Stephen Ddungu
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stephenddungu.bsky.social
Stephen Ddungu
@stephenddungu.bsky.social
A man who makes stuff.
👨🏾‍💻 | 🎹 | 👾

• (SOUL) SURVIVOR. ➕ (OUT NOW)
• [][][][][] [][] [][𝑥][][][][][][][] ▫️
• SWORD OF SYMPHONY 🎶
• Purpose ♦️

• Self-taught: Composer/Animator/Game-Dev

• - 𝑟𝑒𝑣𝑖𝑣𝑎𝑙 𝑎𝑟𝑐.-

• linktr.ee/stephen_ddungu
Meet my game for 20 seconds ((SOUL) SURVIVOR.)
October 6, 2025 at 3:19 AM
Animated the environment to sketch, model and texture itself in real-time… ▫️

#indiegame #gamedev
October 1, 2025 at 5:18 PM
It costs $2.99 to buy this from a 26 year old solo developer ⚔️

#indiegame #indiedev #gamedev #SOULSurvivor
September 5, 2025 at 5:53 PM
And after that 👆🏾 the public demo of SWORD OF SYMPHONY 🎶…
August 30, 2025 at 6:29 PM
The joys of game development… 😌
August 30, 2025 at 6:29 PM
Or here (though it depends 😅)…

(@00000-00-0x0000000.bsky.social ▫️)
August 15, 2025 at 2:19 PM
Wouldn’t mind living here though…

(@swordofsymphony.bsky.social 🎶)
August 15, 2025 at 2:19 PM
I DON’T want to live in my own game 👀👀

#gamedev #3d #indiedev
August 15, 2025 at 2:19 PM
I made a game in 78 days:
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#solodev #gamedev #indiegame
August 3, 2025 at 11:31 PM
Just make it exist first, you can make it good later!
July 30, 2025 at 2:18 PM
So… You might know me as the solo-dev of ‘SWORD OF SYMPHONY’ 🎶…


But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾


It is titled “(SOUL) SURVIVOR.”➕


🪫Every second YOU are dying!


🔋And you must slay enemies to stay alive!


“How much is it?” You ask…

(1/3 🧵)
July 29, 2025 at 7:35 PM
Nothing more satisfying and frustrating than this…
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#gamedev #indiegame #indiedev #solodev
April 18, 2025 at 6:58 PM
Yes, but only for the first chapter.

This game is about concepts.

The other chapters I’ve planned will incorporate wildly different gameplay styles.
April 12, 2025 at 11:07 PM
After 1 month of:
- coding,👨🏾‍💻
- proofreading code,👨🏾‍💻
- fixing code,👨🏾‍💻
- rewriting code,👨🏾‍💻
- optimising code👨🏾‍💻
- dreaming about code👨🏾‍💻
etc.

I finally completed all the final polishes for the player & enemies ▫️

Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁
April 12, 2025 at 3:14 PM
The morning routine (solo dev version) 👨🏾‍💻
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#MorningRoutine #gamedev #indiegame #indiedev #solodev
March 30, 2025 at 2:09 PM
Nothing beats this feeling when cleaning up your game’s code…
.
.
#gamedev #indiegame #b3d #indiedev
March 21, 2025 at 4:33 PM
More on the project:👇🏾▫️

linktr.ee/00000_00_0x0000000
March 13, 2025 at 1:34 PM
It’s crazy how much the way you code can change in just 1 year.

Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point.
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#gamedev #indiegame #b3d #indiedev
March 13, 2025 at 1:34 PM
Why you should always trust the process 😌👨🏾‍💻:
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#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
March 12, 2025 at 4:49 PM
All the features in the parkour system of my game:
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#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY #parkour
March 11, 2025 at 5:03 PM
Explaining how I made the parkour in Sword Of Symphony 🎼…
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#gamedev #b3d #indiegame #indiedev #SWORDOFSYMPHONY
March 11, 2025 at 12:41 AM
Next SWORD OF SYMPHONY 🎶 update video is being worked on! 👨🏾‍💻🔥💨

(Longest so far at around 6 mins!)...
February 25, 2025 at 6:44 PM
More on the project: 👇🏾

linktr.ee/00000_00_0x0000000
January 16, 2025 at 5:00 PM
One interesting fact about it is I actually composed this leitmotif all the way back in October 2022,

Back when the story was planned to begin after the ending of SWORD OF SYMPHONY 🎶.

The decision to move it to be set canonically ‘during’ SWORD OF SYMPHONY’s development came a year after…

🧵(2/3)
January 16, 2025 at 4:58 PM
Breakdown of ANOTHER piece from the music of [][][][][] [][] [][𝑥][][][][][][][] :

This is one of *MANY* applications of ‘[the Garden.]’ - the project’s main leitmotif.

Each piece it features in will vary,

Reflecting the game’s vastly different scenarios, all while set in one location…

🧵(1/3)
January 16, 2025 at 4:58 PM