sitton76
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sitton76.bsky.social
sitton76
@sitton76.bsky.social
Casual game dev programmer. Enjoyer of all things Zelda, Touhou, and Final Fantasy.

Sometimes makes crappy models.

Banner is from a game I am working on with omegatriad.bsky.social called Great Days.(Art is by him)
Last set was a bust, but this one is progressing nicely, not quite ready yet but the brine has a good taste to it.

Very excited about it. Fermenting is fun.
November 16, 2025 at 1:33 AM
Reposted by sitton76
Announcing: New @steampowered.com Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame. 

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Steam Hardware
The Steam Hardware family officially expands in early 2026.
steampowered.com
November 12, 2025 at 6:03 PM
Getting into pickling, I always had a unhealthy love of them so feels good to try to make my own.

Have bits of Dill inside of them, hope they come out good, but if they don't guess its a learning experience.
November 1, 2025 at 11:56 AM
Rusts Clippy is pretty neat.

At first I was a bit resistant to it until I realized I could configure it to work with my code style.
September 14, 2025 at 7:54 AM
Ended up dropping that Godot GBA emu plugin, too worried about the legality of using the open source bios for distribution.

But still want to develop homebrew games. So I plan to work hard at that, recently got myself a flash cart to test on hardware so that has been fun.
September 11, 2025 at 2:05 AM
Been working on integrating a GBA emulator into Godot as a plugin, intended for people who might want to release a Godot game as a PC release.

Got graphics and input passed along just fine, just need to get audio working then ill be set.
September 7, 2025 at 12:20 AM
Very difficult to stay motivated on solo Deep Dungeon runs on FFXIV when a ISP hiccup can ruin them and waste hours of your time.

Might give it a few more attempts...but man...this is discouraging.
August 25, 2025 at 8:36 AM
Reposted by sitton76
Return to clippy, be helpful and fight back! youtu.be/2_Dtmpe9qaQ?...
Change your profile picture to clippy. I'm serious
YouTube video by Louis Rossmann
youtu.be
August 8, 2025 at 6:41 AM
Chao Badnik(Chaonik?)

Based on a concept by @chromedomeart.bsky.social

#Sonic #Chao
August 1, 2025 at 2:47 AM
Chao
July 24, 2025 at 7:47 AM
Started toying with GBA homebrew with agbrs...fun stuff.
July 9, 2025 at 11:52 AM
Reposted by sitton76
My comfort song: Break My Stride by Matthew Wilder

#deltarune #tenna #digitalart #art #fanart #sketch
July 3, 2025 at 2:48 AM
Last post ill make on this, but here is a close up of the mod, posted it on the HM64 server if you wanna download and use on Spaghettikart.

#MK64 #Ralsei #Deltarune
June 30, 2025 at 10:44 PM
Ralsei mod now has a custom kart(adjustments pending)
June 30, 2025 at 7:50 AM
To get my mind off shit I attempted to make Ralsei as a model...don't think it came out well.

Then I said screw it and modded him into SpaghettiKart.
June 29, 2025 at 4:33 AM
Been feeling really down and hopeless lately...hope its just a phase and I shake it off.
June 28, 2025 at 8:05 PM
Modding system also supports higher resolutions(this is at 256x256) #MarioKart64 #SpaghettiKart
June 22, 2025 at 9:53 PM
Testing out a PR for Spaghettikart that allows you to replace textures with .png files.
June 22, 2025 at 1:24 PM
1000CC is easily the funniest thing about this port.

#MarioKart64 #SpaghettiKart #PCport
June 21, 2025 at 3:39 AM
Mario Kart 64 PC port is out, SpaghettiKart.

www.youtube.com/watch?v=vi-S...

Congrats to Megamech, Coco, Kirito, and everyone else who worked on this! (and I helped!)

Now if you will excuse me, I am gonna make some Spaghetti for dinner!
www.youtube.com
June 21, 2025 at 2:32 AM
Rust type system has really got me on team static typed, to the point where I find it harder to deal with stuff on dynamically typed languages, but ill still do so regardless as I have projects in the pipeline that use dynamically typed languages.
May 11, 2025 at 6:06 PM
Reposted by sitton76
Saying that programming knowledge is a mandatory requirement to start in gamedev is a rigid stance that can create unnecessary barriers and kill the motivation of those who are just beginning.

#gamedev #indiedev #IndieGameDev
April 28, 2025 at 2:10 AM
Been so busy with a hobby project that I feel like I am losing control of my life...really should take a break.
January 13, 2025 at 1:42 PM
Finding it harder and harder to remain optimistic.
December 16, 2024 at 1:46 PM
Excited to play Marvel Rivals again.
December 6, 2024 at 12:38 AM