Mission: Complete! ✅
#Lancer #mechapilot #artsky #icon #commissionart
Mission: Complete! ✅
#Lancer #mechapilot #artsky #icon #commissionart
Mission: Complete! ✅
#Lancer #mechapilot #artsky #icon #commissionart
#lancer #lancerart #lanceroc #mech #mecha #pixelart #retrogrademinis #oc #ocsky
#lancer #lancerart #lanceroc #mech #mecha #pixelart #retrogrademinis #oc #ocsky
#lancer #lancerart #lanceroc #mech #mecha #pixelart #retrogrademinis #oc #ocsky
#lancer #lancerart #lanceroc #mech #mecha #pixelart #retrogrademinis #oc #ocsky
#Lancer_TTRPG Setting fan video made to look like a crummy WMV video
Feat.Kevin the NHP
#Lancer_TTRPG Setting fan video made to look like a crummy WMV video
Feat.Kevin the NHP
And the month after that.
And the month after that one.
One month is not enough for everyone that missed out.
And the month after that.
And the month after that one.
One month is not enough for everyone that missed out.
Giant open worlds like do not happen without some kind of procedural generation. Tech like Speedtree and tools to dynamically place detail and clutter has been part of the basic design tools for ages.
The studio says it's impossible to manually maintain games with 100,000+ assets.
www.videogameschronicle.com/news/monolit...
Giant open worlds like do not happen without some kind of procedural generation. Tech like Speedtree and tools to dynamically place detail and clutter has been part of the basic design tools for ages.
It's not a very good movie apparently.
#zedpivot #zedsocket #robotgirl
It's not a very good movie apparently.
#zedpivot #zedsocket #robotgirl
And a new art style
And a new art style