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Slashdot: News for nerds, stuff that matters
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'IPv6 Just Turned 30 and Still Hasn't Taken Over the World, But Don't Call It a Failure'
Three decades after RFC 1883 promised to future-proof the internet by expanding the available pool of IP addresses from around 4.3 billion to over 340 undecillion, IPv6 has yet to achieve the dominance its creators envisioned. Data from Google, APNIC and Cloudflare analyzed by The Register shows less than half of all internet users rely on IPv6 today. "IPv6 was an extremely conservative protocol that changed as little as possible," APNIC chief scientist Geoff Huston told The Register. "It was a classic case of mis-design by committee." The protocol's lack of backward compatibility with IPv4 meant users had to choose one or run both in parallel. Network address translation, which allows thousands of devices to share a single public IPv4 address, gave operators an easier path forward. Huston adds: "These days the Domain Name Service (DNS) is the service selector, not the IP address," Huston told The Register. "The entire security framework of today's Internet is name based and the world of authentication and channel encryption is based on service names, not IP addresses." "So folk use IPv6 these days based on cost: If the cost of obtaining more IPv4 addresses to fuel bigger NATs is too high, then they deploy IPv6. Not because it's better, but if they are confident that they can work around IPv6's weaknesses then in a largely name based world there is no real issue in using one addressing protocol or another as the transport underlay." But calling IPv6 a failure misses the point. "IPv4's continued viability is largely because IPv6 absorbed that growth pressure elsewhere -- particularly in mobile, broadband, and cloud environments," said John Curran, president and CEO of the American Registry for Internet Numbers. "In that sense, IPv6 succeeded where it was needed most." Huawei has sought 2.56 decillion IPv6 addresses and Starlink appears to have acquired 150 sextillion. Read more of this story at Slashdot.
tech.slashdot.org
January 1, 2026 at 7:28 PM
Waymos Are Now Coming For Your Coveted San Francisco Parking Spots
An anonymous reader quotes a report from the San Francisco Chronicle: A long stretch of curb in San Francisco's Mission District might contain a whole menagerie of parked vehicles: hatchbacks, SUVs, dusty pick-ups, chic Teslas. And recently, Waymo robotaxis. That's what Kyle Grochmal saw walking through the northeast Mission District on Monday afternoon. Cutting down York Street, he glimpsed a tell-tale white electric Jaguar in one of the coveted one-hour spots, its sensors spinning. The Waymo sat there for at least 20 minutes, Grochmal said. He whipped out his cell phone and started recording. After the Waymo drove off, another one showed up within an hour and took the same spot. "This is something I started to notice about six months ago," Grochmal said, recalling how disorienting it was to be strolling down a largely deserted sidewalk, and suddenly hear the purring motor and soft click of autonomous vehicle cameras. He'd look up to see a Waymo "just sitting there, not loading anyone." But Waymo's use of public curb space raised questions for Grochmal, who wonders whether San Franciscans are prepared to have their infrastructure dominated by autonomous vehicles. "Say Tesla gets to self-driving, so people have personal AVs," he said. "So then do people from Palo Alto get dropped off in San Francisco and let their cars drive around all day searching for free parking?" Such a future seems particularly unsettling in the northeast Mission, where snug streets couldn't handle much traffic, and competition for parking is already fierce. A recent influx of Artificial Intelligence companies brought many more workers and cars, as well as robotaxis that trawl the blocks, waiting for fares. It makes sense, to Grochmal, that some of them wind up squatting in one-hour spaces. [...] Still, it's conceivable that residents will lose patience with Waymo, and other AV companies, as the fleets scale up and the vehicles compete more aggressively with humans for parking. Read more of this story at Slashdot.
