Sarah Beaulieu
@sarahbeaulieu.bsky.social
260 followers 62 following 20 posts
Writer | Narrative designer | Narrative director (Assassin's Creed Mirage) I tell stories for video games, screen, stage, paper, and other hybrid or weird formats. I live on Mars. https://sarah-beaulieu.com/
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Reposted by Sarah Beaulieu
swingswingsub.bsky.social
Did you know?
'Looking for Fael' demo is part of the Cerebral Puzzle Showcase celebrations. Get it on Steam now and add the game to your ✨ wishlist ✨ !
store.steampowered.com/app/2521170/...
sarahbeaulieu.bsky.social
I’ve decided to open a public Instagram account, which allows me to share content related to writing, narrative design, worldbuilding… as well as updates on upcoming projects or talks, and regular Q&A. It’s brand new and it’s here ➡️ www.instagram.com/sarah_beauli...
sarahbeaulieu.bsky.social
(English below) J’ai décidé d’ouvrir un compte Instagram public, qui me permet de partager plus facilement du contenu autour de l’écriture, du narrative design, du worldbuilding… et de communiquer sur mes projets et interventions.
C’est tout neuf et c’est là ➡️ www.instagram.com/sarah_beauli...
sarahbeaulieu.bsky.social
Jour 42, 12h de jeu, j’ai atteint la pièce 46 (et donc le générique de fin). J’ai passé un excellent moment, mais je pense m’arrêter là — la tension est retombée. C’est clairement une expérience unique, et de mon côté, j’ai vite senti la progression. Je vais aller voir les critiques maintenant 👀
sarahbeaulieu.bsky.social
Let me know when you’ve finished the last episode, and let me know your thoughts :)
A bit of a disappointment on my end…
sarahbeaulieu.bsky.social
J’en ai profité pour faire ma déclaration ; un peu d’amour et de bons sentiments en ce moment, c’est bon pour le moral !
sarahbeaulieu.bsky.social
Mais non ! On sera plusieurs visages amis dans la salle à venir t’applaudir 👀
sarahbeaulieu.bsky.social
Je viendrai t’écouter 😊
sarahbeaulieu.bsky.social
Avec @hugoterra.bsky.social et @exserv.bsky.social, pour ne pas les nommer !
sarahbeaulieu.bsky.social
C’est l’heure de partager ce magnifique cliché post-enregistrement !
sarahbeaulieu.bsky.social
C’est l’heure de partager ce magnifique cliché post-enregistrement !
sarahbeaulieu.bsky.social
Un plaisir de discuter de cette pépite en si bonne compagnie.
Merci pour votre accueil les amis ! ✨
@exserv.bsky.social @hugoterra.bsky.social @justemax.bsky.social

(et accessoirement, merci de me rappeler que j’ai un compte Bluesky 😅)
findugamejv.bsky.social
Pour ce 140e (!) épisode de l'émission, nous avons eu le plaisir de recevoir @sarahbeaulieu.bsky.social afin de parler de Machinarium. Un point & click fait main dans un petit univers fait de bric et de broc, à (re)découvrir ou redécouvrir sur toutes les app de podcast.
Episode 140 - Machinarium (Feat. Sarah Beaulieu) | Fin Du Game
shows.acast.com
sarahbeaulieu.bsky.social
J’ai absolument adoré. Je veux ton compte-rendu détaillé quand tu l’auras terminé !
sarahbeaulieu.bsky.social
Aristotle wrote: "Every situation is inherent to the character." I like to say that in games, every situation is inherent to the player. Let’s explore the power of input and its narrative potential. I hope this article inspires you, sparks new ideas, or helps you! sarah-beaulieu.com/en/enhancing...
Enhancing the game experience by (re)uniting mechanics and narrative - Sarah Beaulieu
Discover how game mechanics and narrative can work together to create richer, more immersive gaming experiences. Explore key examples and design philosophies for uniting these two essential elements.
sarah-beaulieu.com
sarahbeaulieu.bsky.social
Take The Last of Us II: a snowball fight teaches shooting mechanics while foreshadowing the violence to come.
sarahbeaulieu.bsky.social
In 1000xResist, the HUD can transform into a chaotic stream of thoughts. The interface becomes a narrative tool, immersing players in the character’s mind.
sarahbeaulieu.bsky.social
Rewinding time in Braid isn’t just a mechanic. Themes of regret and forgiveness are mirrored in every puzzle. When mechanics embody themes, they become powerful narrative tools.
sarahbeaulieu.bsky.social
Looking forward to chatting about writing, narrative design, world building, books, games...
-- Also black-and-white engravings, theme parks, 19th-century literature, and other niche topics. --
sarahbeaulieu.bsky.social
Hi Bluesky!
Here I am, back on a public platform, not without a bit of apprehension. I feel like a space explorer who’s just set foot on an unknown planet, hesitating to take off their helmet. But I’ve been told the air here is breathable!

(this fantastic illustration is from Jon Carling)