simstim
simstim-star.bsky.social
simstim
@simstim-star.bsky.social
They have completely lost track of what their clients want. All that matters now is AI hype.
December 23, 2025 at 4:25 PM
May be nostalgia, but Castlevania SOTN.
Also Celeste!
November 14, 2025 at 4:50 PM
Looks really nice! Where are you learning it? Learning 3D modeling is so hard for my developer brain 😭
November 12, 2025 at 12:49 PM
To make it work, I also had to rewrite a lot of DirectX Math stuff in C, as this lib only supports C++. I definitely miss the convenience of using C++ references when writing this kind of stuff.

github.com/simstim-star...
GitHub - simstim-star/DirectXMath-in-C: Port of https://github.com/microsoft/DirectXMath to C
Port of https://github.com/microsoft/DirectXMath to C - simstim-star/DirectXMath-in-C
github.com
June 28, 2025 at 7:32 PM
You don't get any reach on Twitter without paying to be verified, it's even written there that you get a "Reply boost" by being premium. Something like 99% of the posts on my Home there are from premium users.
January 28, 2025 at 1:29 AM
Similar here. Accounts created at the same time and posting the same content:

Twitter: 2 followers
Bluesky: 112 followers
January 28, 2025 at 1:25 AM
The pace of your videos is so good.
December 24, 2024 at 6:53 PM
The example using it: github.com/microsoft/Di...
github.com
December 21, 2024 at 12:16 AM
I buy the game on sale and it only dawns on me that I didn't want it after months go by and I never play it.
December 20, 2024 at 12:27 PM
Nice, ty!
December 16, 2024 at 2:22 PM
I didn't know Bevy is mature enough to create something like the first game, very nice! How do you do characters animations in Bevy?
December 16, 2024 at 12:30 PM
Looks crazy cool!
I'm thinking about giving Bevy a try. How long did it take for you to make something like this? I already have some Rust experience.
December 16, 2024 at 12:27 PM