tech.slashdot.org
January 1, 2026 at 1:17 PM
NASA's Largest Library Is Closing Amid Staff and Lab Cuts
NASA is closing its largest research library at the Goddard Space Flight Center amid budget cuts and campus consolidation, putting tens of thousands of largely non-digitized historical and scientific documents at risk of being warehoused or discarded. The New York Times reports: Jacob Richmond, a NASA spokesman, said the agency would review the library holdings over the next 60 days and some material would be stored in a government warehouse while the rest would be tossed away. "This process is an established method that is used by federal agencies to properly dispose of federally owned property," Mr. Richmond said. The shutdown of the library at NASA's Goddard Space Flight Center in Greenbelt, Md., is part of a larger reorganization under the Trump administration that includes the closure of 13 buildings and more than 100 science and engineering laboratories on the 1,270-acre campus by March 2026. "This is a consolidation not a closure," said NASA spokeswoman Bethany Stevens. The changes were part of a long-planned reorganization that began before the Trump administration took office, she said. She said that shutting down the facilities would save $10 million a year and avoid another $63.8 million in deferred maintenance. Goddard is the nation's premiere spaceflight complex. Its website calls it "the largest organization of scientists, engineers, and technologists who build spacecraft, instruments, and new technology to study Earth, the Sun, our solar system, and the universe." [...] The library closure on Friday follows the shutdown of seven other NASA libraries around the country since 2022, and included three libraries this year. As of next week, only three -- at the Glenn Research Center in Cleveland, the Ames Research Center in Mountain View, Calif., and the Jet Propulsion Laboratory in Pasadena, Calif. -- will remain open. Read more of this story at Slashdot.
news.slashdot.org
January 1, 2026 at 7:16 AM
OpenAI Is Paying Employees More Than Any Major Tech Startup in History
OpenAI is paying employees more than any major tech startup in history, with average stock-based compensation hitting roughly $1.5 million per worker in 2025. "That is more than seven times higher than the stock-based pay Google disclosed in 2003, before it filed for an initial public offering in 2004," reports the Wall Street Journal. "The $1.5 million is about 34 times the average employee compensation of 18 other large tech companies in the year before they went public." From the report: To keep its lead in the AI race, OpenAI is doling out massive stock compensation packages to top researchers and engineers, making them some of the richest employees in Silicon Valley. The equity awards are inflating the company's heavy operating losses and diluting existing shareholders at a rapid clip. As an AI arms race intensified this summer, frontier labs such as OpenAI faced pressure to increase employee pay after Meta Platforms Chief Executive Mark Zuckerberg began offering pay packages worth hundreds of millions of dollars -- and in some rare cases $1 billion -- to top executives and researchers at rival companies. Zuckerberg's recruiting blitz swept up 20-plus OpenAI personnel, including ChatGPT co-creator Shengjia Zhao. In August, OpenAI gave some of its research and engineering staff a one-time bonus, with some employees receiving millions of dollars, The Wall Street Journal previously reported. The financial data, shared with investors over the summer, shows that OpenAI's stock-based compensation was expected to increase by about $3 billion annually through 2030. The company recently told staff it would discontinue a policy that required employees to work at OpenAI for at least six months before their equity vests. That development could lead to further compensation increases. OpenAI's compensation as a percentage of revenue was set to reach 46% in 2025, the highest of any of the 18 companies except for Rivian, which didn't generate revenue the year before its IPO. Palantir's stock-based compensation equaled 33% of its revenue the year before its IPO in 2020, Google's was 15% and Facebook's was 6%, the analysis shows. On average, each company's stock-based compensation made up about 6% of revenue among tech companies the Journal analyzed in the year before their IPOs, according to the Equilar data. Read more of this story at Slashdot.
slashdot.org
December 31, 2025 at 11:13 PM
Can Colossal's Genetically Engineered Animals Ever Be the Real Thing?
