Stephen Ddungu
@stephenddungu.bsky.social
A man who makes stuff.
👨🏾💻 | 🎹 | 👾
• (SOUL) SURVIVOR. ➕ (OUT NOW)
• [][][][][] [][] [][𝑥][][][][][][][] ▫️
• SWORD OF SYMPHONY 🎶
• Purpose ♦️
• Self-taught: Composer/Animator/Game-Dev
• - 𝑟𝑒𝑣𝑖𝑣𝑎𝑙 𝑎𝑟𝑐.-
• linktr.ee/stephen_ddungu
👨🏾💻 | 🎹 | 👾
• (SOUL) SURVIVOR. ➕ (OUT NOW)
• [][][][][] [][] [][𝑥][][][][][][][] ▫️
• SWORD OF SYMPHONY 🎶
• Purpose ♦️
• Self-taught: Composer/Animator/Game-Dev
• - 𝑟𝑒𝑣𝑖𝑣𝑎𝑙 𝑎𝑟𝑐.-
• linktr.ee/stephen_ddungu
Meet my game for 20 seconds ((SOUL) SURVIVOR.)
October 6, 2025 at 3:19 AM
Meet my game for 20 seconds ((SOUL) SURVIVOR.)
October 1, 2025 at 5:18 PM
It costs $2.99 to buy this from a 26 year old solo developer ⚔️
#indiegame #indiedev #gamedev #SOULSurvivor
#indiegame #indiedev #gamedev #SOULSurvivor
September 5, 2025 at 5:53 PM
It costs $2.99 to buy this from a 26 year old solo developer ⚔️
#indiegame #indiedev #gamedev #SOULSurvivor
#indiegame #indiedev #gamedev #SOULSurvivor
And after that 👆🏾 the public demo of SWORD OF SYMPHONY 🎶…
August 30, 2025 at 6:29 PM
And after that 👆🏾 the public demo of SWORD OF SYMPHONY 🎶…
The joys of game development… 😌
August 30, 2025 at 6:29 PM
The joys of game development… 😌
August 15, 2025 at 2:19 PM
August 15, 2025 at 2:19 PM
August 15, 2025 at 2:19 PM
August 3, 2025 at 11:31 PM
Just make it exist first, you can make it good later!
July 30, 2025 at 2:18 PM
Just make it exist first, you can make it good later!
So… You might know me as the solo-dev of ‘SWORD OF SYMPHONY’ 🎶…
•
But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾
•
It is titled “(SOUL) SURVIVOR.”➕
•
🪫Every second YOU are dying!
•
🔋And you must slay enemies to stay alive!
•
“How much is it?” You ask…
(1/3 🧵)
•
But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾
•
It is titled “(SOUL) SURVIVOR.”➕
•
🪫Every second YOU are dying!
•
🔋And you must slay enemies to stay alive!
•
“How much is it?” You ask…
(1/3 🧵)
July 29, 2025 at 7:35 PM
So… You might know me as the solo-dev of ‘SWORD OF SYMPHONY’ 🎶…
•
But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾
•
It is titled “(SOUL) SURVIVOR.”➕
•
🪫Every second YOU are dying!
•
🔋And you must slay enemies to stay alive!
•
“How much is it?” You ask…
(1/3 🧵)
•
But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾
•
It is titled “(SOUL) SURVIVOR.”➕
•
🪫Every second YOU are dying!
•
🔋And you must slay enemies to stay alive!
•
“How much is it?” You ask…
(1/3 🧵)
April 18, 2025 at 6:58 PM
Yes, but only for the first chapter.
This game is about concepts.
The other chapters I’ve planned will incorporate wildly different gameplay styles.
This game is about concepts.
The other chapters I’ve planned will incorporate wildly different gameplay styles.
April 12, 2025 at 11:07 PM
Yes, but only for the first chapter.
This game is about concepts.
The other chapters I’ve planned will incorporate wildly different gameplay styles.
This game is about concepts.
The other chapters I’ve planned will incorporate wildly different gameplay styles.
After 1 month of:
- coding,👨🏾💻
- proofreading code,👨🏾💻
- fixing code,👨🏾💻
- rewriting code,👨🏾💻
- optimising code👨🏾💻
- dreaming about code👨🏾💻
etc.
I finally completed all the final polishes for the player & enemies ▫️
Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁
- coding,👨🏾💻
- proofreading code,👨🏾💻
- fixing code,👨🏾💻
- rewriting code,👨🏾💻
- optimising code👨🏾💻
- dreaming about code👨🏾💻
etc.
