Flow - Bubbits
teamflow.bsky.social
Flow - Bubbits
@teamflow.bsky.social
Hi. I made it my life to create the best Bubble Shooter game that ever was. Sounds odd? Follow and watch me try! With all the Ups and Downs. https://store.steampowered.com/app/2483270/Bubbits/
Tutorial Dialog Pop Ups that stop gameplay? nono. we no like that. A little explainer on the side? That's better! Get those pesky levitates out of the way! #gamedev #indiedev #indiegame
January 15, 2026 at 2:45 PM
I you shoot bubbles in my game it should feel like you brush across silk fabric #gamedev #indiedev #indiegame
January 13, 2026 at 1:43 PM
yea okay I might be a little obsessed with how the seals dangle around now. who needs bubble shooter. we need thingy dangle simulator #gamedev #indiedev #indiegame
January 12, 2026 at 4:49 PM
What they tell you about AI vs what you really get #gamedev
January 8, 2026 at 1:52 PM
Browsing X for the past days has been like: "Did you hear of our lord and savior Claude Code?" Last night it couldn't stop a mouse click from propagating for a bubble shooter videogame. But sure, let it code entire ecosystems. I brought some human art for you instead! Meet Flow #gamedev #indiegame
January 5, 2026 at 12:18 PM
It's been an awesome year for Bubbits and I got one last thing to show this year: Losing connection - Before/after. It's been all gas no brakes all year, time for a little rest. Chronic illnesses are no joke. Take care of yourself! See you 2026, thanks for being here! #gamedev #indiedev #indiegame
December 18, 2025 at 11:55 AM
Bubbits Main Menu Design Evolution #gamedev #indiedev #indiegame #UIUX
December 8, 2025 at 4:10 PM
Next Bubbits Demo update will be huge! Big engine upgrade. New Power Up. Overhauled Pixel Power Up (500% more pixelation!). And: Auto reconnect and continue if your connection drops for a second while playing Royale or Daily!!! #gamedev #indiedev #indiegame #webdev
December 4, 2025 at 5:37 PM
I am not sure bubbles have feelings, but I am very much concerned that some have a split personality #gamedev #indiedev #indiegame #puzzle
December 2, 2025 at 12:02 PM
"I work on a videogame" - "wooooah" - "it's a bubble shooter" - "oh, ok". meanwhile me doing root cause analysis of a desync like. guys building a robust multiplayer experience is never easy! #gamedev #indiedev #indiegame #webdev
November 27, 2025 at 2:04 PM
So I guess we officially hot now? Thanks guys! #gamedev #indiedev #indiegame #crazygames #webgames
November 23, 2025 at 4:18 PM
The big Bubbits Demo Playtest continues! More than 600 new players were joining us yesterday and today we already passed 800 players and the day is not over! Ratings in the past 2 days: 9.3! One of the highest rated bubble shooters on Crazygames! Come Play! #gamedev #indiegame bubbits.io
November 23, 2025 at 12:20 PM
The big Bubbits playtest is now live you guys! If you've never heard of us: It's the best bubble shooter on the planet. Try it out! #screenshotsaturday #gamedev #indiedev #indiegame #puzzle store.steampowered.com/app/3238070/...
November 22, 2025 at 3:57 PM
Gameplay wise, Bubbits is a wolf in sheep's clothing really. But! We got Comeback Power Ups if you suck! Now with 500% more HEY LISTEN blinking. Sucking is ok! If you were a master at the beginning, your hero journey would be pretty dull would it not #gamedev #indiedev #indiegame
November 19, 2025 at 2:29 PM
so i was trying to find out why my favicon seemed to be messed up on the side, it looked like it was cut on one side and the portion that was cut was put onto the other side. turns out: #gamedev #webdev #indiegame
November 17, 2025 at 4:47 PM
When only 3 players remain in the 25 player Bubbits Royale, they enter a heads up that plays like a classic VS Mode to determine the winner. Intensity: high! #gamedev #indiedev #indiegame
November 14, 2025 at 1:42 PM
For Bubbits I added a thing called comeback power ups. It's like the 8 or Star for Mario Kart, really powerful to get you back into the action. However, players often just game overed without using it. Is it apparent now you think? #gamedev #indiedev #indiegame
November 13, 2025 at 3:12 PM
Thoughts about the bubble displacement effect guys? Yay or nay? Plus: Bubbits is so close to hitting 1500 Wishlists on Steam. Help out the silly man who's trying to bring 90s bubble shooter feeling back instead of working on the next roguelike #gamedev #indiedev #indiegame
November 12, 2025 at 12:18 PM
dev talk tuesday! There has been a long running issue with bubbles turning invisible that has proven very elusive and hard to track down.until now! Finally managed to capture it on video and that put me onto the right track. no more invisible bubbles #gamedev #indiedev #indiegame
November 11, 2025 at 12:12 PM
Welcome to power ups that can really be a nuisance. Part 1: Bubble storm. At first I had them flying across the whole screen, but that made me nauseous within 3 seconds sooo I changed that. #screenshotsaturday #indiedev #indiegame #gamedev
November 8, 2025 at 6:17 PM
20 players left! At start, Bubbits had more than 25 players total, but Bubble Shooter gameplay prove to be much more distracting than Tetris, especially with power ups, special bubbles and events. In the end, 25 players felt like the perfect middle! #gamedev #indiedev #indiegame
November 6, 2025 at 11:37 AM
New Countdown WIP
November 5, 2025 at 12:02 PM
Guys I need your opinion! I'm working on a new countdown because even though it is a nice design, the old version doesn't really speak to me. Thoughts? #gamedev #indiedev #indiegame #2danimation
November 5, 2025 at 12:02 PM
Good words for computer so it shows this to humans who like classic puzzle games like puzzle bobble or bust a move #indiegame #indiedev #puzzle
November 3, 2025 at 11:23 AM
hello puzzle game people of bluesky! I have been cooking this bubble shooter thing for half a decade now but nobody knows it. I hope in these crazy times Bubbits can be a refuge and a place full of fun. Also: It will be the best bubble shooter on the planet! #gamedev #indiedev #screenshotsaturday
November 1, 2025 at 1:24 PM