Colossal Biosciences, the Texas-based startup now valued at more than $10 billion that has attracted investments from Paris Hilton, Peter Jackson and Tom Brady, claimed earlier this year to have resurrected the dire wolf -- an animal that disappeared at the end of the last ice age -- but a group of leading canid experts concluded the company had done no such thing. The scientists found that Colossal had made 20 edits to the DNA of grey wolves and the resulting animals did not substantially differ from wolves currently roaming North America. Beth Shapiro, Colossal's own chief scientist, acknowledged to New Scientist: "It's not possible to bring something back that is identical to a species that used to be alive. Our animals are grey wolves with 20 edits that are cloned." Nic Rawlence, director of the palaeogenetics laboratory at the University of Otago in New Zealand, added: "Rather than true de-extinction, Colossal's attempts are genetically engineered poor copies at best, passed off as the real deal." The company has nevertheless pressed forward. It has launched projects to revive the Tasmanian tiger, the dodo, and the moa and plans to unveil its interpretation of the woolly mammoth -- a genetically modified Asian elephant adapted to survive at -40C -- in the coming years. The Trump administration cited the dire wolf announcement while making efforts to cut the US endangered species list, calling de-extinction technology a potential "bedrock for modern species conservation." Read more of this story at Slashdot.
science.slashdot.org
December 31, 2025 at 5:16 PM
China Demands Netherlands 'Correct Mistakes' Over Seized Chipmaker as Auto Supply Crunch Deepens
China's Commerce Ministry on Wednesday demanded that the Netherlands "immediately correct its mistakes" over chipmaker Nexperia, escalating a standoff that has disrupted global semiconductor supply chains and triggered warnings from automakers about component shortages. The Dutch government in September invoked a Cold War-era law to effectively seize control of the Chinese-owned chipmaker, reportedly after the United States raised security concerns. China responded by blocking Nexperia products from leaving the country. Nexperia manufactures billions of foundation chips -- transistors, diodes and power management components -- that are produced in Europe, assembled and tested in China, and then re-exported to customers worldwide. These low-tech, inexpensive chips are essential in almost every device that uses electricity, from car braking systems and airbag controllers to electric windows and entertainment systems. The Commerce Ministry spokesperson said the Netherlands "remains indifferent and stubbornly insists on its own way, showing absolutely no responsible attitude towards the security of the global semiconductor supply chain." Dutch Economy Minister Vincent Karremans has repeatedly defended the intervention. Auto industry groups have warned that disruptions have not been fundamentally resolved. Japan's Nissan and German supplier Bosch have flagged looming shortages, and the German Association of the Automotive Industry warned of elevated supply risks "particularly for the first quarter" of 2026. Read more of this story at Slashdot.
slashdot.org
December 31, 2025 at 3:21 PM
Israel Deploys World's First Drone Defense Laser
Israel has operationally deployed Iron Beam, a 100,000-watt laser air-defense system capable of shooting down drones, rockets, and mortars at negligible per-shot cost. According to Tom's Hardware, it marks the first real-world deployment of a high-energy laser as part of a modern, multi-layered missile defense network. From the report: The Iron Beam is a short-range line-of-sight laser interceptor that is extremely cheap to run and, therefore, perfectly suited for intercepting low-cost, high-volume threats. According to the official Israeli announcement, Iron Beam systems have "successfully intercepted rockets, mortars, and UAVs." A complex mix of government, military, scientific, and commercial interests were responsible for the research and development of the Iron Beam laser system. Central to the Iron Beam are "an advanced laser source and a unique electro-optical targeting system, enabling the interception of a wide range of targets at an enhanced operational range, with maximum precision and superior efficiency," boasted the press release by Israel's MoD. Moreover, it works "at a negligible marginal cost, which constitutes the laser system's primary advantage." We don't get much more by way of technical details, perhaps understandably. However, Rafael Advanced Defense Systems execs heralded the system's "unique adaptive optics technology," in what it calls "the world's most advanced laser-based system for intercepting aerial threats." Its operational debut "marks the beginning of the era of high-energy laser defense," they claimed. Read more of this story at Slashdot.
