Team Lilypunk
@teamlilypunk.bsky.social
140 followers 22 following 31 posts
In a world of darkness and dying candlelight, be a lit molotov. With girl love, and justice for all. Indie game studio, currently developing HEAVENSFALL: a Tactical Mecha RPG and slice of life sim about revolution in a doomed world.
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teamlilypunk.bsky.social
We've started getting our first few donations on our Ko-Fi! Thank you all so very much, it really does mean the world to me. And even just a little bit helps so much.

Just in case you didn't know, we've got donations for HEAVENSFALL set up here!
ko-fi.com/teamlilypunk
#ko-fi #donations #indie
Support GrayKitsune
Support GrayKitsune
ko-fi.com
teamlilypunk.bsky.social
🧀

#mecha #lowpoly #GameDev #indiedev #godot #devtober #Heavensfall
A pair of low poly mecha standing next to each other on a road. A cheese emoji floats over both of their heads.
teamlilypunk.bsky.social
Finally got some animations implemented. Working on implementing a "shooting" animation next - and maybe some sound effects too. #IndieDev #GameDev #mecha #godot #lowpoly #Heavensfall #devtober
teamlilypunk.bsky.social
Fun fact: Crystal's the one who nicknamed Unit Zero. She calls her "Sushi" in the most endearing way possible and it's very very cute. ❤️ I hope you like her as much as I do.

New character spotlight next week!
teamlilypunk.bsky.social
Still, all that heart can make one vulnerable. There may come times when Yurushi finds it necessary to...use it a little. For good reasons, of course. And it's not like Crystal minds. In fact, maybe all she really wants is for her pretty robogirl crush to be perfect enough to tell her what to do?~
teamlilypunk.bsky.social
She's also a real disaster gremlin of an engineer, usually secluded in her workshop aboard the Pegasus Orbital Research Station. Though she's got a lot of heart, Crystal's way more cozy with machines than other people - small wonder she's a prodigy in her field.
teamlilypunk.bsky.social
Crystal is the perfect character to introduce the Bond mechanics for us. She's practically Yurushi's already best friend by the time Heavensfall takes place, aside from being her maintenance technician. She's...enthusiastic, about her job. #digitalart #indiedev #yuri #Heavensfall
Another character reference image of Crystal Saint Claire. A new sketched image has been drawn, showing her without her glasses, and looking very perturbed about it. New text: "Raids the vending machines at night. Favorite snack: Salt & Vinegar chips. Won't drink anything that isn't carbonated. Very normal about mechanical maintenance. Typically wears labcoat. Occasionally wears pants."
teamlilypunk.bsky.social
🫡
ladyemily.nebula.tv
We need to figure out a way to combine mecha and yuri
Reposted by Team Lilypunk
litemechanist.bsky.social
Benefit of having a messy desk:

Using empty mugs to visualise 3D space when working on AI targeting.

They even have a handle for which way they're pointing, it's perfect.

