Sean Noonan
@seannoonan.bsky.social
1K followers 78 following 200 posts
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
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seannoonan.bsky.social
Let’s see how embeds work here! I recently joined a game jam where I 'demade' one of my levels from an unshipped Xbox 360 game - this time reimagined in Doom. Let me know what you think! #gamedev #leveldesign #blocktober www.youtube.com/watch?v=lBuI...
Creating My First DOOM II Deathmatch Map - From Concept to Playtesting
YouTube video by Sean Noonan
www.youtube.com
seannoonan.bsky.social
Didn't have any time to do much art this evening, so I started working on the basement washer room in Something in the Water's midgame... #gamedev
seannoonan.bsky.social
It’s my favourite of your games too!
Reposted by Sean Noonan
wario64.bsky.social
Silent Hill f has sold over 1 million units as of Sept 26th
Reposted by Sean Noonan
shinobi602.bsky.social
PlayStation: The First 30 Years

➡️ blog.playstation.com/2025/09/29/c...

Sony is releasing a new photography book with "never-before-seen prototypes, concept sketches, and design models that shaped hardware development at Sony Interactive Entertainment" - coming Spring 2026.
seannoonan.bsky.social
Yeah, I pretty much can't use reddit anymore 💀
seannoonan.bsky.social
This is still very WIP but a little #gamedev progress on Something in the Water's new starter enemy... what do you think? And yeah, I know it needs a face 😅
seannoonan.bsky.social
Bluesky just has a button you can press that hides trends. That's so awesome. Done in a heartbeat.
seannoonan.bsky.social
Hovering over the pre-order button right now 😅
seannoonan.bsky.social
Because the Internet :)
seannoonan.bsky.social
Yeah, this is one the biggest reasons I dread having to work on trailers or promotional video - it makes me realise how much I ordinarily multitask media and rely on music to power my work day.
seannoonan.bsky.social
Honestly I feel like this is why I come back to it so often. It’s not quite as daunting as some of the others in the series. I love that I can just boot up the tanker and hammer through it.
Reposted by Sean Noonan
seannoonan.bsky.social
Before I can make a proper Steam page for Something in the Water, I've got to block out a bunch of different biomes. Just one of those necessary evils of #gamedev. Here's a wee bit of E1M4...
seannoonan.bsky.social
I now want to know what happened to mine 😅
seannoonan.bsky.social
Ah, you know what, it's time. Good shout!
seannoonan.bsky.social
Might actually jump on this 🤔
Reposted by Sean Noonan
adaya.bsky.social
There it is! I was in the team behind this re-release for around 4 months, I did a ton of graphical work, mostly new graphics but also touching up unused stuff like the Troll and Tempest Wand. It was great to have had the opportunity to work on this, it was a learning experience around a great team!
nightdivestudios.bsky.social
In collaboration with id Software, we're excited to announce the definitive re-release of Heretic + Hexen — available NOW on all platforms! 💥

www.youtube.com/watch?v=MqH3...
Heretic + Hexen re-release - Launch Trailer | Nightdive Studios
YouTube video by Nightdive Studios
www.youtube.com
seannoonan.bsky.social
Any chance you'll do another run?