles) and Dino (scope-creeping proc-gen metroidvania mess), and lots of prototypes on itch/github.

Links to everything on carrd: https://russmatney.carrd.co/

Portfolio/Devlogs/blog: https://russmatney.com
Toyed with log\.gd bg colors and an old fave color palette (a modified "coldfire") on the plane yesterday - excited to get this nested color-cycling even more readable

#Godot #GodotEngine
August 11, 2025 at 4:32 PM
New version of Log\.gd today! Now you can bring your own color theme w/ a `LogColorTheme` custom resource!

I'm very happy to no longer be hard-coding colors in the code.

The rainbow delimiters now sync with the brackets - I think I like it?

github.com/russmatney/l...

#Godot #GodotEngine
August 1, 2025 at 10:26 PM
ahhhhh that makes sense ty!

Related, I found this cheatsheet in the docs: raw.githubusercontent.com/godotengine/...

I thought I might need the reverse mapping (Color to nice-name) for a Log\.gd feature today, but `Color.to_html(false)` was enough b/c bbcode supports [color=hex] tags.
August 1, 2025 at 10:20 PM
Toying with Log\.gd color themes today!

DID YOU KNOW? You can type Godot's fancy color names directly into the inspector's color picker's Hex field?

b/c i didn't.

#Godot #GodotEngine
August 1, 2025 at 4:09 PM
I didn't realize that gif was 75mb (!!) so here's a 5x-ed mp4 version (only 8mb now).
July 31, 2025 at 3:25 PM
I wrote another Dot Hop devlog this week! Plus edited down a clip of this puzzle-stacking bug I ran into.

russmatney.com#/devlogs/202...

#DotHop #Godot #GodotEngine #SoloDev #DevLog
July 31, 2025 at 3:01 PM
I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!

(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)

#GodotEngine #Godot #GodotAddon
July 23, 2025 at 6:38 PM
lmao at how unreadable this is, on top of being the most difficult puzzle in the game right now

this one was generated to be hard, which his why it's in the 'extras' section... tho i'm not sure who i'm protecting.... i guess, wandering grid-puzzle nerd-snipes?

#ScreenshotSaturday #GameDev
July 20, 2025 at 2:47 AM
i made a randomized 'all the dots' theme and threw in my 'extras' puzzle (some experimental puzzles) - made me lol to see the themes jammed together.

nice to finally have things running again after a big refactor the last two days!

#GodotEngine #PuzzleGame #DotHop #GameDev
July 20, 2025 at 2:25 AM
Some Dot Hop progress! A rough POC for emphasizing possible-next-moves. The real work here was refactoring the game logic to support 'checking' if a move was possible without actually making the move - some fun decoupling.

Next up, the never-ending tweaking and re-art-ing.
July 15, 2025 at 5:19 PM
I really wanna get back to it! Here's a (buggy) clip from (checks notes) August 2023?! 😭
June 3, 2025 at 12:23 PM
yes! one of my dream features is toggling logs on/off by source-file or node, maybe by populating buttons in the output panel? We already have these performing somewhat similar functionality for info/err/warn.

Clicking on the logs themselves to expand collapse dicts/arrays would be super-sweet.
May 16, 2025 at 2:47 PM
Showing a little color, plus some dictionary/array newline handling via `Log.prn` instead of `Log.pr`.
May 16, 2025 at 2:14 PM
A #devlog from last month, tracking adding a new mechanic to a #metroidvania: russmatney.com#/devlogs/202...
January 10, 2025 at 6:11 PM
Here's one with a bunch of mind-garden visualization screenshots: russmatney.com#/devlogs/202...

Not much context, and I'm not sure what to do with it yet - I have 5 years of brain-dumping into org-roam to wrestle with...

#mindgarden #secondbrain #orgroam #visualization #devlog
January 10, 2025 at 6:11 PM
I finally released my first game on Steam! Check out Dot Hop today!

store.steampowered.com/news/app/277...

If you like challenging puzzles, I think you'll find these satisfying.
March 1, 2024 at 6:03 PM
Love this prove-you-are-human test when signing up at www.lexaloffle.com

Please collect all the coins!
October 26, 2023 at 2:20 PM
Hacking on dino and PluggsMcGee - regen those rooms! loving this proc-gen stuff lately.

The victory here is last-room's floor tile aligning with next-room's.
October 24, 2023 at 11:37 PM