1. Patrol a loc
2. Hear & move to noise origin
3. If player seen, chase player
Easy enough basics to learn & build from.
*Using HorrorEngineSE as a template btw
1. Patrol a loc
2. Hear & move to noise origin
3. If player seen, chase player
Easy enough basics to learn & build from.
*Using HorrorEngineSE as a template btw