who let the duck in
@technoduck.me
Just a physics undergrad.
Allegedly not a duck.
[ before i figure out bridging on fedi im https://infosec.exchange/@technoduck ]
Allegedly not a duck.
[ before i figure out bridging on fedi im https://infosec.exchange/@technoduck ]
Adding PROTON_LOG=1 to launch options does give me a log file sure and i for sure know something is wrong with it.
I could maybe even figure out what exactly, if it you know,
wasnt 1.4G.
I could maybe even figure out what exactly, if it you know,
wasnt 1.4G.
November 11, 2025 at 12:59 AM
Adding PROTON_LOG=1 to launch options does give me a log file sure and i for sure know something is wrong with it.
I could maybe even figure out what exactly, if it you know,
wasnt 1.4G.
I could maybe even figure out what exactly, if it you know,
wasnt 1.4G.
Something first?? tries to change display output to 1600x900 0 Hz, which is definitely interesting. dont know why who or how yet.
which works, but is followed by WM_QUIT signal being sent by the application. why?? eggcelent question dear viewers lets dig deeper.
which works, but is followed by WM_QUIT signal being sent by the application. why?? eggcelent question dear viewers lets dig deeper.
November 11, 2025 at 12:59 AM
Something first?? tries to change display output to 1600x900 0 Hz, which is definitely interesting. dont know why who or how yet.
which works, but is followed by WM_QUIT signal being sent by the application. why?? eggcelent question dear viewers lets dig deeper.
which works, but is followed by WM_QUIT signal being sent by the application. why?? eggcelent question dear viewers lets dig deeper.
```
[...]
ChangeVideoMode request: 1600 x 900 0 Hz, Windowed, vsync: on
ChangeVideoMode end.
Stopping the game threads after receiving WM_QUIT.
[QUIT] Waiting the game state to finish...
Lua 0:00:07:357
[QUIT] Game state finished.
[QUIT] Stopping game state thread...
```
[...]
ChangeVideoMode request: 1600 x 900 0 Hz, Windowed, vsync: on
ChangeVideoMode end.
Stopping the game threads after receiving WM_QUIT.
[QUIT] Waiting the game state to finish...
Lua 0:00:07:357
[QUIT] Game state finished.
[QUIT] Stopping game state thread...
```
November 11, 2025 at 12:59 AM
```
[...]
ChangeVideoMode request: 1600 x 900 0 Hz, Windowed, vsync: on
ChangeVideoMode end.
Stopping the game threads after receiving WM_QUIT.
[QUIT] Waiting the game state to finish...
Lua 0:00:07:357
[QUIT] Game state finished.
[QUIT] Stopping game state thread...
```
[...]
ChangeVideoMode request: 1600 x 900 0 Hz, Windowed, vsync: on
ChangeVideoMode end.
Stopping the game threads after receiving WM_QUIT.
[QUIT] Waiting the game state to finish...
Lua 0:00:07:357
[QUIT] Game state finished.
[QUIT] Stopping game state thread...
```
Also I now get revamped train networks who are we kidding.
November 10, 2025 at 11:05 PM
Also I now get revamped train networks who are we kidding.
Reposted by who let the duck in
Maybe some of these zipping around with ne'erdowell teens astride them!
March 20, 2025 at 11:52 PM
Maybe some of these zipping around with ne'erdowell teens astride them!