Sydney Culshaw
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sydneyculshaw.bsky.social
Sydney Culshaw
@sydneyculshaw.bsky.social
Junior 3D Game Artist that sometimes posts 2D stuff.

I'm mostly going to be using this account as a progress journal, sharing what I'm working on, project promos, and to get feedback on various art stuff.

LinkTree: https://linktr.ee/SydneyCulshaw
No renders of the texture channels yet but here's all the different parts I was texturing put together with a few close ups. #Texturing #3DArt #SubstancePainter #GameArt #RenderManChallenge #MagicShop
(yes, I know I posted this before but i think I got the turn around to look smoother this time)
November 12, 2025 at 8:01 AM
November 3, 2025 at 11:06 PM
Here's the final turn around of all the models textured. I learned a lot about texturing and Substance Painter while doing these. Once I get some feel time I'll be adding some more close up renders to my ArtStation. #Texturing #SunstancePainter #RenderMan #MagicShop #Practice #GameArt #Portfolio
August 11, 2025 at 5:16 AM
Here's another group of texturing. This time its a old fashioned camera, a baseball cap, and a sock. #Texturing #GameArt #Renderman #MagicShop #Practice #SubstancePainter
August 9, 2025 at 6:47 AM
Really proud of how this one turned out! Here's the turntable, Record covers, and storage table using models from the RenderMan Magic Shop. #Texturing #SubstancePainter #GameArt #Practice #MagicShop
August 5, 2025 at 6:40 PM
Newest iteration of the RenderMan assets I'm texturing. #GameArt #Texturing #Penderman #Practice #SubstancePainter #MagicShop
July 30, 2025 at 8:03 AM
Here's more textured RenderMan assets for my class. This time its a set of four objects. A sun hat, lamp, comb, and a pair of shorts. #GameArt #Texturing #Penderman #Practice #SubstancePainter #MagicShop
July 27, 2025 at 11:02 PM
Next part of the RenderMan assets I'm texturing for class. Pretty happy with how this jacket turned out! 1/2 #GameArt #Texturing #Renderman #Practice #SubstancePainter #MagicShop
July 22, 2025 at 6:56 PM
Practicing to improve my texturing using assets from a previous RenderMan art challenge for classes. I'll be posting pictures or videos straight from substance painter as I become satisfied with each part. Any tips appreciated! #GameArt #Texturing #Renderman #Practice #SubstancePainter #MagicShop
July 16, 2025 at 5:37 AM
Practicing modular modeling by making a potions room for game dev purposes. Still in the block out phase of setting up the scene, but its really coming out nice. #GameDev #Blender #GameArt #3D #Potions
July 11, 2025 at 8:59 PM
Working on a little delivery bot from an old drawing I did back in highschool. Still need to create the gears in the side, but I think the tweaks I've made from the original design are pretty charming. #blender3d #3dmodeling #robot #practice
July 10, 2025 at 5:32 AM
More playing around with lighting. This time in unity #unity #gameArt #lighting
June 17, 2025 at 10:45 PM
Here's a QR code to my portfolio. This is where I'll be putting together & posting more professional collections of stuff I'm working on compared to posting here. So feel free to check it out!
#Portfolio #GameArt #ArtStation #3DArtist
June 9, 2025 at 6:29 PM
Lighting & VFX assignment from Uni in Unreal Engine using assets models & textures from Quixel MegaScans. Inspired by Legend of Zelda's fairy statues & the particle effects found in the Sacred Forest Meadow. I'll eventually render this as a video. #GameDev #Lighting #VFX #UnrealEngine #LegendofZelda
June 7, 2025 at 11:29 PM
Experimenting with lighting and transmission in blender with a quick low poly model. #3dModeling #Blender #GameArt
June 3, 2025 at 9:08 PM
Got my hands on a student zbrush license through school. First attempt with the software making a croissant.
January 24, 2025 at 12:22 AM
Working on updating BIODREAD's game page on Itchio. I'm slowly adding detail to the quick layout sketch for our background. Check it and our game out here! logitheboi.itch.io/bio-dread

#IndieDev #GameDevelopment #IndieHorror #Underwater #Indevelopment
December 7, 2024 at 3:55 AM
Working on making a shader for BIODREAD! It's still a little rough but I've been able to get some pretty cool shots while working on it. #GameDev #IndieHorror #IndieDev #Underwater #Indevelopment
November 30, 2024 at 2:54 AM
Working on updating the submarine models for Bio Dread!
#IndieDev #GameArt #GameDev #IndieHorror #Underwater
#Blender3D
November 15, 2024 at 3:41 AM
New Update! Try our game and follow to stay up to date on its development! Don't be afraid to fill out our feedback form after playing too. #GameDev #IndieHorror #Indevelopment #UnderWater

logitheboi.itch.io/bio-dread
Bio Dread by LogiTheBoi, Sydney Culshaw, Tom Black, Asoka
Down in the depths rests a place best left forgotten by those who live above the waves.
logitheboi.itch.io
November 7, 2024 at 6:20 PM
Shelved designs for a jelly skinned seal monster from our final project game. the design for this monster was based on a leopard seal and those diaphonized wet models. #conceptart #gamedev #indiehorror
November 5, 2024 at 7:32 PM
Working as lead artist/art director for a final project in my game dev program. It's still in development so feel free to give it a play and drop our team some feedback!

logitheboi.itch.io/bio-dread
Bio Dread by LogiTheBoi, Sydney Culshaw, Tom Black, Asoka
Down in the depths rests a place best left forgotten by those who rest above the waves.
logitheboi.itch.io
November 5, 2024 at 12:07 PM