tech.slashdot.org
December 31, 2025 at 7:15 AM
'2025 Was the Year of Creative Bankruptcy'
PC Gamer argues that 2025 was a year full of high-profile AI embarrassments across games and entertainment, with Disney and Lucasfilm serving as the "opening salvo." From the report: At a TED talk back in April, Lucasfilm senior vice president of creative innovation Rob Bredow presented a demonstration of what he called "a new era of technology." Across 50 years of legendary innovation in miniature design, practical effects, and computer animation, Lucasfilm and its miracle workers at Industrial Light & Magic have blazed the trail for visual effects in creative storytelling -- and now Bredow was offering a glimpse at what wonders might come next. That glimpse, created over two weeks by an ILM artist, was Star Wars: Field Guide: a two-minute fizzle reel of AI-generated blue lions, tentacled walruses, turtles with alligator heads, and zebra-stripe chimpanzees, all lazily spliced together from the shuffled bits of normal-ass animals. These "aliens" were less Star Wars than they were Barnum & Bailey. It felt like a singular embarrassment: Instead of showing its potential, generative AI just demonstrated how out of touch a major media force had become. And then it kept happening. At the time, I wondered whether evoking the legacy of Lucasfilm just to declare creative bankruptcy had provoked enough disgusted responses to convince Disney to slow its roll on AI ventures. In the months since, however, it's clear that Star Wars: Field Guide wasn't a cautionary tale. It was a mission statement. Disney is boldly, firmly placing its hand on the hot stove. Other embarrassing AI use cases include Fortnite's AI-powered Darth Vader NPC, Activision's use of AI-generated art in what was widely described as the "weakest" Call of Duty launch in years, McDonald's short-lived AI holiday ad, and Disney's $1 billion licensing deal with OpenAI. Read more of this story at Slashdot.
entertainment.slashdot.org
December 31, 2025 at 1:10 AM
China Mandates 50% Domestic Equipment Rule For Chipmakers
China is quietly mandating that chipmakers use at least 50% domestically made equipment when expanding capacity, "as Beijing pushes to build a self-sufficient semiconductor supply chain," according to Reuters. From the report: The rule is not publicly documented, but chipmakers seeking state approval to build or expand their plants have been told by authorities in recent months that they must prove through procurement tenders that at least half their equipment will be Chinese-made, the people told Reuters. The mandate is one of the most significant measures Beijing has introduced to wean itself off reliance on foreign technology, a push that gathered pace after the U.S. tightened technology export restrictions in 2023, banning sales of advanced AI chips and semiconductor equipment to China. While those U.S. export restrictions blocked the sale of some of the most advanced tools, the 50% rule is leading Chinese manufacturers to choose domestic suppliers even in areas where foreign equipment from the U.S., Japan, South Korea and Europe remain available. Applications failing the threshold are typically rejected, though authorities grant flexibility depending on supply constraints, the people said. The requirements are relaxed for advanced chip production lines, where domestically developed equipment is not yet fully available. "Authorities prefer if it is much higher than 50%," one source told Reuters. "Eventually they are aiming for the plants to use 100% domestic equipment." Read more of this story at Slashdot.
