Terithian
terithian.bsky.social
Terithian
@terithian.bsky.social
It's not really a huge spoiler for anything story-related, it's just a spoiler for a fun little meta-twist. It still sucks that they spoiled it because it was a really fun moment in the game, but it doesn't really spoil the actual story for why that happens.
January 16, 2026 at 7:04 PM
I have coworkers who don't even play video games that have played Stardew Valley. It's massive
January 12, 2026 at 8:05 PM
I recently got a Samsung soundbar and was appalled to find it has the EXACT same remote, just with different icons on the buttons. So now not only do I have to deal with this remote, it now has a second identical remote beside it to confuse it with.
January 10, 2026 at 12:53 AM
Isn't it literally impossible to use genAI only trained on your own images anyway? All you're really doing is using one trained on other images and telling it to only make it look like your stuff. It's impossible for one source to provide enough data to train it up to a usable level from scratch.
January 9, 2026 at 6:26 PM
Rune Factory has taught me that farmers do chores in the morning and dungeon crawl the rest of the day. I choose to accept this as fact.
January 6, 2026 at 7:18 PM
I work in BC and built the timesheet system for my company, and was told by my boss in designing it that everyone except him has to be hourly because only management positions are allowed to be on salary. I don't know what exactly defines "management" though, or exactly when that was implemented.
January 6, 2026 at 4:46 PM
I don't know if it's different in other provinces, but in BC at least only management is allowed to be on salary, to prevent exactly that.
January 6, 2026 at 4:16 PM
Here you specifically can't work more than 5 hours without taking a minimum 30 minute break, to make sure people aren't working the whole day straight.
January 5, 2026 at 9:23 PM
Here in Canada not taking a lunch break is illegal for the company. My boss has to get on the case of the sales reps who work through their lunch sometimes because he's the one in trouble for that if we get audited.
January 5, 2026 at 9:16 PM
Fun fact, most enemy names are unchanged, they were silly English puns in the original Japanese too.
January 2, 2026 at 10:54 PM
Hey, I worked on that fan translation of 3! I had to leave and they finished without me because I no longer had the free time to work on it from being unemployed, but I did the enemy/item names and descriptions, as well as some of the early dialog.
January 2, 2026 at 10:54 PM
I can't wait to find out how many games get turned off the second you hit the equivalent of the jump button.
December 27, 2025 at 6:43 AM
Playing it myself now and I feel a lot of the specific energy of games like Zwei and Nayuta, for sure.
December 20, 2025 at 11:25 PM
As someone who has been into this series since Sky FC was the only game available in English, it's absolutely worth it, but trying to marathon them or hurry through to catch up is definitely the worst way to do it. These games are meant to be played slowly when you have the time to do so.
December 18, 2025 at 5:44 PM
And if what they've said about it only being used in the concept art and prototyping is true, they won't be able to take it out. Everything that made it into the game will be handmade, but built on an unchangeable bedrock of GenAI.
December 16, 2025 at 8:12 PM
They've mentioned they're going to add Beastmaster as a second limited job at some point this expansion. I wonder if that'll be any different or if it'll just end up as a checklist like Blue Mage.
November 20, 2025 at 12:31 AM
Yeah, "indie" is such a nebulous term, since plenty of games we actually think of as indie games do have publishers. There needs to be some kind of line in the sand like budget or team size to separate small indie devs from larger ones that just aren't owned by a big publisher.
November 17, 2025 at 8:22 PM
"Ekko no longer occasionally floats away." I don't play 2XKO, but does that mean there was SFxTekken Megaman-style bug with him? That's hilarious.
November 17, 2025 at 7:48 PM
It's not even self-published. They had a separate publisher, Kepler Interactive. This is Dave the Diver all over again.
November 17, 2025 at 7:40 PM
It just benefits the CEOs who trick investors into giving them tons of money, and then use that money to give themselves pay raises because "look how good the stocks are doing!" Then when it inevitably craters because it's not actually making money, they can just parachute away like D.B. Cooper.
November 15, 2025 at 9:07 PM
That's always my favourite way to try and damage control accidental spoilers: just lie. Lie through your teeth.
November 15, 2025 at 6:52 PM
The price and the simplicity, I'd say. I don't want to have to deal with figuring out PC parts and such, I just want something that works well out of the box. The Steam Deck and now the Machine directly address that for me, so I'm not seeing much reason to buy any future (non-Nintendo) consoles.
November 13, 2025 at 12:44 AM
As someone who always wanted to do more PC gaming but hates trying to figure out all the parts, the Steam Deck has been a godsend. A more powerful one built specifically for plugging into a monitor is exactly what I want, since I already use the Deck like that for some games.
November 12, 2025 at 6:33 PM
It's already happening, a couple of the people on that list ARE vtubers.
November 10, 2025 at 6:20 PM
You can't use AI for QA for the same reason you can't rely purely on test scripts when programming: because it's limited by what you tell it to do. It can't find a mistake you didn't tell it to try and find. That's why human testing can never be replaced, because human minds work in unexpected ways.
November 6, 2025 at 7:29 PM