Animals now get tired, and you can redistribute/ditch cargo mid-journey if you wish to save their poor legs.
Unless a mirage, the end is in sight...🫏🐫
#ZXSpectrum #ZXBasic
Unless a mirage, the end is in sight...🫏🐫
#ZXSpectrum #ZXBasic
September 16, 2025 at 8:54 AM
Animals now get tired, and you can redistribute/ditch cargo mid-journey if you wish to save their poor legs.
Unless a mirage, the end is in sight...🫏🐫
#ZXSpectrum #ZXBasic
Unless a mirage, the end is in sight...🫏🐫
#ZXSpectrum #ZXBasic
Seasons done. Next, making your donkeys and camels get knackered.
Getting there...
Getting there...
August 2, 2025 at 4:02 PM
Seasons done. Next, making your donkeys and camels get knackered.
Getting there...
Getting there...
April 29, 2025 at 7:07 PM
Progress report for any saffron addicts that might be here:
(a map makes all the difference, I reckon. Plus we can have bandits (UDG: INK 2; FLASH 1, obvs) moving around which you have to take into account, etc)
(a map makes all the difference, I reckon. Plus we can have bandits (UDG: INK 2; FLASH 1, obvs) moving around which you have to take into account, etc)
March 1, 2025 at 4:25 AM
Progress report for any saffron addicts that might be here:
(a map makes all the difference, I reckon. Plus we can have bandits (UDG: INK 2; FLASH 1, obvs) moving around which you have to take into account, etc)
(a map makes all the difference, I reckon. Plus we can have bandits (UDG: INK 2; FLASH 1, obvs) moving around which you have to take into account, etc)