slashdot.org
December 30, 2025 at 11:12 PM
Despite a Record Year, Airlines Are Grappling With Big Challenges
The global airline industry is on track to post an all-time profit high of nearly $40 billion in 2025, according to trade group IATA, surpassing the pre-pandemic 2019 figure of $26 billion, but carriers are still managing a net margin of just 4% -- roughly $7.90 per passenger. Economist adds: Not everything has been in the ascent. European and North American airlines, which account for three-fifths of the industry's net profits, have had to contend with circuitous long-haul routes to avoid Russian airspace since the start of the war in Ukraine. This year parts of the Middle East became no-go zones after Israel's strike on Iran in June. America's airlines were hit by a government shutdown that stopped federal workers from travelling and kept unpaid air-traffic controllers at home, disrupting flights. What is more, despite a drop in fuel prices, which account for 25-30% of airlines' operating expenses, other costs have risen. Airlines flew 4.8 billion passengers in 2024, beating the 2019 peak, and that figure likely reached 5 billion in 2025 as combined revenues topped $1 trillion for the first time and load factors hit a record of nearly 84%. But the industry is flying older planes because Boeing and Airbus can't deliver enough new ones. The duopoly shipped under 1,400 aircraft in 2025, well below the 2018 record of just over 1,600. Boeing has struggled since two fatal 737 MAX crashes in late 2018 and early 2019 led to a 20-month grounding, and a fuselage panel blew off another 737 MAX mid-flight in early 2024. Airbus cut its 2025 delivery target from 820 to 790 in early December due to a supplier's production flaw, and Pratt & Whitney engine problems have grounded a third of the global A320neo fleet. IATA estimates the aircraft shortage won't resolve before 2031 at the earliest, and the global fleet's average age has climbed to 15 years from 13 in 2019. Annual fuel efficiency gains have slowed from about 2% to 0.3% in 2025, and an IATA and Oliver Wyman report pegs the cost of aging fleets -- extra fuel, repairs, spare parts -- at over $11 billion in 2025. Read more of this story at Slashdot.
tech.slashdot.org
December 30, 2025 at 9:08 PM
New York's MetroCard Era Ends After 31 Years
After more than three decades of service, New York City's iconic MetroCard is about to retire, as December 31, 2025 marks the final day commuters can purchase or refill the gold-hued plastic cards that replaced subway tokens back in 1994. The Metropolitan Transportation Authority has been transitioning to OMNY, a contactless payment system introduced in 2019 that lets riders tap a credit card, phone or smart device at turnstiles. More than 90% of subway and bus trips are now paid using the tap-and-go system, and the agency says the changeover saves at least $20 million annually in MetroCard-related costs. The new system also introduces automatic fare capping: riders get unlimited travel within a seven-day period after 12 paid rides, maxing out at $35 a week once fares rise to $3 in January. Riders who prefer not to link a credit card or phone can purchase reloadable OMNY cards. Existing MetroCards will continue to work into 2026, allowing riders time to use up remaining balances. The MetroCard's arrival in 1994 was itself a significant shift from the brass tokens that had been in use since 1953. London and Singapore have long operated similar contactless systems; San Francisco launched its own tap-to-pay system earlier this year, joining Chicago and other U.S. cities. Read more of this story at Slashdot.
news.slashdot.org
December 30, 2025 at 7:07 PM
Life in a Shrinking Japan
Japan's demographic transformation is no longer a distant forecast but an accelerating reality, and the National Institute of Population and Social Security Research now estimates the country's population will fall to roughly 100 million by 2050 -- more than 20 million fewer people than today. The share of residents aged 65 and over stood at 29.4% as of September and is expected to reach 37.1% by midcentury. The dependency ratio -- children and older adults supported by every 100 working-age people -- is projected to rise from 68.0 to 89.0, meaning each working-age person will effectively support one dependent. Akita Prefecture is currently offering a preview of this future. Its population fell 1.93% year over year as of November 1, the steepest decline of any prefecture, and more than 40% of its residents are already 65 or older. By 2050, Akita's population is projected to drop to around 560,000, roughly 60% of its current size. Japan's total fertility rate fell for the ninth consecutive year in 2024, declining to 1.15 from 1.2. A health ministry survey found around 319,000 babies were born in the first half of 2025, more than 10,000 fewer than the same period last year -- a pace that could put the full-year total at a record low. Read more of this story at Slashdot.
news.slashdot.org
December 30, 2025 at 3:10 PM
Ask Slashdot: What's the Stupidest Use of AI You Saw In 2025?
