RyDawgE
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rydawge.bsky.social
RyDawgE
@rydawge.bsky.social
18 - Professional Game Programmer
I want to be the greatest programmer in the world.
Reposted by RyDawgE
Deltarune............................................................ tomorrow!
June 3, 2025 at 12:43 PM
I worked on that Chao Garden prototype a bit more a few months ago and never posted it here.
June 1, 2025 at 7:50 PM
Today is the one year anniversary of the day I became an official, shit you not professional game programmer.

Excited for many more! Thank you to those who helped me get here. You know who you are 😉
February 2, 2025 at 8:33 PM
Fixed an embarrassing memory leak which had a huge impact on performance. I also fixed most causes for seams between LODs.

I am going to now re-write the renderer, knowing what I know now about OpenGL.
January 25, 2025 at 10:55 PM
January 23, 2025 at 8:54 PM
Generation Importance Sorting
January 23, 2025 at 8:53 PM
Sand
January 22, 2025 at 1:11 AM
Rocks
January 22, 2025 at 12:46 AM
January 21, 2025 at 7:41 PM
Chao Garden Mobile prototype
January 7, 2025 at 4:41 PM
Reposted by RyDawgE
Time to update the ole website. 2025 is gonna be one hell of a journey!
December 28, 2024 at 2:02 PM
I really want to make a Chao garden game and pitch it to SEGA. Have a fantastic idea for a mobile game. Wouldn't make it cash-grabby either.
December 28, 2024 at 8:33 AM
December 2, 2024 at 7:25 PM
#voxel #gamedev

Would you look at the time?
November 21, 2024 at 4:06 AM
Needs more....... Voxels.
November 18, 2024 at 11:22 PM
Operation Budgeting
November 18, 2024 at 5:41 PM
Generate
November 18, 2024 at 5:03 PM
Level of Detail
November 18, 2024 at 5:28 AM
Terrain
November 16, 2024 at 10:00 PM
Horizon
November 16, 2024 at 9:26 PM
Perlin
November 14, 2024 at 11:09 PM
Update on this. Math is significantly cheaper than a memory lookup. Seems like its situational
If you were playing a game on your PC- What would you be more upset by? High CPU usage or high RAM usage? Trying to optimize my game and I feel that most PCs have plenty of RAM to store semi-redundant data instead of forcing the CPU to calculate it every time I need it.
November 14, 2024 at 9:34 PM
Voxels
November 14, 2024 at 9:29 PM
November 13, 2024 at 6:08 PM
Dumb shit like this is the best part of programming
November 13, 2024 at 5:04 PM