Supertonic
@supertonic.au
420 followers 320 following 6 posts
Award-winning game audio studio
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facundoo.bsky.social
Fmod deep dive into Cozy Caravan 🥰 #migw
@zander.supertonic.au @supertonic.au
supertonic.au
We've got a game coming out real soon! It's a humdinger, you're gonna love it ✨
supertonic.au
We're sending both @zander.supertonic.au and @facundoo.bsky.social down to Melbourne next week, so if you see either of them please say "hi" and direct them to the best pastries in the vicinity
zander.supertonic.au
Heading down for MIGW soon 👀 I'm doing some public talking:
-High Score (speaking on Saturday)
-GCAP (speaking on Tuesday)

But I'll also be around the traps and at various things until Saturday, so hit me up if you'd like to do some private talking (friends) or very private talking (business)
Reposted by Supertonic
zander.supertonic.au
Friendship ended with audio software, now Unreal Engine is my best friend
Details of my talk. Title: Who needs a DAW? Synthesising sounds at runtime in metasounds. At 11am on day 2 of GCAP My talk's full description, included in its entirety in the alt text follows:

As an audio implementation tool, Unreal Engine’s MetaSounds seems far from ideal — it’s completely alien to people used to audio software, it’s difficult to achieve basic playback of sounds, and it’s full of seemingly arbitrary limitations. The reason is simple: MetaSounds is not a good tool. In fact, it isn’t even a tool at all — MetaSounds is a forge, and in it you can make some very good tools indeed.

Runtime synthesis is already offered in middleware in the form of 1st- and 3rd-party plugins that solve one specific problem or other, but one size does not always fit all. A generic set of footsteps won’t sound right for every character, and a generic rain or wind or whoosh plugin won’t sound right for the world and aesthetic of every game. Rolling your own tools is an opportunity to build a specific solution for your specific problem, and get your fingerprints all over everything while you’re at it.

Join Zander for a rummage through Supertonic’s MetaSounds toolbox, as he demonstrates his approach to building customisable synths for responsive and dynamic sound design, generated at runtime. Through examining various synths built for real projects such as Sbug Games’ Isopod, he hopes to impart an understanding of the scope of MetaSounds’ capabilities, and convince you that maybe the best granular synthesiser is the one you bake yourself.
Reposted by Supertonic
zander.supertonic.au
I don't know what I was expecting
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zander.supertonic.au
Stoked to be speaking at Freeplay for the first time! My talk is called "Thanks, I hate it!" and it is about harnessing the dual powers of psychoacoustics and bad taste to help @fuzzyg.host make a game that sounds bad on purpose so you can experience the protagonist's discomfort.
free-play.bsky.social
The Freeplay Angles 2025 schedule is now online, and tickets are on sale! Angles runs from 31st July - 2nd August at Science Gallery Melbourne.

www.freeplay.net.au
Freeplay Angles, at Science Gallery (Grattan St, Carlton) on Thurs 31/07, Fri 01/08, and Sat 02/08. The image shows a tarot spread of Lovers, Death, and Fortune in an orange and blue colour scheme. The image is by Percy Harris.
Reposted by Supertonic
zander.supertonic.au
I gave a lightning talk about comb filters for @technicallygames.bsky.social at this year's Queensland Games Festival. Turns out 5 minutes is not a long enough time to adequately explain this, but I had a red-hot go anyway: www.youtube.com/watch?v=iAW-...
Comb Filters and You - Zander Hulme
YouTube video by Technically Games
www.youtube.com
Reposted by Supertonic
abandonedsheep.com
Be among the first to see our BRAND NEW trailer for
🐱 Schrödinger's Cat Burglar!

⚛️ Cats in quantum superstates.
🤯 Mind-bending puzzles.
👥 Play solo or coop.
🦔 A hedgehog in a swivel chair?!

🔁 Shares HUGELY appreciated! 🙏
supertonic.au
Very excited to announce that we're having a ball working on sounds for Isopod!
supertonic.au
Very cool to see Schrödinger's Cat Burglar appear in Frosty Games Fest! It has been challenging figuring out what a cat in a state of quantum superposition sounds like — but now that we've put in the hard work, nobody need wonder again!
abandonedsheep.com
Do you like cool sh*t from ANZ??

Yeah you do. So take a peek at @frostygamesfest.com on Steam for the best new indie games from 🇦🇺Australia and 🇳🇿New Zealand!

😱 New reveals!
🎮 Demos to play!
🦘 ̶k̶a̶n̶g̶a̶r̶o̶o̶s̶ wait what

🐱 New Schrödinger's Cat Burglar demo now live!
Reposted by Supertonic
abandonedsheep.com
Schrodinger's Cat Burglar demo is now available!

Go download! 😺
A game developer pointing at the download demo link on his game's steam page
Reposted by Supertonic
abandonedsheep.com
This must be that 'cat distribution system' people keep talking about
Reposted by Supertonic
abandonedsheep.com
Can you pet the cat in Schrodinger's Cat Burglar?

Yes... but you are the cat.
Reposted by Supertonic
andersg.bsky.social
Hey hi! I’m Anders, a sound designer and composer for video games living in Brisbane, Australia:) I am the co-founder of Wield Interactive, where we make RTS and strategy games, and a long-time collaborator at @supertonicaudio.bsky.social. I spend a lot of time thinking about synths and whisky:)
Reposted by Supertonic
busalonium.bsky.social
@supertonicaudio.bsky.social has done some great work on the audio for L8R SK8R
It almost sounds like passable #ASMR when played without any music

www.tiktok.com/@busalonium/...

#gamedev #indiegame #3dplatformer #platformer #ps1 #psx #n64 #gaming #indiedev #retrogaming #steam
L8R SK8R Level Demo #gaming #asmr #indiegames #retrogaming #psx #ps1 #3dplatformer #steam
TikTok video by busalonium
www.tiktok.com
supertonic.au
We are beyond stoked to have brought home the award for Excellence in Sound Design at the #AGDAs this year for our work on Cozy Caravan!

We're so proud of the team at 5 Lives Studios for making this fabulous game, and grateful for their trust and support
Anders and Zander on stage at the AGDA awards Key art for Cozy Caravan with the award laurel for Excellence In Sound Design Anders and Zander on stage with the award Anders and Zander hugging on stage
Reposted by Supertonic
busalonium.bsky.social
Updated my respawn effect to look like a VCR rewinding because 90's

With thanks to @zanderhulme.bsky.social for working out a rewind audio effect in fmod

#gamedev #platformer #indiegame #madewithunity #indiedev

Wishlist on #Steam store.steampowered.com/app/3046610/...