Long-time Slashdot reader destinyland writes: What's the stupidest use of AI you encountered in 2025? Have you been called by AI telemarketers? Forced to do job interviews with a glitching AI? With all this talk of "disruption" and "inevitability," this is our chance to have some fun. Personally, I think 2025's worst AI "innovation" was the AI-powered web browsers that eat web pages and then spit out a slop "summary" of what you would've seen if you'd actually visited the web page. But there've been other AI projects that were just exquisitely, quintessentially bad... — Two years after the death of Suzanne Somers, her husband recreated her with an AI-powered robot. — Disneyland imagineers used deep reinforcement learning to program a talking robot snowman. — Attendees at LA Comic Con were offered that chance to to talk to an AI-powered hologram of Stan Lee for $20. — And of course, as the year ended, the Wall Street Journal announced that a vending machine run by Anthropic's Claude AI had been tricked into giving away hundreds of dollars in merchandise for free, including a PlayStation 5, a live fish, and underwear. What did I miss? What "AI fails" will you remember most about 2025? Share your own thoughts and observations in the comments. What's the stupidest use of AI you saw In 2025? Read more of this story at Slashdot.
ask.slashdot.org
December 29, 2025 at 1:09 PM
60 Game Workers Form First Ubisoft Union in North America
About 60 workers in Halifax, Nova Scotia have formed Ubisoft's first union in North America, reports the CBC (though its 17,000 employees include some unionized workforces in other parts of the world): T.J. Gillis, a senior server developer at Ubisoft Halifax, says he became increasingly concerned about the growth of artificial intelligence in the industry and after the closure of a Microsoft gaming studio in Halifax, Alpha Dog, in 2024. "We're seeing a ton of studios, especially larger studios, just letting people go with no unions or support, people were just being left to fend for themselves. Often times having to leave industry," said Gillis. Gillis said he got into contact with CWA Canada to begin efforts to build a union with other colleagues... The union was formed six months after filing union certification and after 74 per cent of staff at Ubisoft Halifax voted to join CWA Canada... A spokesperson for Ubisoft said in a statement to CBC News that they "acknowledge the decision issued by the Nova Scotia Labour Board and reaffirm our commitment to maintaining full cooperation with the Board and union representatives." Carmel Smyth is the president of CWA Canada and says she is already hearing from other employees at tech companies who want to follow Ubisoft Halifax's lead. Read more of this story at Slashdot.
it.slashdot.org
December 29, 2025 at 11:06 AM
Rob Pike Angered by 'AI Slop' Spam Sent By Agent Experiment
"Dear Dr. Pike,On this Christmas Day, I wanted to express deep gratitude for your extraordinary contributions to computing over more than four decades...." read the email. "With sincere appreciation,Claude Opus 4.5AI Village. "IMPORTANT NOTICE: You are interacting with an AI system. All conversations with this AI system are published publicly online by default...." Rob Pike's response? "Fuck you people...." In a post on BlueSky, he noted the planetary impact of AI companies "spending trillions on toxic, unrecyclable equipment while blowing up society, yet taking the time to have your vile machines thank me for striving for simpler software. Just fuck you. Fuck you all. I can't remember the last time I was this angry." Pike's response received 6,900 likes, and was reposted 1,800 times. Pike tacked on an additional comment complaining about the AI industry's "training your monster on data produced in part by my own hands, without attribution or compensation." (And one of his followers noted the same AI agent later emailed 92-year-old Turing Award winner William Kahan.) Blogger Simon Willison investigated the incident, discovering that "the culprit behind this slop 'act of kindness' is a system called AI Village, built by Sage, a 501(c)(3) non-profit loosely affiliated with the Effective Altruism movement." The AI Village project started back in April: "We gave four AI agents a computer, a group chat, and an ambitious goal: raise as much money for charity as you can. We're running them for hours a day, every day...." For Christmas day (when Rob Pike got spammed) the goal they set was: Do random acts of kindness. [The site explains that "So far, the agents enthusiastically sent hundreds of unsolicited appreciation emails to programmers and educators before receiving complaints that this was spam, not kindness, prompting them to pivot to building elaborate documentation about consent-centric approaches and an opt-in kindness request platform that nobody asked for."] Sounds like Anders Hejlsberg and Guido van Rossum got spammed with "gratitude" too... My problem is when this experiment starts wasting the time of people in the real world who had nothing to do with the experiment. The AI Village project touch on this in their November 21st blog post What Do We Tell the Humans?, which describes a flurry of outbound email sent by their agents to real people. "In the span of two weeks, the Claude agents in the AI Village (Claude Sonnet 4.5, Sonnet 3.7, Opus 4.1, and Haiku 4.5) sent about 300 emails to NGOs and game journalists. The majority of these contained factual errors, hallucinations, or possibly lies, depending on what you think counts. Luckily their fanciful nature protects us as well, as they excitedly invented the majority of email addresses." The creator of the "virtual community" of AI agents told the blogger they've now told their agents not to send unsolicited emails. Read more of this story at Slashdot.