I finally completed all the final polishes for the player & enemies ▫️
Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁
April 12, 2025 at 3:14 PM
After 1 month of:
- coding,👨🏾💻
- proofreading code,👨🏾💻
- fixing code,👨🏾💻
- rewriting code,👨🏾💻
- optimising code👨🏾💻
- dreaming about code👨🏾💻
etc.
I finally completed all the final polishes for the player & enemies ▫️
Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁
- coding,👨🏾💻
- proofreading code,👨🏾💻
- fixing code,👨🏾💻
- rewriting code,👨🏾💻
- optimising code👨🏾💻
- dreaming about code👨🏾💻
etc.
I finally completed all the final polishes for the player & enemies ▫️
Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁
March 30, 2025 at 2:09 PM
March 21, 2025 at 4:33 PM
March 13, 2025 at 1:34 PM
It’s crazy how much the way you code can change in just 1 year.
Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point.
.
.
#gamedev #indiegame #b3d #indiedev
Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point.
.
.
#gamedev #indiegame #b3d #indiedev
March 13, 2025 at 1:34 PM
It’s crazy how much the way you code can change in just 1 year.
Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point.
.
.
#gamedev #indiegame #b3d #indiedev
Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point.
.
.
#gamedev #indiegame #b3d #indiedev
March 12, 2025 at 4:49 PM
All the features in the parkour system of my game:
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY #parkour
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY #parkour
March 11, 2025 at 5:03 PM
All the features in the parkour system of my game:
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY #parkour
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY #parkour
Explaining how I made the parkour in Sword Of Symphony 🎼…
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
March 11, 2025 at 12:41 AM
Explaining how I made the parkour in Sword Of Symphony 🎼…
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
.
.
#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
Next SWORD OF SYMPHONY 🎶 update video is being worked on! 👨🏾💻🔥💨
(Longest so far at around 6 mins!)...
(Longest so far at around 6 mins!)...
February 25, 2025 at 6:44 PM
Next SWORD OF SYMPHONY 🎶 update video is being worked on! 👨🏾💻🔥💨
(Longest so far at around 6 mins!)...
(Longest so far at around 6 mins!)...
January 16, 2025 at 5:00 PM
One interesting fact about it is I actually composed this leitmotif all the way back in October 2022,
Back when the story was planned to begin after the ending of SWORD OF SYMPHONY 🎶.
The decision to move it to be set canonically ‘during’ SWORD OF SYMPHONY’s development came a year after…
🧵(2/3)
Back when the story was planned to begin after the ending of SWORD OF SYMPHONY 🎶.
The decision to move it to be set canonically ‘during’ SWORD OF SYMPHONY’s development came a year after…
🧵(2/3)
January 16, 2025 at 4:58 PM
One interesting fact about it is I actually composed this leitmotif all the way back in October 2022,
Back when the story was planned to begin after the ending of SWORD OF SYMPHONY 🎶.
The decision to move it to be set canonically ‘during’ SWORD OF SYMPHONY’s development came a year after…
🧵(2/3)
Back when the story was planned to begin after the ending of SWORD OF SYMPHONY 🎶.
The decision to move it to be set canonically ‘during’ SWORD OF SYMPHONY’s development came a year after…
🧵(2/3)
Breakdown of ANOTHER piece from the music of [][][][][] [][] [][𝑥][][][][][][][] :
This is one of *MANY* applications of ‘[the Garden.]’ - the project’s main leitmotif.
Each piece it features in will vary,
Reflecting the game’s vastly different scenarios, all while set in one location…
🧵(1/3)
This is one of *MANY* applications of ‘[the Garden.]’ - the project’s main leitmotif.
Each piece it features in will vary,
Reflecting the game’s vastly different scenarios, all while set in one location…
🧵(1/3)
January 16, 2025 at 4:58 PM
Breakdown of ANOTHER piece from the music of [][][][][] [][] [][𝑥][][][][][][][] :
This is one of *MANY* applications of ‘[the Garden.]’ - the project’s main leitmotif.
Each piece it features in will vary,
Reflecting the game’s vastly different scenarios, all while set in one location…
🧵(1/3)
This is one of *MANY* applications of ‘[the Garden.]’ - the project’s main leitmotif.
Each piece it features in will vary,
Reflecting the game’s vastly different scenarios, all while set in one location…
🧵(1/3)