New Blog entry about Capcom Creation Exhibition
You can still visit until 22nd of June! :)
New Blog entry about Capcom Creation Exhibition
You can still visit until 22nd of June! :)
Some 3DCG workloads and game.
What is really the difference in performance between them, and if the x3D version is really worhty.
And what about EXPO vs XMP ?
www.stabatgames.com/stragalet-de...
Some 3DCG workloads and game.
What is really the difference in performance between them, and if the x3D version is really worhty.
And what about EXPO vs XMP ?
www.stabatgames.com/stragalet-de...
www.stabatgames.com/stragalet-de...
www.stabatgames.com/stragalet-de...
I know Nuke might be better but... I bought Version 9, and they are still updating them without any cost? this has been best investment ever.
I know Nuke might be better but... I bought Version 9, and they are still updating them without any cost? this has been best investment ever.
Booleans really make the workflow to build stuf like this a bliss...
Now retopology and add more details!
Booleans really make the workflow to build stuf like this a bliss...
Now retopology and add more details!
Well is about this much.
Now all fits tight and secure! 🤓
Well is about this much.
Now all fits tight and secure! 🤓
I participated some lottery but also failed.
Newegg also no stock....
I end up buying it in Amazon Spain... weeeelll I guess they don't need them there, there was plenty! :D
I participated some lottery but also failed.
Newegg also no stock....
I end up buying it in Amazon Spain... weeeelll I guess they don't need them there, there was plenty! :D
WIP
#3dsmax #indiegamedev #characterdesign
WIP
#3dsmax #indiegamedev #characterdesign
hope you like my work, i make characters and models for games, concept artists that inspired the models in the alt text ^-^
@stragalet.bsky.social @manuelcapitani.bsky.social @skullcat3d.bsky.social @moirehus.bsky.social @natachaart.bsky.social
hope you like my work, i make characters and models for games, concept artists that inspired the models in the alt text ^-^
@stragalet.bsky.social @manuelcapitani.bsky.social @skullcat3d.bsky.social @moirehus.bsky.social @natachaart.bsky.social
new blog entry about this small test.
Basic first project to practice the intrincates of UE5 basic functionallity, focusing on the technical aspect rather than looks.
Here I focus on an arcade mechanics rather than the more moody final tone we intend.
new blog entry about this small test.
Basic first project to practice the intrincates of UE5 basic functionallity, focusing on the technical aspect rather than looks.
Here I focus on an arcade mechanics rather than the more moody final tone we intend.
this is a custom technique to get some hair cards with some messy look... but keeping it not so real!!
this is a custom technique to get some hair cards with some messy look... but keeping it not so real!!
I'm having a blast! 🤣
I'm having a blast! 🤣
#Gamedev #indiegame #indiedev #vgm #composer
youtube.com/watch?v=iQuJ...
#Gamedev #indiegame #indiedev #vgm #composer
youtube.com/watch?v=iQuJ...
"lighting reference spheres "
when you can have
"lighting reference rabbits"
#3dsmax #vfx #indiegamedev
"lighting reference spheres "
when you can have
"lighting reference rabbits"
#3dsmax #vfx #indiegamedev
Something can be ugly and nice at the same time… depends on how you look at it.
Something can be ugly and nice at the same time… depends on how you look at it.