Sebastian Mayer
@sebioff.bsky.social
210 followers 16 following 23 posts
Video game programmer @texelraptor.com Made Parkitect 🎢, currently working on Croakwood 🐸
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sebioff.bsky.social
Hi! I'm Sebastian, a programmer making creative management games with @texelraptor.com

I've worked on Parkitect and our current project is Croakwood, a game about building a nice town for little frogs 🐸

I really like making games with lots of tiny people running around 😅

#indiedev #gamedev
sebioff.bsky.social
I worked on some new rain effects.
Everything covered by a roof stays looking dry 😊

#techart #gamedev
sebioff.bsky.social
Come try a first demo of Croakwood and lots of other great games at Vancouver Game Game Garden this weekend!
vangamegarden.bsky.social
Vancouver Game Garden 2025 is… starting RIGHT NOW?? 🎮🌻

Join us today & tomorrow from 11AM-5PM at the Roundhouse Community Centre for this free, all-ages event full of indie game demos, a video-game-artist alley, educational talks, and cool prizes like a limited edition t-shirt and stickers! ✨
Green-tinted photo of an attendee playing a VR game at Vancouver Game Garden 2024. Bright pink text reads “0 DAYS TO GO!” and “Vancouver Game Garden”
Reposted by Sebastian Mayer
bitmoo.com
Hey hey I can finally share what I've been up to which was creating concepts and models for the Dinos & Dynasties Parkitect DLC! 💖 Had a blast working on these, we hope you all enjoy! :D

(tried making a quick shrine to display my Minotaur son 😆)
(ps: Parkitect is on sale, 60% off!! 👀)
Screenshot from the Parkitect game, a stylized minotaur statue in a shrine-like altar with flowers and other ancient Greek decorations
Reposted by Sebastian Mayer
texelraptor.com
Surprise, we just released a new deco-focused DLC for Parkitect!
Dinos & Dynasties adds two new themes (Dinos and Ancient World) and three new attractions.
There's also a free update that adds a cheat menu for sandbox mode.

Get Dinos & Dynasties here: store.steampowered.com/app/3919200/...
sebioff.bsky.social
Finally reached my favorite part of development: polishing the object placement animations 😊
sebioff.bsky.social
New devlog!
I wrote about the challenges we encountered with pathfinding and character movement in Croakwood and how we solved them: www.texelraptor.com/blog/croakwo...

#gamedev
sebioff.bsky.social
Really enjoyed your streams! Both sounds great
sebioff.bsky.social
I wrote a devlog post about rendering in Croakwood: www.texelraptor.com/blog/croakwo...

#gamedev
Reposted by Sebastian Mayer
danthat.bsky.social
Reminded of this important document, as true today as it was TEN years ago.

Entitled "Look, I made you a little graph about Game Development"

#gamedev #indiedev
A graph. "Confidence in Quality of Game" on the Y axis, "TIME" on the x. The line starts out confident but by the end is fucking all over the place.
sebioff.bsky.social
Super nice! I was toying around with doing this over the winter holidays but couldn't quite figure out how to get imgui working😅
sebioff.bsky.social
We recently worked on peeking into houses a lot, making sure it's working smoothly and adding some animations for polish 🏡

#gamedev #indiedev
sebioff.bsky.social
Alright, adding hay fever
sebioff.bsky.social
Made the grass react to the frogs 🐸

#gamedev #indiedev #techart
Reposted by Sebastian Mayer
texelraptor.com
Surprise! We released a free update for Parkitects 6th anniversary today that adds a new custom campaign editor.
Can't wait to see what it'll be used for :)

youtu.be/LBrVtP3lKi0?...
Free Update Showcase | Parkitect 6th Anniversary
YouTube video by Texel Raptor
youtu.be
sebioff.bsky.social
Nope never applied, as you said wasn't aware and looking at it now due to how international we are we probably wouldn't have been eligible unfortunately (could argue for 50% located in Germany maybe but not majority).
And sure! Maybe at Gamescom or so, would be nice :)
sebioff.bsky.social
Yes! Our team is working remotely from all over the world but I'm from Germany.
sebioff.bsky.social
The idea for the carriers in Parkitect 100% comes from Settlers, the other building game series I love a lot besides RCT (you might also see some influences in our current project). And similar thoughts about RCT1-2 vs RCT3 lead to the decision to continue working on that prototype.
sebioff.bsky.social
Ohh fascinating! That's such an interesting parallelism of thoughts and events. Being disappointed with that mobile game they went with is what caused me to tinker around with a tiny coaster prototype, similar to the one you currently have.
sebioff.bsky.social
Hey, first of all thanks! And sorry for interjecting, but I got really curious by this popping up in our mentions and your profile haha

Do you mean BlueByte was interested in doing a RCT game with resource transportation?
sebioff.bsky.social
Would love to join if there's still a spot 🙂
Reposted by Sebastian Mayer
lestopotes.bsky.social
👀 Please take a glimpse at what we've been working on these past months ! We had some presence on other socials, but it was about time we showed Ambroise here ! 🍎 🔔
Stay tuned for some more little detective news ✨

#gamedev #indiegame #cosygame #wholesomegame
sebioff.bsky.social
Added some wave effects when building/deleting something in the water 💧

#gamedev #indiedev #techart
sebioff.bsky.social
Sounds like a perfect fit for @texelraptor.com , we're working on a game about building a beautiful town that makes your little frog villagers happy 🐸
sebioff.bsky.social
@texelraptor.com supports Linux with Parkitect and also intends to do so for the next game