saman
@samanbb.bsky.social
140 followers 72 following 72 posts
designer / artist / programmer / making videogames these days https://trashmoon.com/
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Reposted by saman
xws.bsky.social
2 years ago: @stfj.net says puzzmo will never run minis
6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind
today: @puzzmo.com's first mini

join us for 30 days of minis that teach you how to solve crosswords. start here:

www.puzzmo.com/puzzle/2025-...
samanbb.bsky.social
Did you know that cursor states stop working everywhere in Mac OS if Photoshop is open. Even if it's minimized or hidden. This has been a bug for decades. Why.
Reposted by saman
stfj.net
Zach Gage @stfj.net · Aug 28
This monday we launched Circuits, designed by Jacob Land, on Puzzmo ( www.puzzmo.com/play/circuits/ ). Circuits is an amazing game that was first shared with me by Josh Wardle. As soon as I played it I knew that Puzzmo would be perfect to help get the news out about this incredible game.
Reposted by saman
stfj.net
Zach Gage @stfj.net · Aug 25
To celebrate the launch of Circuits on Puzzmo we designed and shipped massively multiplayer live Circuits game called Circuits Royale!

Play now: royale.circuitsgame.com
samanbb.bsky.social
Here's a video showing the simulation phase in action.
samanbb.bsky.social
I've been prototyping a PVP dark fantasy sports auto-battler in my spare time. Inspired by Tecmo bowl, roguelikes, & Mechabellum. Finally in a playable state! Really different from everything I've made before but I'm pretty excited about it.
Screenshot showing the 'decree picker' screen Screenshot showing the setup phase of the game.
Reposted by saman
thinkygames.com
Solve tactical stepping puzzles in the beautiful, maze-like, hand-drawn world of Wilderplace! (70% off)
thinkygames.com/game...
2/15
Wilderplace · Thinky Games
Explore a maze-like, hand-drawn world of restless spirits.
thinkygames.com
samanbb.bsky.social
Two thoughts from the front lines:

- Almost every programmer I know uses ai code gen. It doesn’t reflect in the final product.
- I think synthetic media that can copy popular styles will push tastes toward weirder & hand-crafted aesthetics that can’t be easily generated and I’m excited for it
samanbb.bsky.social
I remember when there was a bunch of hype about vector networks in Figma. Going to guess Figma now looks at this decision as a mistake. They are very annoying and buggy in Figma, and break SVG compatibility.
samanbb.bsky.social
I did have to tell it to "make it look cooler" a couple times.
samanbb.bsky.social
I'm going to get cancelled for this but I have to show you something. I complained to Copilot agent mode that debugging the backend in my multiplayer online game was too tedious and it just... build the entirety of a realtime dashboard for me.
samanbb.bsky.social
Hey @chess.com you could easily put these fellows in a bar scene
samanbb.bsky.social
The single player version of multiplayer competitive games needs to be more inspired by this
samanbb.bsky.social
Rebus Schrödinger
Reposted by saman
samanbb.bsky.social
It's a topic I've thought about a lot (I have a pile of AR game concepts sitting somewhere…), but I don't really know anyone doing any interesting work in this space right now. about.tinytown.app started out as a game – I'm sure the folks who run it would be down to chat.
Tinytown | Friendly neighborhood chat
Discover and join the local communities that matter most to you. All without posts, likes, or news feeds.
about.tinytown.app
Reposted by saman
stfj.net
Zach Gage @stfj.net · May 19
The @puzzmo.com iPhone app is officially out!

It has all the games and features you know and love plus so much more.

Download it here: apps.apple.com/us/app/puzzm...
samanbb.bsky.social
Anyone have experience incorporating cyclomatic complexity checking in their dev workflows? Especially curious about doing this in team environments. Does it end up being a waste of time?
samanbb.bsky.social
The other art movement that is very relevant to AI art is Italian futurism, in like all the opposite ways.
samanbb.bsky.social
Kinda feel like AI art discourse is a dumb and uninformed rehash of the post-modern movement against craft in art. which make the ideas and the work behind Stuckism relevant. Stuckists were into making human paintings in an art world that had moved past painting.
samanbb.bsky.social
A few friends and I made an interesting strategy/puzzle/adventure prototype called SUB-SURFACE a few weekends ago, just put it up on itch: trashmoon.itch.io/subsurface
SUB-SURFACE by trashmoon
Figure out how to reach the surface, avoid death, and make a friend
trashmoon.itch.io
Reposted by saman
puzzmo.com
Puzzmo @puzzmo.com · Mar 11
Join us in NYC for our second-ever Crossword Con on Friday, April 4!

Crossword Con is for anyone with any level of interest in crosswords, and your ticket comes with a year of Puzzmo.

Lots of the Puzzmo staff will be there and we'd love to meet you! 🚕

Get your ticket at www.crosswordcon.com
Crossword Con
Crossword Con is a first-of-its-kind half-day conference about crossword puzzles
www.crosswordcon.com