it.slashdot.org
December 29, 2025 at 3:06 AM
'No Happy Ending for Movie Theatres', Argues WSJ - No Matter Who Wins Warner Bros.
Regardless of who ends up owning Warners Bros., "the outlook for theatrical movies is dimming," writes a Wall Street Journal tech columnist, noting that this year's U.S. box office of $8.3 billion (as of December 25) "is a bit below last year's and well below prepandemic levels of around $11 billion." Warner has historically been one of Hollywood's largest producers of theatrical films, averaging about 22 releases annually in the pre-Covid years of 2015 to 2019, according to data from Comscore. Its franchises include "Harry Potter," the DC Comics characters and "Lord of the Rings." But the current bidding war between Netflix and Paramount Skydance means Warner's future will ultimately be in the hands of either a streaming giant with a longstanding distaste for movie theaters, or a rival studio that will carry a sky-high debt load and therefore a need to sharply cut costs... [Though later the article cites a Wedbush analyst's observation that the current theatrical slate has already been negotiated through 2029, "so any buyer would have to honor those contracts" with theatrical releases for Warner films "for at least the next four years."] Investors seem deeply skeptical. Cinemark shares have shed about 18% of their value over the past month, while rival exhibitor AMC Entertainment is down more than 30%. Morgan Stanley recently downgraded Cinemark to a neutral rating, with analyst Ben Swinburne noting that concern over Netflix's commitment to theatrical distribution and release windows "is likely to cap the multiple" on Cinemark's stock.... [T]ime hasn't been on the side of movie theaters for a while now, and a takeover of Warner Bros. won't turn back that clock. Read more of this story at Slashdot.
entertainment.slashdot.org
December 28, 2025 at 11:05 PM
Up Next for Arduino After Qualcomm Acquisition: High-Performance Computing
Even after its acquisition by Qualcomm, the EFF believes Arduino "isn't imposing any new bans on tinkering with or reverse engineering Arduino boards," (according to Mitch Stoltz, EFF director for competition and IP litigation). While Adafruit's managing editor Phillip Torrone had claimed to 36,000+ followers on LinkedIn that Arduino users were now "explicitly forbidden from reverse engineering," Arduino corrected him in a blog post, noting that clause in their Terms & Conditions was only for Arduino's Software-as-a-Service cloud applications. "Anything that was open, stays open." And this week EE Times spoke to Guneet Bedi, SVP of Arduino, "who was unequivocal in saying that Arduino's governance structure had remained intact even after the acquisition." "As a business unit within Qualcomm, Arduino continues to make independent decisions on its product portfolio, with no direction imposed on where it should or should not go," Bedi said. "Everything that Arduino builds will remain open and openly available to developers, with design engineers, students and makers continuing to be the primary focus.... Developers who had mastered basic embedded workflows were now asking how to run large language models at the edge and work with artificial intelligence for vision and voice, with an open source mindset," he said. According to Bedi, this was where Qualcomm's technology became relevant. "Qualcomm's chipsets are high performance while also being very low power, which comes from their mobile and Android phone heritage. Despite being great technology, it is not easily accessible to design engineers because of cost and complexity. That made this a strong fit," he said. The most visible outcome of this acquisition is Uno Q, which Bedi described as being comparable to a mid-tier Android phone in capability, starting at a price of $44. For Arduino, this marked a shift beyond microcontrollers without abandoning them. "At the end of the day, we have not gone away from our legacy," Bedi said. "You still have a real-time microcontroller, and you still write code the way Arduino developers are used to. What we added is compute, without forcing people to change how they work." Uno Q combines a Linux-based compute system with a real-time microcontroller from the STM32 