MLC Studio
banner
teammlcstudio.bsky.social
MLC Studio
@teammlcstudio.bsky.social
The game art studio that has your back. You bring the game. We’ll bring the damn good art. The kind that wins publishers and players.

https://mlc.studio
October 31, 2025 at 10:38 AM
What's this?

Just our selection of #horrorgames for your radar🪓

Plenty on sale for #SteamScreamFest!

Terminus: Zombie Survivors: store.steampowered.com/app/1534980/...

Labyrinthine: store.steampowered.com/app/1302240/...

Katanaut: store.steampowered.com/app/3032830/...

🧵👇
October 31, 2025 at 10:38 AM
Our Budget Builder tool for game devs just got a fresh update! Over 500 devs have already used/use it to plan their art budgets. Now it’s even smoother.

Calculate your game art budget in minutes (totally free):
app.mlc.studio/budget-builder

Enjoy & tell us what you’d love to see next!
October 23, 2025 at 10:04 AM
🎨 Fresh key art from the MLC Studio team.

Swipe through for some recent pieces - built to convert and support success - and flick through our full award-winning portfolio here! magnaludumcreatives.com/portfolio/pr...
September 23, 2025 at 11:02 AM
After years of building your game, weak key art can ruin launch!

That's why Longplay brought MLC on to create their key art. It went down well, so well, that they came back for round 2 for their Last Escape DLC 🪓

See how we help studios hit milestones here! magnaludumcreatives.com/services/gam...
September 9, 2025 at 2:40 PM
How Knights in Tight Spaces turned art direction into commercial success 🎮🏆

KITS has a distinct sketchbook-style. Turning that into 40+ characters that would maintain the signature style, perform flawlessly in Unity & help break through to press attention & player success was fundamental.
August 21, 2025 at 9:21 AM
Shaken, stirred and served with a slice of great company!

That sums up our Cocktail Mixer we ran with 1minus1 and Reignite Group last month during Develop:Brighton.

A fantastic evening with great people and some VERY questionable cocktails. The perfect mix(er) 🍸🍹

Thanks to all who joined us!
August 15, 2025 at 2:08 PM
For the second year running, we've been shortlisted for "Best Agency To Work For" in the Creativepool Annual 2025!

Big shoutout to our brilliant people who make MLC what it is (plenty of whom are in this video), we're delighted to have made the shortlist again 💙🎨

creativepool.com/annual/2025/...
August 11, 2025 at 2:17 PM
The best animation is the kind players don’t just see - they feel!

We love making things move and know how to nail weighty, grounded, expressive, snappy anims. Built to drop straight into engine and help studios ship with confidence.

👉 magnaludumcreatives.com/services/3d-... #GameDevelopment
July 30, 2025 at 9:50 AM
GGA is your shortcut to the stuff you’re supposed to know as a game dev, but probably missed. It's been made to support game studios at every stage of the roadmap.

Built by MLC Studio, powered by our partners & made for the whole games industry. We're so excited it's out!

globalgamesalliance.com
July 3, 2025 at 10:59 AM
Global Games Alliance is now LIVE!

🎁60+ industry discounts & perks (worth $30k+)

📂50+ resources, templates & guides

📅150+ games industry events & attendance planning tools

💰10+ active funding opportunities

And it's free! globalgamesalliance.com

#GameDev #IndieDev @ggamesalliance.bsky.social
July 3, 2025 at 10:59 AM
The key art in question!
June 25, 2025 at 10:58 AM
Our shiny trophy is here! 🏆

Big props again to Sam, for the award-winning work, Jan for always world-class production management, Rhianna for client success & of course Eugene behind Katanaut, who made this whole collab EPIC🔥

Thanks to the Global Entertainment Awards.

@voidmawgames.bsky.social
June 25, 2025 at 10:58 AM
We're back for year 4 of Develop:Brighton in July!

Turning up in greater numbers this year 🤸‍♂️

Find us at the many side events and no doubt laughing loudly somewhere near the Metropole. We should be quite easy to spot this year, sporting our jazzy new merch.

#DevelopBrighton @developconference.com
June 23, 2025 at 3:02 PM
As a juggling dev, the temptation to use AI key art is real (we get it).

This one’s for the moments where you almost convince yourself it’s fine “just for now.” We’ve broken down where AI might actually help & where it really doesn’t:
magnaludumcreatives.com/blog/should-...

#IndieGameDev
June 17, 2025 at 11:01 AM
☕🥐Join us!

We're co-hosting with JCCA for this year’s @ukieofficial.bsky.social Members’ Breakfast at Develop:Brighton. Looking forward to the usual chats over coffee - no better way to start Develop!

See you there. Breakfast's on us!

🔗 www.eventbrite.co.uk/e/ukie-membe... @developconference.com
June 13, 2025 at 10:57 AM
After raising £500+ last year (& collectively a phenomenal £23k), we're back for round 2 fundraising for @specialeffect.org.uk at the London 10k!

Every donation seriously helps this genuinely brilliant charity. Rhi & Max have already raised £165!

www.justgiving.com/page/mlc-stu...

Let's do this🏃‍♂️
May 30, 2025 at 9:04 AM
We're at #NordicGame!
May 22, 2025 at 1:52 PM
Fresh, shiny, gamey - and very MLC with a bunch of new characters, environments, animation, tech art, UI, trailers, key art & plenty more.

Working on a game & need damn good art? Get it from the people who support hundreds of indies and have your back - that's MLC Studio!

📩 mlc.studio/contact
May 20, 2025 at 2:18 PM
WE'VE LAUNCHED A HUGE NEW PORTFOLIO DROP 🎨🎮

The portfolio's had a serious update. Some NDAs have released and great new work we've been itching to share is out in the wild!

magnaludumcreatives.com/mlc-portfolio/

Whew.
May 20, 2025 at 2:18 PM
👻We've had a super(natural) time teaming up with
Silent Forest Games on @prophaunt.bsky.social - demo out now & it's deliciously spooky.

Play as spirits possessing everyday objects or investigate the weirdness & try to shut it down. Good luck with that.

store.steampowered.com/app/2960220/... 🎮
May 16, 2025 at 9:19 AM
Big thanks to everyone who took the time to nominate.

Jan - you know how thrilled team MLC are that you're getting the recognition you deserve & we know how much this means. We’ll be cheering the place down when your name's called out - you and the bunnies will hear us all the way from Mexico 🤟
May 14, 2025 at 12:42 PM
Jan originally joined as one of our talented riggers back in '22, but it wasn’t long before her rise to Senior Production Supervisor. She's been at the heart of some of our most successful projects, ensuring our clients feel supported, production stays sharp & standards never slip.
May 14, 2025 at 12:42 PM
We have another finalist on our hands 👏

This time, it's our incredible Senior Production Supervisor, Jan, who's been announced as a Production finalist in this year's Game Dev Heroes! 🏆

gamedevheroes.co/game-dev-her... #GameDevHeroes
May 14, 2025 at 12:42 PM
Massive thanks to our founding partners and every single company/person contributing perks to help studios level up!

Jump on the waitlist! globalgamesalliance.com

@ggamesalliance.bsky.social
#GlobalGamesAlliance 🎮
May 12, 2025 at 10:27 AM