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SethBlond
@sethblond.bsky.social
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Reposted by SethBlond
yay
January 16, 2026 at 7:58 AM
Reposted by SethBlond
Choose a File!
December 28, 2025 at 6:52 PM
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Redfruit
December 24, 2025 at 12:35 AM
Reposted by SethBlond
The engine used to dynamically scale assets was repurposed into the "Mini Mushroom", with other scale-based mechanics informing how the game would approach its now-praised basis of dynamic micro-tiling.
December 24, 2025 at 12:35 AM
Reposted by SethBlond
Given each titles' individual sales, heads of marketing suggested instead to condense the ports into a single experience that could help transition between eras.
December 24, 2025 at 12:35 AM