Steel Judgment - DEMO v1.2 OUT
banner
steeljudgment.bsky.social
Steel Judgment - DEMO v1.2 OUT
@steeljudgment.bsky.social
An ultra-fast roguelike movement FPS that combines the expressive combat of a spectacle fighter with the unhinged chaos of a roguelike! #indiedev #gamedev
https://store.steampowered.com/app/3394690/

A Gid Is Dead production
A compendium will be added next update with some lore and info on enemies and items :^)

#screenshotsaturday #IndieGame #gamedev
September 6, 2025 at 6:00 PM
Small peek at a new scene that plays when clearing Yggdrasil Citadel for the first time!

#screenshotsaturday #IndieGame #gamedev
August 30, 2025 at 4:08 AM
Some balance and gunplay improvements I've been cooking

#screenshotsaturday #IndieGame #gamedev
August 2, 2025 at 4:30 PM
BIG NEWS!!! We just dropped a pretty substantial update to the demo which includes a new weapon, lots of item revamps and a new soul orb mechanic!

Please try it after you are done playing Deltarune :^)
store.steampowered.com/app/3394690/...

#IndieGame #FPS #SteelJudgment
June 5, 2025 at 12:23 PM
I'm sure this won't cause any performance issues
#gamedev
June 2, 2025 at 4:50 PM
The Excalibur minigun will be coming to the demo next patch! Here's a brief overview of what it does.

#screenshotsaturday #IndieGame #gamedev #SteelJudgment
May 3, 2025 at 3:29 PM
We're working on improving existing and new relics to be more distinct and create better synergies!

Chain lightning will now be a more consistent Shocked debuff, and we'll be adding more Ignite-related effects.

#screenshotsaturday #IndieGame #gamedev #SteelJudgment
April 19, 2025 at 4:18 PM
Faust will be receiving a buff next patch, allowing you to see which item is incoming on its display, together with the addition of a new Meteor item that ignites and does damage.

#gamedev #indiegame #FPS #screenshotsaturday
March 15, 2025 at 4:58 AM
Just a friendly reminder that our demo is out and part of the current #SteamNextFest !
March 1, 2025 at 3:58 AM
Still working on stuff this week so here's a cool clip

#gamedev #indiegame #screenshotsaturday #SteelJudgment
January 4, 2025 at 7:14 AM
We've replaced the minishop drop with a fuel cell pickup, picking one up will recover and extend your emergency timer by a small amount. You can also see the exact number on the meter now idk why we didnt do that in the first place lol

#gamedev #indiegame #screenshotsaturday #SteelJudgment
December 21, 2024 at 8:56 AM
We've updated the tutorial (again) and added infographics to make things much clearer! Surely players won't be able to gloss over these... surely.

#screenshotsaturday #FPS #IndieGame #gamedev #SteelJudgment
December 15, 2024 at 12:39 AM
Here's a closer look at some of Tiamat's animations while we prepare for the game's demo release!
#IndieGame #gamedev
November 30, 2024 at 7:28 AM
In Steel Judgment, major bosses have an adrenaline gauge just like you! As the fight goes on, the gauge ramps up increasingly, and bosses gain access to more moves and become more aggressive as their style rank goes up.
#screenshotsaturday #FPS #IndieGame #gamedev #SteelJudgment
November 16, 2024 at 2:46 PM
November 13, 2024 at 2:22 PM