Cameron Gazey
@skaarjslayer.bsky.social
75 followers 13 following 37 posts
Senior software developer working in video games for 10+ years. I post about my raycaster game and the occasional bit of gamedev wisdom. #gamedev #indiedev #pico8
Posts Media Videos Starter Packs
skaarjslayer.bsky.social
In other words, I'm not trying to directly emulate classic RPGs/dungeon crawlers, but rather thinking to myself: "what if we had a game with the retro RPG look but with modern game design sensibilities?"
skaarjslayer.bsky.social
I'm about 500 away from the limit but have a few changes in mind to save more.

The game's story will hopefully be more nuanced. It's heavily inspired by classic RPGs/dungeon crawlers, but I'm going for something that will also have a little more depth than those old games did :)
skaarjslayer.bsky.social
Can now load into different levels. #pico8 #gamedev #indiedev #screenshotsaturday
skaarjslayer.bsky.social
Another vibe post. Currently working on ability to transition between levels and save progress. Hopefully more to come soon! #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
𝓪 𝓶 𝓫 𝓲 𝓮 𝓷 𝓬 𝓮

#pico8 #gamedev #indiedev #screenshotsaturday
skaarjslayer.bsky.social
Playing around with a star twinkle effect. Will probably reduce the frequency. #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
my game that I'm currently making :)
skaarjslayer.bsky.social
Vibe check. #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
Blocking and strafing! Think it's time I actually worked on some combat & animation stuff. You know, gameplay? #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
I have waited a decade for this.
Reposted by Cameron Gazey
tom.sokpop.co
hello 👽

announcing my new game: Bernband, a remake of the old Bernband from 2014

wander through an alien city, hang out with locals, find secrets, get lost…

check it out on Steam: store.steampowered.com/app/2789170
skaarjslayer.bsky.social
In learning; if you're focused on finding a shortcut, you've forgotten that the destination wasn't the point.
skaarjslayer.bsky.social
It's a good habit of the soul to listen more often than you act on the need to feel heard.
skaarjslayer.bsky.social
Refactored and re-added the message log system to provide context for the game world. #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
It's most certainly a love letter of sorts to old CRPGs.
skaarjslayer.bsky.social
It's where I drew inspiration from :)
skaarjslayer.bsky.social
Definitely possible! I had also thought about adding a Search action for objects in the world to get random loot.
skaarjslayer.bsky.social
Secret push walls! Unsure if I'll keep the UI prompt but for now it's useful for development. #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
You will be well prepared for this game when it comes out :)
skaarjslayer.bsky.social
Feel like I should add this is non-trivial to do when walls must exist on grid boundaries for efficiency reasons.
skaarjslayer.bsky.social
Moving walls! One step closer to secret areas! #pico8 #gamedev #indiedev #screenshotsaturday
skaarjslayer.bsky.social
Working on secret push walls! Not quite the effect I'm looking for but we're getting somewhere :) #pico8 #gamedev #indiedev
skaarjslayer.bsky.social
Dismissing the relevancy of a programming paradigm which you don't understand is a force that acts against your growth and learning. All paradigms have their place; their positives and negatives.

#indiedev #gamedev