When you handle a whole lot of entities, it's far better to narrow down how much you send rather than relying on some big components like NetworkTransform.
With NetworkTransform, I remember killing the socket at like 40 entities.
When I re-wrote that to reduce packet xfer, I was able to get 100+
December 3, 2024 at 5:18 AM
When you handle a whole lot of entities, it's far better to narrow down how much you send rather than relying on some big components like NetworkTransform.
With NetworkTransform, I remember killing the socket at like 40 entities.
When I re-wrote that to reduce packet xfer, I was able to get 100+