Stu
@stuwallinger.bsky.social
💾 Indie Game Dev, Designer, Programmer.
🕒 Working on Bound in Time.
📃 Wish list here : https://store.steampowered.com/app/1959040
✨ Game Designer @ Magic Potion Games
🍁 Vaguely Vancouver BC Canada
Unity, Godot, Unreal
🕒 Working on Bound in Time.
📃 Wish list here : https://store.steampowered.com/app/1959040
✨ Game Designer @ Magic Potion Games
🍁 Vaguely Vancouver BC Canada
Unity, Godot, Unreal
Yup! Got the pixel remaster collection and making my way through them all! Most of them for the first time lol.
October 17, 2025 at 3:40 AM
Yup! Got the pixel remaster collection and making my way through them all! Most of them for the first time lol.
Huzzah! Best of luck with the showcase! Wish I could make it out but baby duties this weekend is making traveling out to van difficult lol
September 27, 2025 at 4:27 PM
Huzzah! Best of luck with the showcase! Wish I could make it out but baby duties this weekend is making traveling out to van difficult lol
One of us, one of us!
Have some older stable builds at the ready just in casey lol
Have some older stable builds at the ready just in casey lol
September 27, 2025 at 3:51 PM
One of us, one of us!
Have some older stable builds at the ready just in casey lol
Have some older stable builds at the ready just in casey lol
At least if I’m working with promotional materials, If not, I just use either OBS or screen to gif for quick stuff to toss on socials since those get compressed to hell anyways haha
September 18, 2025 at 4:07 PM
At least if I’m working with promotional materials, If not, I just use either OBS or screen to gif for quick stuff to toss on socials since those get compressed to hell anyways haha
If possible, I try to do in engine renders, unless the art style doesn’t lend itself to much of a difference. I don’t yet have much experience with Unreal with this, tho I should soon haha. But this might help: dev.epicgames.com/documentatio...
Specifically the high res console command
Specifically the high res console command
Taking Screenshots in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community
Guide to taking in-game screenshots of environments and gameplay.
dev.epicgames.com
September 18, 2025 at 4:02 PM
If possible, I try to do in engine renders, unless the art style doesn’t lend itself to much of a difference. I don’t yet have much experience with Unreal with this, tho I should soon haha. But this might help: dev.epicgames.com/documentatio...
Specifically the high res console command
Specifically the high res console command
Get ready for more of that at the end of the month lol
September 17, 2025 at 3:28 PM
Get ready for more of that at the end of the month lol
Yeah! A good soundtrack really helps make a game memorable. But also it’ll drive more people into checking out the band, so win, win!
September 17, 2025 at 3:10 PM
Yeah! A good soundtrack really helps make a game memorable. But also it’ll drive more people into checking out the band, so win, win!
Yo that’s awesome! Big congrats!
September 17, 2025 at 2:35 PM
Yo that’s awesome! Big congrats!
Perfect is the enemy of good anyways lol, it’ll be good to have a little dev break and watch a bunch of strangers play / break the game 😀 and hop back on with those new observations
September 15, 2025 at 7:57 PM
Perfect is the enemy of good anyways lol, it’ll be good to have a little dev break and watch a bunch of strangers play / break the game 😀 and hop back on with those new observations
I remember in the unity projects, after having to nuke the library folder it would take 40min to open up for the first time. I’d just go for a walk to get a coffee lol. Something Godot really seems to shine at is opening up without awful friction. Unreal is hit or miss depending but I get it lol
September 15, 2025 at 4:25 PM
I remember in the unity projects, after having to nuke the library folder it would take 40min to open up for the first time. I’d just go for a walk to get a coffee lol. Something Godot really seems to shine at is opening up without awful friction. Unreal is hit or miss depending but I get it lol
Exciting! I’m sure the showcase will go great. Must be nice to have the goals checked off instead of rushing to the end lol
September 15, 2025 at 3:33 PM
Exciting! I’m sure the showcase will go great. Must be nice to have the goals checked off instead of rushing to the end lol
Developers developers developers..
You’re probably not far off lol
That and I don’t think they’ve really changed Excel all that much in years
You’re probably not far off lol
That and I don’t think they’ve really changed Excel all that much in years
September 12, 2025 at 9:45 PM
Developers developers developers..
You’re probably not far off lol
That and I don’t think they’ve really changed Excel all that much in years
You’re probably not far off lol
That and I don’t think they’ve really changed Excel all that much in years
You have a repo, you can do anything without fear!
September 6, 2025 at 5:42 PM
You have a repo, you can do anything without fear!
I saw it! That’s super cool!
Big congrats on getting to show off your work
Big congrats on getting to show off your work
August 19, 2025 at 5:23 PM
I saw it! That’s super cool!
Big congrats on getting to show off your work
Big congrats on getting to show off your work
First one is a mood but second one draws me in more
August 16, 2025 at 9:17 PM
First one is a mood but second one draws me in more