Sulfrix
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sulfrix.com
Sulfrix
@sulfrix.com
programmer asshole
https://sulfrix.com/ (we're so back)
i play the plastic guitar games
real
May 26, 2025 at 10:06 AM
well I got a screenshot out of the CI runner, now to figure out why it hangs on project import
May 23, 2025 at 9:53 PM
in the ci mines rn
May 23, 2025 at 6:06 PM
unity documentation: lol, lmao
godot documentation: built into the editor
May 21, 2025 at 1:44 PM
every time i go to turn this setting down i feel like they move it
May 15, 2025 at 3:32 PM
rb3 drums can bounce once again
April 2, 2025 at 9:06 AM
yall want adjustable rb3 track length
March 27, 2025 at 3:48 AM
while apple completely blocks JIT on ios and patches the methods hobbyists use to access it (rip UTM), google puts a debian vm in android
March 11, 2025 at 6:28 PM
rock band 4 mentioned
March 11, 2025 at 7:46 AM
beat gh3 at a friend's house
February 23, 2025 at 9:09 PM
holy shit i didn't know this
February 12, 2025 at 6:43 PM
my imgui rewrite of ihatecompvir's miloeditor got merged 🥳
February 2, 2025 at 12:59 AM
oh hey this doesn't apply anymore (condenstation does not exist)
January 31, 2025 at 7:44 AM
faded memory unlocked
January 31, 2025 at 7:33 AM
yes
January 30, 2025 at 7:06 AM
got accepted into the p2:ce beta... that was a lot easier than i thought it would be
January 21, 2025 at 2:56 PM
god damn all it took was to revert to 2 week old expired rpcs3
January 16, 2025 at 5:29 PM
no flip panels but how about a bunch of func_brushes
January 16, 2025 at 9:55 AM
reminds me of this folder that was in the default layout of a fresh windows install
January 13, 2025 at 10:55 PM
fuck it
tf2 sniper damage dropoff
January 11, 2025 at 3:17 AM
reminds me of the "Hang Detected" screen when using the source 2 sdk
January 6, 2025 at 11:38 AM
having an outdated twitter client is great because you can't see the grok embeds
December 14, 2024 at 3:41 PM
*grenade detonates, dealing 25 damage*

fortnite jonesy: yikes! that hurts!

minecraft steve:
December 3, 2024 at 7:36 AM
why does minecraft attribute a java steamworks library?
i know the spinoff games are on steam but as far as i'm aware they would have no reason to be using anything for java
December 2, 2024 at 8:19 PM
don't have much to give but for once i'll give in to a donation prompt
December 1, 2024 at 7:05 PM