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spolchen.bsky.social
Spolchen
@spolchen.bsky.social
This is my game dev blog
Worked on some audio stuff,
also added a crosshair to show you what direction your attack/parry will be, and when the attack/parry is active.
#gamedev #GameMaker
December 7, 2025 at 11:39 PM
It wouldn't be a true Eurojank game without some corny writing on his fists lol
December 6, 2025 at 11:10 PM
Might as well show the "fury" mode after adding the pov sprite script,
it's essentially just a stub for now,
but I like the idea of an undead holy warrior using his fist to smite their enemies lol
#gamedev #gamemaker
December 6, 2025 at 11:10 PM
This evening I had time to fully finish the attack and parry mechanic,
to night I might add some sound effects, add debug visuals for the plane, and rework the visual feedback on taking damage.
#gamedev #gms2
December 5, 2025 at 11:57 PM
No idea how to make assets look decent, I'll just do this lowpoly pixel art texture people do.
November 29, 2025 at 10:53 PM
I'm still not sure if I should keep these little guys in the project

#undertale
October 30, 2025 at 3:54 AM
October 18, 2025 at 2:46 AM
October 18, 2025 at 2:44 AM
"Uhm actually, chud, as you can see in the article I've sent, you are wrong. Huh, sexist much?"
October 2, 2025 at 3:25 PM
Okay what now, nobody uses this website, last time I logged in, someone tried to sell me lotion for my crack
July 26, 2025 at 4:28 PM
"Kris, let's kill that skeleton"
#undertale #deltarune
June 26, 2025 at 7:00 PM
Has anyone else gotten this weird scene? #deltarune #deltarunechapter3
June 24, 2025 at 6:42 PM
"Mike, he finished Chapter 4, initiate the 'new obsession' protocol."
June 24, 2025 at 6:41 PM
Who wouldn't
June 13, 2025 at 10:27 AM
June 9, 2025 at 7:51 AM
Should I add "rat watching sorting algorithm" in my test level?

#gamedev #godot
December 30, 2024 at 5:11 PM
It is still a bit buggy and would need to rewrite a lot of code for fixes,
I'll make a public test build within the next 24 hours.

#godot #gamedev
December 30, 2024 at 12:29 AM
Couldn't fix the sound system today, have this instead
#godot #gamedev
December 29, 2024 at 1:24 AM
Both systems work now in tandem,
next step is making a level and then releasing a test build.

#godot #gamedev #Godot
December 26, 2024 at 4:55 PM
I have this weird bug with the eyes but i dont know if I should keep it in

#godot #gamedev
December 24, 2024 at 8:32 PM
someone said it would be funny to make the eyes wobbly too,
and it is ngl lol

#godot #gamedev
December 21, 2024 at 4:19 PM
Physics are much more stable, added some fail safes to make sure the blob doesn't get stuck, also the eyes that people wanted for some reason.

#godot #gamedev
December 21, 2024 at 3:54 PM
Don't have the flu anymore,
I've taken 30 mins of my morning to rewrite the softbody sim,
the frame method works much smoother
#gamedev #godot
December 21, 2024 at 11:47 AM
My theory crafting looks like im having a break down lmao
December 19, 2024 at 5:25 PM
Sorry for no new clips, I have the flu rn.
I managed to make a working softbody sim that is entirely made with code in godot.
#gamedev #godot
December 19, 2024 at 5:19 PM