Team Lazerbeam
@teamlazerbeam.bsky.social
980 followers 130 following 340 posts
Yr new fav game-band! 🌈✨🍦💖🎸👽🍑🐈🛹✨🌈 Currently making: Shroom and Gloom 🍄 link below! Past hits: Teenage Blob, Snow Cones 1 & 2, Wrestling With Emotions. https://store.steampowered.com/app/3602770/Shroom_and_Gloom_Demo/
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teamlazerbeam.bsky.social
Oh my Blob! Amazing news!

🎸 @devolverdigital.com are publishing our game!
🔮 Shroom and Gloom Wishlists are now open!
🍄 Free demo up on Steam!
✨ We're so stoked!

Grab the demo! Roast some shrooms! Leave us a review!💖
store.steampowered.com/app/3271280/...

#indiegames #gamedev #shroomandgloom
teamlazerbeam.bsky.social
Can't tell you how much we appreciate this kind of thing - thank you for following our quest to make this game!
teamlazerbeam.bsky.social
Haha! Living for these kind of reactions! Is it your first time seeing our game?
Reposted by Team Lazerbeam
somachextra.bsky.social
Ooooo this looks cool af! *smashes download demo button*

#indiegames #shroomandgloom
teamlazerbeam.bsky.social
ICYMI: There's a demo out for this weird thing we're making.

#gamedev #indiedev #indiegames #shroomandgloom
teamlazerbeam.bsky.social
People have said we're crazy for making a game like this, but we love it.

Ever level of Shroom and Gloom is created with 1000s of layers of illustrations. Don't think folks understand how fun it is to building a world this way!

#gamedev #indiedev #indiegamedev #shroomandgloom #indiegames
teamlazerbeam.bsky.social
Thanks so much for the share, and thanks for smashing that download button. Hope you have a blast with the demo!
teamlazerbeam.bsky.social
For what it's worth, we have already added some accessibility tools to help prevent motion sickness. You can dial down (or remove) screenshake and head bob when walking, or lock the camera during combat.

Thanks for sharing the game with your friends!
teamlazerbeam.bsky.social
Thanks so much for the share!

Why do you say you can't do first person games? Motion sickness?
teamlazerbeam.bsky.social
Rad! So glad it's finding new people!
teamlazerbeam.bsky.social
Thanks so much! Is it the first time our game has hit your radar?
teamlazerbeam.bsky.social
ICYMI: There's a demo out for this weird thing we're making.

#gamedev #indiedev #indiegames #shroomandgloom
Reposted by Team Lazerbeam
mariov.ch
Uh oh. Pocket Boss will be out THIS WEDNESDAY (October 8)!
pocketboss.ch

Really looking forward to share this with the world. Finally I've done something to please the shareholders.
teamlazerbeam.bsky.social
Cooking up a really nice little surprise that we'll unveil later this month! Can't wait to let this cat out of the bag!🐈‍⬛

#gamedev #indiedev #gamedevelopment
teamlazerbeam.bsky.social
We will forever love @itch.io for building a platforms that empowers devs to do this:
alienmelon.bsky.social
i didn't know this but on your itch account you can see all the bundles you where in!
the total sum of money made for charity over the years (only that i participated in) is...
$9,748,184.49
and that's only what i was part of!
imagine how much more the site facilitated that went to various causes.
a screenshot from my itch.io account's bundles page
teamlazerbeam.bsky.social
Jamming on our dream game in the most dreamy setting!🌴

#gamedev #gamejam #indiedev #indiegamedev
teamlazerbeam.bsky.social
If you're into the colours you'll probably appreciate the later levels in the game. Things get more psychedelic the more mushroom spores you inhale!
teamlazerbeam.bsky.social
Thanks! Dev view looks surprisingly cool right?
teamlazerbeam.bsky.social
Thanks for the encouraging comment!

Here's how we handle the player camera to make sure they won't see things getting broken if they look all the way to the side of the screen:

bsky.app/profile/team...
teamlazerbeam.bsky.social
What happens when the player looks down?🍄✨🔮

Last week some behind the scenes footage of our game went viral. We got heaps of comments from people wondering if players could see between the thousands of hand drawn illustrations that make up our world.

#gamedev #indiedev #indiegames #gamedevelopment
teamlazerbeam.bsky.social
How does our game look in engine vs gameplay?

#gamedev #indiedev #indiegames
teamlazerbeam.bsky.social
Sharing a few more seconds from the 2 minute art test we made during pre-production on our game.

Before diving into development, we spent a solid month on this art test, looking at how we could elevate the visuals for Shroom and Gloom. It was a major investment in time, but incredibly worthwhile!
teamlazerbeam.bsky.social
Good news everyone!

Our little indie game smashed past 100K Wishlists!
teamlazerbeam.bsky.social
Devlog alert!🚨

Looking back on another month of making our first person, fungal punk, roguelike double-deckbuilder, here's the Shroom and Gloom Dev Log for September!

👀 store.steampowered.com/news/app/327...