#gamedev #godot
A screenshot of the game HEAVENSFALL. A unit targeting a capsule shape in 3D space. 5 lines are drawn from the attacker, to the centre, top, bottom, left and right of the capsule. All lines are blocked by a building, except one.
teamlilypunk.bsky.social
新しくフォローしてくれた方々のために、日本語で投稿を始めるべきかな?機械翻訳を使うことになるけど、もしそれが便利なら喜んでやりますよ。❤️
teamlilypunk.bsky.social
What matters here is their shared bond as they navigate their circumstances, and what effect that bond will have on the player's experience - not just narratively, but mechanically. Bonds like this will form the cornerstone of the Slice of Life sections of Heavensfall, and give the TRPG context.
teamlilypunk.bsky.social
Crystal, one of the only Coalition engineers with the skills to handle Yurushi's maintenance on her own, is a more bubbly, earnest sort of person, contrasting nicely with her charge's icy, zen mien. Don't worry, I'll be going into more details with some individual character posts soon.
teamlilypunk.bsky.social
#Heavensfall is planned to have multiple character campaigns. The first of these will be from Yurushi's perspective, as the shining agent of the Empyrean Coalition, navigating cutthroat military politics, and coming to terms with her own dark purpose amidst the flames of revolution.
teamlilypunk.bsky.social
Our first two characters, courtesy of @tg-marlo.bsky.social ! These two are inseparable - a prototype robot girl and her maintenance engineer/best friend - which is good because #Heavensfall is as much about relationships as it is about giant robots. #indiedev #mecha #yuri #digitalart #robotgirl
Two character reference images on a grey background. The one on the left is labelled "Crystal Saint-Claire, Chief Engineer, Mechanical Service Bottom." She wears a white labcoat, glasses, and sandals. Her eyes are blue, and her hair is a bright auburn ponytail. On the right is "Yurushi, ANGEL Unit 0, Gaslight, Gatekeep, Girl Bot." Yurushi is a visibly robotic girl with white and bronze armor plating from the neck down. Her face is more human, with green eyes and light blonde hair. There is a curving strand of her hair that resembles a halo.
teamlilypunk.bsky.social
Apologies for the quiet! Been coordinating with artists and dealing with some bureaucratic nightmares behind the scenes. Plenty of big things in the pipeline, don't you worry. ❤️
Reposted by Team Lilypunk
charmaycry.bsky.social
I think really the greatest loss in the great shortening of TV series across all countries is the complete erasure of slice of life/sitcom elements. Mecha was better when it was a slice of life too.
teamlilypunk.bsky.social
Lite's put together a way to look at things from the enemy AI's perspective. This setup briefly pauses itself as they move through their decision making process, letting us break it down step by step. #godot #indiedev #indiegamedev #heavensfall #mecha #mech #debug #gamedev
teamlilypunk.bsky.social
Don't mind me, just spreading the word a little more.
#screenshotsaturday #indiegamedev #heavensfall
teamlilypunk.bsky.social
The basic enemy AI is working nicely now. The presentation isn't pretty, but having the functional bones put together is still incredibly exciting - especially since even those basic elements are surprisingly engaging. #indiedev #gamedev #heavensfall #mecha #godot #lowpoly #mech
teamlilypunk.bsky.social
The basic enemy AI is working nicely now. The presentation isn't pretty, but having the functional bones put together is still incredibly exciting - especially since even those basic elements are surprisingly engaging. #indiedev #gamedev #heavensfall #mecha #godot #lowpoly #mech
teamlilypunk.bsky.social
where is bro going
#indiedev #indiegamedev #mecha #debug #heavensfall #godot #lowpoly
teamlilypunk.bsky.social
Oh gosh, thank you - it means a lot! @u@
teamlilypunk.bsky.social
Maybe you'd be interested in some screencaps of our Tactical Mecha RPG, HEAVENSFALL. I host a devlog on neocities, too!
A still image of a low-poly, retro-styled mecha. It is painted orange and white, with luminescent green eyes. The same mecha, viewed from an over-the-shoulder perspective on a street. Others like it are visible between buildings. An overhead drone view, highlighting one of the mecha from before. A block of text next to it reads: "YURUSHI. Enjoys long walks on the beach and regular oil baths. HP: 20/20. PSYCHE: 10/20." Two buttons, "Cancel" and "Act," are visible in the window.
teamlilypunk.bsky.social
We've started getting our first few donations on our Ko-Fi! Thank you all so very much, it really does mean the world to me. And even just a little bit helps so much.

Just in case you didn't know, we've got donations for HEAVENSFALL set up here!
ko-fi.com/teamlilypunk
#ko-fi #donations #indie
Support GrayKitsune
Support GrayKitsune
ko-fi.com
teamlilypunk.bsky.social
So yesterday I announced the name "Heavensfall," but I did it in all caps - "HEAVENSFALL." Lite and I were talking, and sorta considered that the all-caps version might actually be even better as a title for a few reasons. What do you guys think? #heavensfall #indiedev #gamedev #mecha #rpg
teamlilypunk.bsky.social
I can't get over this logo that @imasiphy.bsky.social‬ made for us. It's the perfect vibe - femininity, defiance, and girl love!

And we've decided to reveal Litkit's name:
Our first game, the Narrative-Heavy, Character-Driven Tactical Mecha RPG, will be HEAVENSFALL. #indiedev #gamedev #heavensfall