The System for Item Generation isnt finished too, so i guess i will have some work to do for the next few weeks. :)
The System for Item Generation isnt finished too, so i guess i will have some work to do for the next few weeks. :)
Which could be done by Vibe Coding too i guess, but coding it myself lets me know for sure what my code is doing. :)
Which could be done by Vibe Coding too i guess, but coding it myself lets me know for sure what my code is doing. :)
#GameDev #IndieGameDev #SoloGameDev
#GameDev #IndieGameDev #SoloGameDev
#GameDev #IndieGameDev #SoloGameDev
#GameDev #IndieGameDev #SoloGameDev
Its the first Game i am making, and an really ambitious one, but i am certain i can do it if i have enough time (which i do have right now).
Its the first Game i am making, and an really ambitious one, but i am certain i can do it if i have enough time (which i do have right now).
I am using Godot and need to implement tooltips at some point too, thats why i ask. :)
I am using Godot and need to implement tooltips at some point too, thats why i ask. :)
Either her or Peach from Paper Mario 1. 😅
Either her or Peach from Paper Mario 1. 😅
You can use Notion offline too and it will synchronise once youre back online, but you need an account i think. So yeah thats the difference i believe.
Thanks for answering! :)
You can use Notion offline too and it will synchronise once youre back online, but you need an account i think. So yeah thats the difference i believe.
Thanks for answering! :)
Is there something these can do which notion cant? Just asking out of curiosity. :)
Is there something these can do which notion cant? Just asking out of curiosity. :)
Thats so true!
The hardest part was figuring out how everything should be setup in the combat system. Since it will be a tactical combat based on a grid, i had to develop a tactics engine, which is not entirely finished right now but i am very close to finish it 😊
Thats so true!
The hardest part was figuring out how everything should be setup in the combat system. Since it will be a tactical combat based on a grid, i had to develop a tactics engine, which is not entirely finished right now but i am very close to finish it 😊
Programming the combat system is the hardest part right now. I completed a good chunk of it, but there is still a lot to work on. But so far i love the process of developing my own game! 🥰
Programming the combat system is the hardest part right now. I completed a good chunk of it, but there is still a lot to work on. But so far i love the process of developing my own game! 🥰
I am a solo dev right now and plan to develop the game mostly solo, but i appreciate every help i can get, so dont be affraid to reach out to me. Likewise, i would be very happy to help you on your project.
I am a solo dev right now and plan to develop the game mostly solo, but i appreciate every help i can get, so dont be affraid to reach out to me. Likewise, i would be very happy to help you on your project.