seasparrow.bsky.social
@seasparrow.bsky.social
More #Skyrim ? More #SkyrimSE . Working on the Conjuration skill tree now. This is a fairly early draft for the "Gatekeeper" perk - summoning an elemental atronach causes an explosion.
November 24, 2024 at 9:05 AM
Another day another #Skyrim #SkyrimSE advancement. The perk overhaul is progressing nicely, with the Armor tree being mostly done.

The twist? It's both Heavy and Light armor in a single tree. Left branch focuses on Light Armor and right branch on Heavy Armor.
November 22, 2024 at 3:18 PM
Finished up the destruction tree for my #Skyrim #SkyrimSE overhaul. Went a very different approach than that of vanilla.

Fire is all about damage.
Frost is mostly anti-warrior.
Shock is mostly anti-mage.

The main branch (index finger) is cross-element support.
November 19, 2024 at 1:34 PM
Since none of the people I talk with are here, I'm going to indulge in my project a bit.

Currently experimenting with an SKSE implementation for dynamic spell cast time for #Skyrim #SkyrimSE

This is part of a gameplay overhaul I am doing. Naturally numbers are a bit wrong right now.
November 17, 2024 at 4:48 PM