Also is it true that Deltarune is Project Libitina and Noelle intentionally parallels Monika and that you're friends with @tobyfox.undertale.com ?
Also is it true that Deltarune is Project Libitina and Noelle intentionally parallels Monika and that you're friends with @tobyfox.undertale.com ?
- Sans's room is truly a multi-layered prank across time and space. It's not necessarily a Dark World, but it definitely references it and hits different with the context of the game that didn't exist when Deltarune came out.
- Sans's room is truly a multi-layered prank across time and space. It's not necessarily a Dark World, but it definitely references it and hits different with the context of the game that didn't exist when Deltarune came out.
- Sans also makes sure the world of Undertale is maximally enticing for whatever anomaly might come through, but still misses his DR friends so he keeps memos of them in his workshop.
- Sans also makes sure the world of Undertale is maximally enticing for whatever anomaly might come through, but still misses his DR friends so he keeps memos of them in his workshop.
- G wants to find a world that can maximize the being's emotional investment in their world.
- he puts Sans on watch. Throughout Deltarune, Sans figures out which world the being experienced and, at the end of Deltarune, Sans teleports to the beginning of Undertale, to act as
- G wants to find a world that can maximize the being's emotional investment in their world.
- he puts Sans on watch. Throughout Deltarune, Sans figures out which world the being experienced and, at the end of Deltarune, Sans teleports to the beginning of Undertale, to act as
- Gaster went so many layers deep that he knows there must be beings above his world that can alter its fate
- Gaster plans to summon a higher being and somehow entice them to get immersed and invested into guiding their world to a better ending.
- Gaster went so many layers deep that he knows there must be beings above his world that can alter its fate
- Gaster plans to summon a higher being and somehow entice them to get immersed and invested into guiding their world to a better ending.
- Remove Ironskin ability; replace with another ability. A leap, or a throw, or both (tap/hold)
- Ironskin is now gained when damaging enemies with abilities.
- Charge is continuous
- Stomp now scales with height (dmg and range)
- Remove Ironskin ability; replace with another ability. A leap, or a throw, or both (tap/hold)
- Ironskin is now gained when damaging enemies with abilities.
- Charge is continuous
- Stomp now scales with height (dmg and range)