Carlos
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solracyato.bsky.social
Carlos
@solracyato.bsky.social
Character Animator that does Quabity Ashuance 👾🔍🛠 ✅️
Door testing & a quick little chase sequence w the updated level design. Running continuously now creates noise that the enemy will investigate around it's origin (hence Made Noise debug on top left)
October 18, 2024 at 4:10 AM
A little while ago I started using UE5 to test a game idea. Initial testing here for enemy AI w/ behavior tree to:
1. Patrol a loc
2. Hear & move to noise origin
3. If player seen, chase player
Easy enough basics to learn & build from.
*Using HorrorEngineSE as a template btw
October 17, 2024 at 6:08 AM