sebotron | working on an NES JRPG!
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sebotron.bsky.social
sebotron | working on an NES JRPG!
@sebotron.bsky.social
NES developer, guitar player and math rock enthusiast from Montreal, Canada.

Working on The Book of Rynn, an NES jrpg inspired by Dragon Warrior/Quest.

We need play testers! Join us on Discord https://discord.gg/k2dfk86hYc
I traded in Final Fantasy Mystic Quest for this and I had an absolute blast for about an hour before I beat it and I was like really, that's it? Amazing but way too short and not worth the trade in, in retrospect! 😅
January 6, 2026 at 1:14 AM
Moi aussi, même si c'est moi qui l'ai fait! J'ai pas revu le dernier niveau depuis que j'ai fait le jeu 😅
December 29, 2025 at 2:37 PM
Haha wow, je serai dans le chat! 🎅
December 29, 2025 at 2:12 PM
2/2 To save cycles, I traded this for a bit matrix of mapsize^2. Each bit being a tile in the map. Each collidable tile, NPC pos and trigger tile is a 1. No more loops, just check that bit matrix at X and Y coordinates, if it's a 1, you can't move there! BAM! Nasty stutter gone! 💪
December 7, 2025 at 11:16 PM
do it!!
November 25, 2025 at 5:43 PM
let's goooo
November 14, 2025 at 7:42 PM
Hot! I have a spare clear purple shell that needs NES guts. Might get an Opentendo board for it 🤔
November 9, 2025 at 3:24 PM