Fan of the video games & a good challenge. I also stream: www.twitch.tv/sir_slide_
FromSoft games* are among my faves, plus Hollow Knight & Outer Wilds..
I also like TimTams.
*not DS2.
Currently trying to get through the Khann Gauntlet: www.twitch.tv/sir_slide_/c...
Currently trying to get through the Khann Gauntlet: www.twitch.tv/sir_slide_/c...
The shortcuts taken to avoid time, care and money creativity requires only leads to a further mulching of content. So sad when artists choose this route to stay "relevant". Disappointing @arcraiders.bsky.social
Our review:
www.eurogamer.net/arc-raiders-...
The shortcuts taken to avoid time, care and money creativity requires only leads to a further mulching of content. So sad when artists choose this route to stay "relevant". Disappointing @arcraiders.bsky.social
The way the map connects up with itself. Navigating, getting lost, then finding a way out that acts as a new shortcut to an area you've already been to is just the best. It helps create the sense that Pharloom is a whole world, not just random, separate parts.
The way the map connects up with itself. Navigating, getting lost, then finding a way out that acts as a new shortcut to an area you've already been to is just the best. It helps create the sense that Pharloom is a whole world, not just random, separate parts.
A French actress who has spent decades voicing Lara Croft has taken legal action against the Embracer-owned publisher.
In 2 years since release.
Seems to say a bit about the sheer size of the thing. 3 out of every 4 players have not finished the game.
In 2 years since release.
Seems to say a bit about the sheer size of the thing. 3 out of every 4 players have not finished the game.
I'm excited for this!
I'm excited for this!
Great environment & art design that breathes eeriness and isolation. A neat story, not complex, but compact and well paced. Music is iconic, and tells a nice story too in when it's played. Combat is unfortunately where the game is weakest...
Great environment & art design that breathes eeriness and isolation. A neat story, not complex, but compact and well paced. Music is iconic, and tells a nice story too in when it's played. Combat is unfortunately where the game is weakest...
An Elgato green screen and a dual monitor desk mount ❤️
An Elgato green screen and a dual monitor desk mount ❤️
(Away now through March, back in April. Check YT for more uploads!) youtu.be/IxLZjtSTtLc
(Away now through March, back in April. Check YT for more uploads!) youtu.be/IxLZjtSTtLc
This is a really cool read, and again makes me see just how much detail there is in the lore of this game. All about Miquella, St Trina, Malenia, -- very nice!
This is a really cool read, and again makes me see just how much detail there is in the lore of this game. All about Miquella, St Trina, Malenia, -- very nice!
Just under 44 hours of playtime to beat Babe of the Heavens.
The map's aesthetic and music were incredible, and the map's journey clearly defined; however falls come easy and often, which leads to a lot of frustration. Still, we got there in the end.
Babe achieved!
Just under 44 hours of playtime to beat Babe of the Heavens.
The map's aesthetic and music were incredible, and the map's journey clearly defined; however falls come easy and often, which leads to a lot of frustration. Still, we got there in the end.
Babe achieved!
This fits very neatly 2 weeks after DOOM The Dark Ages is released, and that makes me happy. Woop
This fits very neatly 2 weeks after DOOM The Dark Ages is released, and that makes me happy. Woop
I think the re-routing has been really important, and hopefully pays off.
I think the re-routing has been really important, and hopefully pays off.
I think that pain is one thing I never expected before getting into it!
I think that pain is one thing I never expected before getting into it!