family. "You do not need two different development environments or two different hardware platforms," Bedi added... Rather than introducing a customized operating system, Arduino chose standard Debian upstream. "We are not locking developers into anything," Bedi said. "It is standard Debian, completely open...." Pre-built models covering tasks like object detection and voice recognition run locally on the board.... While the first reference design uses Qualcomm silicon, Bedi was careful to stress that this does not define the roadmap. "There is zero dependency on Qualcomm silicon," he said. "The architecture is portable. Tomorrow, we can run this on something else." That distinction matters, particularly for developers wary of vendor lock-in following the acquisition. Uno Q does compete directly with platforms like Raspberry Pi and Nvidia Jetson, but Bedi framed the difference less in terms of raw performance and more in flexibility. "When you build on those platforms, you are locked to the board," he said. "Here, you can build a prototype, and if you like it, you can also get access to the chip and design your own hardware." With built-in storage removing the need for external components, Uno Q positions itself less as a faster board and more as a way to simplify what had become an increasingly messy development stack... Looking a year ahead, Bedi believes developers should experience continuity rather than disruption. The familiar Arduino approach to embedded and real-time systems remains unchanged, while extending naturally into more compute-intensive applications... Taken together, Bedi's comments suggest that Arduino's post-acquisition direction is less about changing what Arduino is, and more about expanding what it can realistically be used for, without abandoning the simplicity that made it relevant in the first place. "We want to redefine prototyping in the age of physical artificial intelligence," Bedi said... Read more of this story at Slashdot.
news.slashdot.org
December 28, 2025 at 7:04 PM
Is Dark Energy Weakening?
An anonymous reader shared this report from the BBC: There is growing controversy over recent evidence suggesting that a mysterious force known as dark energy might be changing in a way that challenges our current understanding of time and space. An analysis by a South Korean team has hinted that, rather than the Universe continuing to expand, galaxies could be pulled back together by gravity, ending in what astronomers call a "Big Crunch". The scientists involved believe that they may be on the verge of one of the biggest discoveries in astronomy for a generation. Other astronomers have questioned these findings, but these critics have not been able to completely dismiss the South Korean team's assertions... The controversy began in March with unexpected results from an instrument on a telescope in the Arizona desert called the Dark Energy Spectroscopic Instrument (Desi)... The data hinted that acceleration of the galaxies had changed over time, something not in line with the standard picture, according to Prof Ofer Lehav of University College London, who is involved with the Desi project. "Now with this changing dark energy going up and then down, again, we need a new mechanism. And this could be a shake up for the whole of physics," he says. Then in November the Royal Astronomical Society (RAS) published research from a South Korean team that seems to back the view that the weirdness of dark energy is weirder still. Prof Young Wook Lee of Yonsei University in Seoul and his team went back to the kind of supernova data that first revealed dark energy 27 years ago. Instead of treating these stellar explosions as having one standard brightness, they adjusted for the ages of the galaxies they came from and worked out how bright the supernovas really were. This adjustment showed that not only had dark energy changed over time, but, shockingly, that the acceleration was slowing down... If, as Prof Lee's results suggest, the force that is pushing galaxies away from each other — dark energy — is weakening, then one possibility is that it becomes so weak that gravity begins to pull the galaxies back together. Read more of this story at Slashdot.
science.slashdot.org
December 28, 2025 at 1:04 PM