Dice system is similar to PbtA but with 2d10 instead of 2d6: Both hit target = success. Both under = fail. One of each = partial success. Doubles = crit.
Initial release will be minimal and cheap, increasing over time as I add more content
Dice system is similar to PbtA but with 2d10 instead of 2d6: Both hit target = success. Both under = fail. One of each = partial success. Doubles = crit.
Initial release will be minimal and cheap, increasing over time as I add more content