Ryuzach
ryuzach.bsky.social
Ryuzach
@ryuzach.bsky.social
Dev for @ColorisGame.bsky.social and artist for RetroMMO.
Pinned
I started working on a game with some friends, be sure to check it out at @colorisgame.bsky.social!
Reposted by Ryuzach
Although a small addition, our Map Editor buttons now have hover-over descriptions!

Why not follow suit and hover-over and click that follow button?

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#IndieDev #Pixelart #IndieGame #GameMaker
September 26, 2025 at 4:01 PM
Reposted by Ryuzach
ᴼᵘʳ ᴹᵃᵖ ᴱᵈᶦᵗᵒʳ ʷᶦⁿdow can now be resized.
Take a look!

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#IndieDev #Pixelart #IndieGame #GameMaker
September 24, 2025 at 4:00 PM
Reposted by Ryuzach
"We have Mode 7 at home"
Mode 7 at home:

These tiles are for demonstration purposes only, and are from the Final Fantasy series.

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#IndieDev #Pixelart #IndieGame #GameMaker
September 22, 2025 at 4:00 PM
Reposted by Ryuzach
We now have multi-tilesheet placement working!

Here you can see a mixture of tiles from some of our favorite games.

(Tiles are for demonstration purposes only)

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#IndieDev #Pixelart #IndieGame #GameMaker #ScreenshotSaturday
September 20, 2025 at 4:00 PM
Reposted by Ryuzach
And now for a demonstration of tile placement (No, not the kind you find in a kitchen - though, maybe...)
These tiles are for demonstration purposes only, and are from the Dragon Quest series.

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#IndieDev #Pixelart #IndieGame #GameMaker
September 19, 2025 at 4:00 PM
Reposted by Ryuzach
In a big (or small) addition to our Map Editor, it is now capable of resizing maps.
ᴺᵉᵃᵗ!

Follow for more #Coloris dev updates!
#IndieDev #Pixelart #IndieGame #GameMaker
September 17, 2025 at 4:01 PM
Reposted by Ryuzach
For a little bit of polish the object and tile cursor now remains in place when leaving the mapping area of our Map Editor.
A truly 'stunning' development.

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#IndieDev #Pixelart #IndieGame #GameMaker
September 15, 2025 at 4:00 PM
Reposted by Ryuzach
The Map Editor has been updated with a refresh button on the object panel.
This button allows for external objects to be loaded in for quick use!

Refreshing, isn't it?

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#IndieDev #Pixelart #IndieGame #GameMaker #ScreenshotSaturday
September 13, 2025 at 4:00 PM
Reposted by Ryuzach
While our posting schedule appears to have 'dropped down' a day, it's thematically relevant! Because the Map Editor now has a dropdown menu for selecting different tilesets.

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#IndieDev #Pixelart #IndieGame #GameMaker
September 10, 2025 at 4:01 PM
Reposted by Ryuzach
Following yesterday's scroll wheel compatibility, the Tile tab now has a scroll bar! (Though you can't order drinks at it).

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#IndieDev #Pixelart #IndieGame #GameMaker
September 7, 2025 at 4:00 PM
Reposted by Ryuzach
Tile scrolling was updated in our Map Editor to work with the scroll wheel.
We're on a sc-roll!

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#IndieDev #Pixelart #IndieGame #GameMaker
September 6, 2025 at 4:00 PM
Reposted by Ryuzach
The Side Panel's Tile section in our Map Editor was further fleshed out, now with better Tile selection using the arrow keys.
Look at that selection box - what's not to love?!
(PS: These are purely test tiles)

#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
September 4, 2025 at 4:01 PM
Reposted by Ryuzach
Early visual Tile selection was added to the Map Editor's Side Panel, giving us the novel ability to see what it is we're placing - Oh, And it scrolls!
Ignore the test tiles, @ryuzach.bsky.social‬ is quite fond of questing for dragons.

#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
September 2, 2025 at 4:01 PM
Reposted by Ryuzach
Now to show you a test environment, which has been carefully crafted with great care and attention to detail, and not at all randomly slapped together for a social media post!

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#IndieDev #Pixelart #IndieGame #GameMaker
August 31, 2025 at 4:01 PM
Reposted by Ryuzach
Ever get the feeling of déjà vu? Like you've entered a room you've been in before?
Well we've integrated it into our development workflow, with the ability to load maps - now using a button!

#ScreenshotSaturday #IndieDev #Pixelart #IndieGame #GameMaker
August 30, 2025 at 4:01 PM
Reposted by Ryuzach
🖌️Meet Iris!

A plucky young painter from a colorful archipelago.
With her trusty paintbrush she's ready to take on the world.

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#Coloris #IndieDev #Pixelart #IndieGame
August 29, 2025 at 2:08 PM
Reposted by Ryuzach
Here's where things start to get fancy, with visuals of our in-game Objects populating our side panel.
Money might not grow on trees, but trees can... grow in our Map Editor?

...they can't all be winners

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 28, 2025 at 5:01 PM
Reposted by Ryuzach
The Map Editor then gained a moveable side panel, which will be used for viewing and selecting Objects and Tiles.

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 21, 2025 at 5:00 PM
Reposted by Ryuzach
The Map Editor begins to 'click' into place as a fully-fledged program with the addition of a UI and it's first few buttons!

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 19, 2025 at 5:01 PM
Reposted by Ryuzach
And now we're getting to an important part of any Map Editor, actually saving and loading objects in a map!

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 17, 2025 at 5:01 PM
Reposted by Ryuzach
Next up our level editor gained the ability to save and load maps and tiles.
Check it out!

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#Coloris #ScreenshotSaturday #IndieDev #Pixelart #IndieGame #GameMaker
August 16, 2025 at 5:08 PM
Reposted by Ryuzach
Different cursor depths are also supported in our Level Editor, for tiling in different tiers.

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 13, 2025 at 4:24 PM
Reposted by Ryuzach
Different Camera modes have also been added to our Level Editor.

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#Coloris #IndieDev #Pixelart #IndieGame #GameMaker
August 5, 2025 at 5:37 PM
Reposted by Ryuzach
Mouse Controls were also added to the Level Editor!

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#Coloris #IndieDev #Pixelart #IndieGame #ScreenshotSaturday #GameMaker
August 2, 2025 at 5:02 PM
Reposted by Ryuzach
...And tiles have layers, too.

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#IndieDev #Pixelart #IndieGame #GameMaker
July 31, 2025 at 5:21 PM