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In your specific use case, I think the sound visuals are pretty obvious and don't really need an explanation, but you could add an indicator on the top of the enemies head to show their alert status or maybe just make them grunt and turn to
In your specific use case, I think the sound visuals are pretty obvious and don't really need an explanation, but you could add an indicator on the top of the enemies head to show their alert status or maybe just make them grunt and turn to
For example, when the player is in a spot where she can hide, show label over her head like "press x to hide", then you can show a little popup saying "hiding mechanic tutorial available in the tutorial menu"
For example, when the player is in a spot where she can hide, show label over her head like "press x to hide", then you can show a little popup saying "hiding mechanic tutorial available in the tutorial menu"