StephanRewind
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stephanrewind.bsky.social
StephanRewind
@stephanrewind.bsky.social
Pixel art, interactive fiction, and games. Making Atlantic ‘41, a U-boat simulation for the Playdate.
Pinned
Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover!
cranknockout.com
Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover!
cranknockout.com
December 7, 2025 at 2:18 AM
New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks.
stephanrewind.itch.io/atlantic-41/...
October 26, 2025 at 12:17 AM
As usual, peak quality in both form and content from that gentleman.
"Return of the Obra Dinn" is seven years old this week.

For this not-particularly-special anniversary, here's a re-cammed and narrated timelapse of (nearly) all character creation, object modeling, scene posing, and general 3D work for Obra Dinn from 2015 to 2018:

youtu.be/90vqCKEEj3s
Return of the Obra Dinn - Narrated Modeling Mega Timelapse
YouTube video by Lucas Pope
youtu.be
October 23, 2025 at 9:06 AM
Just posted the latest Atlantic ‘41 devlog, about enemy’s AI and the structure of convoys
stephanrewind.itch.io/atlantic-41/...
September 2, 2025 at 7:15 PM
Finished it today. Loved it, especially the ending. I wish there were more games like this.
How it started How it's going
August 3, 2025 at 10:53 PM
Can’t wait. I hope I don’t die before tomorrow. That would be the irony.
panic.com Panic @panic.com · Jul 27
Life. Death. Flies. This Thursday.

timeflies.buzz
July 30, 2025 at 6:17 PM
Reposted by StephanRewind
Lands July 31st on PS5, Switch, PC/Mac.
July 22, 2025 at 11:49 PM
Exploring battle of the Atlantic convoys and enemy tactics in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date
July 15, 2025 at 7:11 PM
Yes.
We have a Release Date! 🤍
July 8, 2025 at 9:33 PM
This one looks special. Long time I haven’t looked forward to a game this much.
panic.com Panic @panic.com · Jun 7
Herdling will be here so soon, and we can’t wait for everyone to go on this journey with us 🤎🧡💛
💙NEW TRAILER & STEAM DEMO OUT NOW 💙
HERDLING is coming to PC and Consoles in Summer 2025

Watch Trailer: www.youtube.com/watch?v=KPaS...

Play Demo: store.steampowered.com/app/3047750/...

#FutureGamesShow
June 8, 2025 at 3:51 AM
Firing torpedoes and a reflection on probabilities in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date
May 30, 2025 at 2:09 AM
It wasn’t planned but I found my last egg in Billy Basso’s Animal Well on Easter. This game is a monumental achievement. Will stay with me forever.
April 22, 2025 at 7:57 AM
Experience the passage of seasons and a wide variety of weather patterns and daytime cycles, plus other things, in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date
April 7, 2025 at 9:48 PM
After much thinking, I’ve decided to scrap Atlantic ’41. I can’t in good conscience make a war simulation on @playdate
A light hearted action mini game is a better fit. However it’s still about submarines, and it's coming soon! Here’s a sneak peek. @panic.com @play.date
April 1, 2025 at 6:59 PM
Added rain in the game. This is for Atlantic’41, a U-boat simulator for the Playdate console. More about the game here:
stephanrewind.itch.io/atlantic-41
@play.date @panic.com
March 10, 2025 at 2:28 AM
Lastest devlog about the introduction sequence for the game
stephanrewind.itch.io/atlantic-41/...
@play.date @panic.com
March 7, 2025 at 9:07 PM