Sara
sara-objectionable.at.app.wafrn.net
Sara
@sara-objectionable.at.app.wafrn.net
Femby dutch game development student trying out all kinds of different computer related things.
I doubt I'll post much but feel free to interact if you like my vibes reg[...]

View full profile at https://app.wafrn.net/blog/Sara_Objectionable
sloooowly getting there
December 9, 2025 at 4:41 PM
The fact that parts are interchangable between the Fairbuds XL 2023 and 2025 versions is really cool. Wasn't really expecting that
December 9, 2025 at 4:20 PM
I'm pretty damn happy with the kinds of landscapes I'm able to author at this point
December 8, 2025 at 7:39 PM
Also very nice: Custom engine nodes inherit their parent's icon, no more infinite gray circles for me!
December 5, 2025 at 7:49 PM
OOOO Godot got a really fucking nice theme!

Also fixed their multi-window mode for sway (or maybe sway implemented the required protocols? either way i'm happy) #godot #gamedev
December 5, 2025 at 7:38 PM
Before vs after

Next to add some colour
December 5, 2025 at 3:01 PM
MP4 codecs **_hate_** my game :neocat_approve_256:

Also trying out over-the-shoulder camera controls
December 4, 2025 at 7:09 PM
More effects work and destructible environments
December 3, 2025 at 4:34 PM
Whenever I have any new idea that is more worked out than one sentence i like to write it down,

sometimes this results in titles such as
December 3, 2025 at 10:24 AM
vfx update!
December 1, 2025 at 6:06 PM
Who the fuck are you?? Die? Explode actually?
December 1, 2025 at 3:01 PM
Improving the VFX, cause orbs aren't quite it
November 29, 2025 at 9:48 PM
In video now!
November 29, 2025 at 3:40 PM
Texture and animation update, now inside of Godot!
November 28, 2025 at 2:02 PM
swing.3 frame 18(60fps)

Now with hair swoosh!
November 27, 2025 at 10:56 PM
swing.3 frame 17(60fps)
November 27, 2025 at 8:52 PM
Whgat if i hit yuo with my big hammer????
November 27, 2025 at 6:30 PM
Alright, getting somewhere
November 27, 2025 at 4:52 PM
BIIGGGGG hammer
November 25, 2025 at 9:08 PM
I grant this rig I spent the better part of the day working on, the great and well-earned title of "Passes the super sentai/classical archer statue test" without clothing-skin intersection
November 25, 2025 at 5:23 PM
Reaching levels of gargoyle this world has not seen yet
November 25, 2025 at 11:07 AM
The Jaterial (jeans material) on the Jacket (jeans jacket)
November 25, 2025 at 10:42 AM
LoD generation may be a little _too_ aggressive on the far end rn. First step looks pretty decent, but the third one is hilariously out of place by comparison
November 23, 2025 at 12:57 PM
Forgot the picture lol
November 23, 2025 at 12:42 PM
The ~~size reference cube~~ artefact
November 17, 2025 at 8:50 PM